Ismaul
Thought Criminal #3333
Pretty sure everyone knows you're gay for ITS.
Next week most likely.Vault Dweller I'd love it if you could put up some official announcement of your game's success at some point, so I could post that as news.
Colony ship is definitely a-go. All aboard!
Colony ship is definitely a-go. All aboard!
I gotta say, I never would've predicted such a sales spike on release for a game like AoD, which had been in Early Access for a lot of time already, to boot. This is fantastic; the last thing that made me this optimistic about teh future of ahrpeegees was the success of D:OS.
I guess the lesson is, never underestimate the game's quality as a sales factor; it may not always work, but often it does, especially when the game finds its niche.
Vault Dweller I just hope you don't skip out on the dungeon crawler despite getting enough money for the spaceship RPG already!
No skipping. I'll need 6-8 months to flesh out the setting and write a few starting areas (aka preproduction), so we can't start working right away even if we wanted to. The crawler requires very little proproduction so it makes sense to do it first.Vault Dweller I just hope you don't skip out on the dungeon crawler despite getting enough money for the spaceship RPG already!
I'm not sure if it's the "quality" per se or us simply underestimating the amount of word-of-mouth that was out there.
Colony ship is definitely a-go. All aboard!
^Before and after.
Colony ship is definitely a-go. All aboard!
What should we read from this ?
Sure, but some games are naturally more likely to be "impulse buys". I've been proselytizing SitS on all the small gaming groups I could think of and really trying to sell the whole Transylvania-inspired setting to Romanians, with mixed results. While when I did this with AoD over the last two days, the response was far better.
Yeah looks that way to me too.I might be wrong, but to me it's like 5-7k copies sold in a one day. Which is a great start.
The first peak was probably like 300-400 copies sold. Yesterday's was like 15 times bigger.
He could open a second studio and developthem in parallelCyclopean.