ZagorTeNej
Arcane
- Joined
- Dec 10, 2012
- Messages
- 1,980
Damn, didn't mean it like that, Duke started as a platformer after all. Let's just say Manhattan Project is the best post DN3D game featuring Duke as a protagonist.
I somehow enjoyed DNF.
It was not worth the retail launch price. It certainly was not Duke Nukem 3D, but the game got a whole lot of flack for doing exactly the same thing than most shooters of its eras : corridor shooting, popamole weapons, bad vehicles. If you play it and try it for what it is, it is not a nightmare to go through, it is a game of its era, slightly better than the competition because of the usual toilet humour of Duke.
I somehow enjoyed DNF.
It was not worth the retail launch price. It certainly was not Duke Nukem 3D, but the game got a whole lot of flack for doing exactly the same thing than most shooters of its eras : corridor shooting, popamole weapons, bad vehicles. If you play it and try it for what it is, it is not a nightmare to go through, it is a game of its era, slightly better than the competition because of the usual toilet humour of Duke.
And think about it : all the duke games were product of their eras. Duke Nukem 3D doesn't define the series : it started as platform games when the popular action genre was platform games. Duke Nukem 3D was, fundamentally, a slightly improved Doom when everybody was making Doom clones (the game is stellar thanks to good levels and finely tuned gameplay, not for its innovation). Forever ? It's a popamole shooter in a time of popamole shooters, and a rather good one at that compared to Bioshock Infinite and Call of Duty. Try it if you can get it for cheap. Just don't expect Duke Nukem 3D and you should have a good enough time.
I think I understand taxalot's point, though. It's like when Tomb Raider was released. Half of its success was based on being an actual good game, with tasteful design and an interesting premise, but the other half was based on a big titted protagonist and legends about nude codes. Duke's case was similar, it was like a 80s/90s action movie made just for you, like what could happen if you got to direct Die Hard or Rambo yourself. It's not just making a game based on what was popular at the time (I doubt Duke Nukem's platformers were better than Commander Keen's, for instance), but about a particular mindset. DNF tried to capture that, in an age where Pacific Rim, Transformers and The Avengers are profitable franchises, and it stuck like a sore thumb.
It doesn't help that Shadow Warrior and Blood are better, though
It was better than bioshock anyway.
I played it up to the Casino toy car driving level, and just quit after i died and uninstalled the game.
But i heard that the DLC with DR.Proton is better then the vanilla game.