Elhoim
Iron Tower Studio
I think that the style should be kept, without typos and grammatical mistakes.
Vault Dweller said:It won't be the same without typos and grammatical mistakes.
I forget periods all the time, Stop.Gwendo said:Vault Dweller said:It won't be the same without typos and grammatical mistakes.
Hey, it wouldn't be a realistic game if every NPC talked in perfect english. :D
Vault Dweller said:In unrelated news, I got 3 publishing inquiries this week. Ironically, all of them mentioned Oblivion one way or another. I should probably sue for harassment.
Them sniffing around probably indicates you don't really need 'em.
Possibly, but visibility is huge, and I (intuitively, without being able to support it) think underestimating that is one of the most common failings of independent projects. Even if you're planning to sell only a few thousand copies, relying exclusively on the kind of nerds who waste their lives reading about games on niche forums probably isn't enough.Hazelnut said:Publishers sniffing around probably indicates you don't really need 'em.
The Idiot said:Is it THE desslock in that thread (page 22)? Because this is hilarious:
Interesting. One of the reasons so many older RPG fans are so passionate about Oblivion is because it's basically, finally, a worthwhile successor to Ultima VII -- the game that, for many of us, is our favourite game of all time. It was pretty damn frustrating having to wait almost 15 years for a game to finally emulate (and top) Ultima VII's design in so many ways -- I honestly was beginning to doubt if we'd ever get another game to pick up the Ultima baton (still feel the same way about FreeSpace 2 and Star Control 2) because even though Black Isle/Troika/BioWare have produced some great RPGs, none of them advanced Ultima's design style (it really took the Gothic games, in addition to Oblivion, to do so).
Reason said:http://www.quartertothree.com/game-talk/showthread.php?t=33091&page=19
that game looks like an awful school projectGood ideas, however, are no match for small budgets or lack of artistic talent, most unfortunately.All I'm saying is that this game's premise and design gets me much more excited than anything I read about, say, Dragon Age (http://www.computerandvideogames.com....php?id=157660 ). I'm also saying a small budget and bad art will also probably deter me from even trying it, as I do have standards that range across the board
Your ideas are good, VD, I'll give you that, but don't you realize that nobody will play a game that looks as shitty as AoD? It's just sad, man. You should have joined a real game company like Bioware or Obsidian. You are just wasting your time now.
I'd never pick up that reference without the coughing. Seriously.mlc82 said:(*cough* Olbivion *cough*).