bertram_tung
Arcane
Just a question to ponder here: if in 2012, when all the Kickstarter Frenzy over adventure games really took off - do you think these ex-Sierra projects would have done better if they made games more in line and similar to their older games rather than something more "modern"? I often wonder - if say The Two Guys, The Cole's, Jim Walls, etc. had used something like AGS and graphics similar to the golden age of their games, do you think people would have gone for that? I've pondered this for years.
Bt
While not a massive mega-hit by any means, if the reasonable success and solidly positive reviews of Thimbleweed Park are any indication, compared to the failure of the double fine kickstarter I can't even be bothered to look up the name of, then it looks like it would have been a better way to go. But I'm no expert. I can definitely say Thimbleweed was more in the style of what most of those early Kickstarter backers thought they were putting money down for.