I don't know about PoE but I fear what might be
turning into shit is the Codex, based on what I learned from reading the Roguey vs Grognards and the PoE beta thread:
1. Baldur's Gate 2 had an amazing combat system that was super fun to play (horrible real-time clusterfuck you say? Not on Bizarro Codex, nooo sir)
2. D&D is a great and complex system, allowing for myriads of interesting choices at character creation and level up, even for melee characters!
3. Apparently it makes you a really bad person now if you say that apart from good gameplay true RPGs need branching storylines, C&C and world reactivity and that archaic dungeoncrawlers were lacking in this regard (wait you're saying this statement would have been perfectly in line with Codex general opinion just a few years ago? Who cares, burn the heretic!)
4. Designers should not follow their own vision, but cater to the whims and fancies of their "fanbase" (Welcome to Bioware Social Network!)
5. It is absolutely forbidden for designers to not like or openly criticize (the outrage!) their fanbase's favorite game, even if said game has tons of flaws that could and should be rightfully pointed out