Stalagmite
Scholar
My money is yours VD, I know you wont let us down.
MountainWest said:@VD: Why don't you update the screenshots at ITS homepage? You've shown us much better ones.
Why do you think people will buy your game?
...and then moved to Oblivion, Gothic 3, and AoD:If RPG's are dead then why does that steaming pile of angry nerds [RPG Codex] still exist?
The best way to make a statement? Just shut the site down. That would show'em, that would show'em all! (and we'd never again receive links and quotes from there)
Never claimed it was easy.So Vault Dweller's making his own RPG, is he? I can't wait until he sees his "perfect" game skewered by an overly cynical public. Perhaps it'll finally dawn on him that game development isn't as easy as he thinks.
Et tu, Brutus?It's even more ironic to think that the Codex will likely be the hardest on Vault Dweller's freshmen effort despite the fact that they're the kind of people he's trying hardest to please!
This one is just plain funny.If Oblivion is a "dumbed down" rpg then i pray that im never cursed with having to play what rpgcodex considers a true rpg.
Doesn't that simply mean that our criticism was justified? That the game turned out exactly as we predicted based on all the info available, thus proving every "u can't judge teh gaem until u plaed it!!!" moron wrong?Give me a break. That [Oblivion] review was a joke. Frankly, they could have written it before even playing the game because it was basically a checklist of all the things the Codex bitched about prior to the game being released.
Sucks to be me then.I just think Vault Dweller is going to be in for one hell of a rude awakening when he releases his finished work into the overwhelmingly negative atmosphere he helped create.
*rolls eyes*Oblivion and Gothic 3 might share the same weaknesses, but it has been my impression that they do not share the same strengths, which is why Gothic 3's weaknesses are counted so strongly against it.
Well, to each his own.You just listed every reason why I think Oblivion is a great RPG.Oblivion follows in the direction of the original "RPG", the rogue-like number cruncher that appeared even before Rogue did. You travel around, kill stuff, and get stronger, and fight stronger enemies. Dialogue and decisions didn't matter. Being everything but the kitchen sink, Oblivion DOES have some choices that matter, but it doesn't focus on this; it focuses on everything else.
A predictable reaction, now look at what he posted as shining examples of better graphics:Seriously, this is one of the worst-looking rpgs I've seen in some time. The 2D artwork on the web page looks so much better than the 3D artwork in the screenshots that I have to wonder why you aren't doing the game itself in that style. For that matter, since it's already a text-heavy game, you could go the all-text route and eliminate graphics entirely.
Bizzaro Land.Are you serious? Because Baldur's Gate, while looking better than your game, is still one of the worst-looking 2D rpgs I've ever played. I don't think further discussion would be productive at this point, since our aesthetic senses are obviously incompatible.When I think of a good-looking 2D RPG I think Baldur's Gate, not what you've shown me.
Rainer Deyke is a depressing example of humanity. Having the game be dark in a very specific circumstance (such as inside a room at night without any source of light, as is the case in his example) is not only annoying, but a basis to state the entire game is too dark? Of course when he brings forth this eye-bleeding example as the style he prefers, it starts to come together. But the RPGDX community does not seem to be good match for AoD to start with.Vault Dweller said:Sometimes it backfires though. A guy asked me to make an introduction post, which I did. See the reaction, it's comically amusing:
http://forums.rpgdx.net/viewtopic.php?p=20882
Cosmic payback for Volourn?rpgdx boards said:VDweller
Pretty, Pretty Fairy Princess
Joined: 09 Dec 2006
Posts: 5
aries202 said:And please bear in mind that VD's game, Age of Destruction
Kotario said:Vault Dweller said:DarkSign, you have a personal axe to grind in regards to NMA. In any case, it doesn't explain their (or at least a strong central core of the QtT community) hatred of RPG Codex. More than anything, it goes back to a basic hatred of communities they perceive to be made up of misguided "fanboys." At this point many of them stop thinking, and refuse to be drawn into any real discussion. The majority never progress past profusely slinging mud, much of it without any basis in reality. I believe enough examples of this behavior have been previously pointed out in this thread.
Vault Dweller said:More prophecies in this thread. It started as a nice party dedicated to the Year in Review article:
http://forums.3drealms.com/vb/showthread.php?t=24577
Words fail me.Mountain Man said:RPGCodex is nothing but a bunch of elitist, pessimistic wankers. I occasionally visit the site but only because their childish tirades make me laugh.
__________________
The Mountain Man
"[Mountain Man] is a ruthless, argumentative bastard, but he has some tact and he generally avoids making bold statements without offering some evidence."
-Mongorian
Elhoim said:Reason already left the Codex a long time ago...
Major_Blackhart said:I fucked Mountain Man in the ass. He didn't take it like a man. He cried like an 8 year old girl.
Great point, Vault Dweller, though it makes me sad.Vault Dweller said:Look at JE Sawyer, for example. I think that he's a talented designer, who has a lot of great ideas, but, unfortunately, the only way to share his ideas with the players is to make an unofficial mod in his spare time. Now, THAT is sad. It's a true fucking testament to what the industry has become.