There is no MMO equivalent of a good turn based RPG, but in terms of action RPGs, I think MMOs are miles ahead of any single player game. My favorites are EverQuest and Vanguard and the latter has the best classes I've ever seen, most of the other MMOs disappoint me too much. But I did play WoW for a month and I think the Druid in that game is probably the best thing I've ever played.
As normal the class plays like a typical Druid, some heals, nukes, damage over time, buffs, etc. But at higher levels it can polymorph into a bear, a lion, or a moonkin. When you polymorph it gets a whole new hotbar full of new abilities. I played on a PVP server and it was one of the most exciting and yet tactical things I've ever played. So I would change into the lion and then you can go invisible. I would stealth through the bushes and look for someone fighting alone. I would wait for the right opportunity and then pounce at them. If I attacked from stealth and from behind, I could backstab and do a fair bit of a damage kind of like a rogue. Then I would stack up some damage over time bleeding type attacks, and as the enemy would start smacking me back, toe to toe, I would switch into bear form and become a lot more tanky. I would boost my mitigation and do some strength reducing attacks and whatnot. Eventually I would win and they would turn and start running away, and then I could turn into the Moonkin form that was like some sort of owl that focused on magic, and I could just nuke them in the back as they ran.
I've recently played Skyrim, Two Worlds 2, Witcher 3, and some other single player RPGs so they are all fresh in my memory, and it amazes me how weak they are compared to this far deeper and more developed MMO combat. Admittedly the more typical MMO combat is just standing around pressing 1234 and watching fireballs and lightning blast weak mobs to death, but there are occasions when MMO combat is really good, and on those occasions it is leagues ahead of any single player RPG.
Yet I like the single player experience. I like being the only hero in the world, the one who drives the story forward, without other people running around getting in my way etc. In an ideal world I would have a nice big open world single player RPG like Witcher 3 or that Mordor Ubisoft game, but instead of terrible combat, I could play as a WoW Druid or an EverQuest Enchanter or Necromancer etc. To me that would be the greatest gaming experience. But it never happens.
What do you think about this? I know a lot of people look down their noses at MMOs and I can understand why, but by this point you must have at least seen some of the great classes they have on those games. Don't you feel cheated when you get a single player RPG like Skyrim and end up running around squirting your one crappy fire spell at dumb easy to kill enemies? I do, very cheated.
As normal the class plays like a typical Druid, some heals, nukes, damage over time, buffs, etc. But at higher levels it can polymorph into a bear, a lion, or a moonkin. When you polymorph it gets a whole new hotbar full of new abilities. I played on a PVP server and it was one of the most exciting and yet tactical things I've ever played. So I would change into the lion and then you can go invisible. I would stealth through the bushes and look for someone fighting alone. I would wait for the right opportunity and then pounce at them. If I attacked from stealth and from behind, I could backstab and do a fair bit of a damage kind of like a rogue. Then I would stack up some damage over time bleeding type attacks, and as the enemy would start smacking me back, toe to toe, I would switch into bear form and become a lot more tanky. I would boost my mitigation and do some strength reducing attacks and whatnot. Eventually I would win and they would turn and start running away, and then I could turn into the Moonkin form that was like some sort of owl that focused on magic, and I could just nuke them in the back as they ran.
I've recently played Skyrim, Two Worlds 2, Witcher 3, and some other single player RPGs so they are all fresh in my memory, and it amazes me how weak they are compared to this far deeper and more developed MMO combat. Admittedly the more typical MMO combat is just standing around pressing 1234 and watching fireballs and lightning blast weak mobs to death, but there are occasions when MMO combat is really good, and on those occasions it is leagues ahead of any single player RPG.
Yet I like the single player experience. I like being the only hero in the world, the one who drives the story forward, without other people running around getting in my way etc. In an ideal world I would have a nice big open world single player RPG like Witcher 3 or that Mordor Ubisoft game, but instead of terrible combat, I could play as a WoW Druid or an EverQuest Enchanter or Necromancer etc. To me that would be the greatest gaming experience. But it never happens.
What do you think about this? I know a lot of people look down their noses at MMOs and I can understand why, but by this point you must have at least seen some of the great classes they have on those games. Don't you feel cheated when you get a single player RPG like Skyrim and end up running around squirting your one crappy fire spell at dumb easy to kill enemies? I do, very cheated.