Rake
Arcane
- Joined
- Oct 11, 2012
- Messages
- 2,969
And yet people at Ubisoft are coordinating 1000 person teams acrosst different continents. yet somehow Josh can't review the work of 30 persons in the same officeA single person can't micro-manage ~30 others.JS is the Project director, the blame will be his and only his.
So far design is the biggest problem.The lack of proper feedback, idiotic engagement system that should had been cut ages ago, flashy spell effects that hide everything, excesive micromanagement etc.Josh is also the system designer, along with Tim Cain, so it is his job to design systems. So far I see nothing wrong with his sytems, any failures will be on the programming or content side. The fault with execution lies with those executing the content.His job is to recognise the problems, not farting idiotic systems but also impementing them. Read the last quote on your signature ffs
All these are to be blamed on Sawyer, at least partly