Ismaul
Thought Criminal #3333
Pretty sure a bunch of the "corest RPG gamers" would go with GOG instead of Steam, as I did. Steam Spy knows fuckall.95K is the number of those who own all three games?
Pretty sure a bunch of the "corest RPG gamers" would go with GOG instead of Steam, as I did. Steam Spy knows fuckall.95K is the number of those who own all three games?
RPGdot was giving it lots of coverage back in the days, that is, before it turned to shit and the Watch was formed.Both Gothic 1 and 2 were barely mentioned by the US media and never had any real shelf space in stores. I think I've first heard about Gothic 1 on the Codex.Negus please, Gothic 2 obscure? It's about as obscure as Morrowind.
But maybe it's a different case in the kwa or whatever silly backwater you come from.
This. GOG is my "go to choice" with Steam my last "I have no other choice" option.Pretty sure a bunch of the "corest RPG gamers" would go with GOG instead of Steam, as I did. Steam Spy knows fuckall.95K is the number of those who own all three games?
It cost me about 20k, iirc. However, this number is meaningless as it doesn't reflect the actual cost of making a game but some expenses (engine, music, concept art, accounting, hosting, living expenses for Nick and Ivan for couple of years, hardware upgrades, etc). We had foreseen nothing because we had no experience and thus no idea what to "foresee".Vault Dweller Out of curiosity, and I absolutely understand if you don't want to go into it, what's was the total cost to you guys to develop and release AoD? Were there particular areas that ended up representing much larger amounts of the total cost than you had original foreseen?
Okay, I got the point about pricing.
But another thing - are we, the ones who played and loved original Fallouts, PS:T, Arcanum etc in late 90s-early 00s - the core audience of AoD - so few? Only 33 000 people?
Okay, I got the point about pricing.
But another thing - are we, the ones who played and loved original Fallouts, PS:T, Arcanum etc in late 90s-early 00s - the core audience of AoD - so few? Only 33 000 people?
I never said or thought about millions. But at least hundreds of thousands.You are looking at this from wrong side of building.
There were never bilions of people who played "isometric" rpgs. At that time compared to rest of industry they had pull similar to big games but they never reached something like 5mln.
Then you need to account that for at least decade nothing good come out and ton of people simply moved on.
Finally when those types of games will start to come out each new game will add new people to the pool. So if someone played PoE and liked it, he will probably try to look for other games like that so he may end up playing AoD or Wasteland.
Thankfully there are now few studios with full pipeline and we can expect this niche to grow over next few years.
Only thing that worries me is growth of Larian. I love those guys but Swen runs company and he probably wouldn't mind going to full AAA with their games rather than staying in niche.
The Gothics were pretty popular in Europe. Game magazines covered them and gave them positive reviews. It's understandable they're not well known in the US, since they're from German developers and they obviously had small advertising budgets. They have that Teutonic-euro feel anyway.
we like games where player character is treated like trash in the beginning and dies to random wolves.
Russia probably has as many fans of Gothic as of Morrowind, but that's obvious, we like games where player character is treated like trash in the beginning and dies to random wolves.
A better lifeprolly since it's like living a 2nd life for russians
IIRC I've heard about Gothic about a year or two before Oblivion was announced. Never really enjoyed TES series, though (well, except Daggerfall/Battlespire).Russia probably has as many fans of Gothic as of Morrowind, but that's obvious, we like games where player character is treated like trash in the beginning and dies to random wolves. Whenever new part came out game magazines made it GOTY all the time, if there wasn't another good RPG. All games got official localization on release (with VO) and NotR got 99% at AG.ru when it came out.
bought AoD ~2 weeks ago.