Martyrized Dinosaur
Scholar
- Joined
- Nov 7, 2015
- Messages
- 354
Having played Guild Wars 2 recently I found that it does very little to encourage you to maintain contacts for questing and plan encounters ahead. At least not at level 30, it has been way too easy with random hordes of players joining in and out of any quests and wrecking havoc on the 3 poor goons the enemy sends at you. Is this the new modern trend? Which active MMO still forces you to group, maintain contact and build guilds to devise strategies and plan hard quests and long winded dungeons ahead?
There are WoW vanilla servers, but aside from them what else is out there?
Every thread about standard MMOs here is filled to the brim with people saying how dull they it is, how they are soloing it and how terrible microtransactions are. You would think from reading only this forum that everything is shit and doomed beyond hope.
There are WoW vanilla servers, but aside from them what else is out there?
Every thread about standard MMOs here is filled to the brim with people saying how dull they it is, how they are soloing it and how terrible microtransactions are. You would think from reading only this forum that everything is shit and doomed beyond hope.