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Yet Another Morrowind Thread

Unwanted

CyberP

Unwanted
Joined
Aug 2, 2013
Messages
1,711
Sigh.
 

dryan

Arcane
Joined
Jan 14, 2014
Messages
1,443
Who did the voice acting for male Redguards in Morrowind? That voice is so soothing and friendly.
 

DraQ

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Chrząszczyżewoszyce, powiat Łękołody
Yes and no,
Mechanicaly wise, yea it was decline (i really miss DF chargen) but at least they gave a great gameworld in exchange
Oblivion didnt give you a shit that was worth the change
I mostly agree but not fully.

First, DF had a lot of auxiliary mechanics that had limited impact on gameplay but really helped worldbuilding - banking, holidays, seasons, day cycles for NPCs - that got dropped in Morrowind.

Conversely, while Morrowind dumbed down a great lot of awesome core mechanics - chargen, enchanting, climbing, diseases - it did a much better job integrating (and sometimes enriching - see summons, spears or more diverse materials) what was left - you could knock down (not just out) enemies in MW, block, stagger, characters actually used their inventories and you could see what they were hitting you with, and so on.

So it's not a clear case of better world VS better mechanics, even if it mostly nails it.
They use a combined value of the ingredients used to make it. Most ingredients are pretty light.
At least they should have used sum instead of average - plus constant for stuff like water or whatever you use as a base.

Using a mod to set their value to zero isn't a bad idea - being able to craft better and lighter potions anywhere is already enough to make the skill useful, the money-making ability just makes it OP. Besides, I doubt alchemists would really buy vials of murky liquid from some random adventurer, even if he promises it's totally a potion of Feather + Restore Health. It'd be like a pharmacy IRL buying homemade Viagra from hobos.
:bro:
Murderhobos to be exact.

Big deal. Eating emeralds in vanilla will restore your magicka.
Yeah, but that's only emeralds and void salts from mineral and mineral like substances. Everything else that doesn't look like it might be edible is generally harmful.

Proper mode should make emeralds inedible, not the other way around.
It is simply not necessary.

1. If you want proper influence over the attribute multipliers, yes it is.
What is "proper influence" here? Do you understand that you don't have to fucking min/max everything to have a perfectly enjoyable game?
This. If you choose an attribute you need at 1x instead of managing to get it to 5x or picking another you don't need at 5x what terrible tragedy will befall you?
I wouldn't consider MW's character system bad - it's a good idea but implemented poorly and open to abuse. It still makes it better than your usual XP system which is a poor idea to begin with.

And, although the expansions are markedly worse than MW and although you don't really need mods to enjoy Morrowind, you'd probably benefit from getting them.

BTW: Does anyone know if MCP requires expansions?
 
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Proper mode should make emeralds inedible, not the other way around.

Irrelevant. Vanilla estabilishes nomming on rocks can result in good things. Problem? :M

BTW: Does anyone know if MCP requires expansions?

From the readme:

The patcher currently requires Morrowind.exe 1.6.0.1820, that is, fully patched Bloodmoon or GOTY edition.
 
Unwanted

CyberP

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No. I'm struggling to convince myself to continue playing as it is.
 

DraQ

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Irrelevant. Vanilla estabilishes nomming on rocks can result in good things. Problem? :M
Vanilla also establishes that a bunch of disorganized devs running around like headless chickens can sometimes push out a stellar game.

No. I'm struggling to convince myself to continue playing as it is.
I'd get the expansions at least for MCP support.
 

Xbalanque

Educated
Joined
Apr 7, 2014
Messages
92
Location
Land of blossoming onion
No. I'm struggling to convince myself to continue playing as it is.
What's the point? If you don't enjoy the game just stop playing, 1000 posts of other people who say MW is great will not change it. I am playing it right now and enjoying the game a lot with lots of mods and stuff adding to the content and would love to finish it during this playthrough (always got bored at some point earlier on).

As to the character development, it may not be perfect, but still makes a lot more sense than in Oblivion or many, many other RPG games and the more I play it, the more I enjoy not grinding the skills and its randomness - it feels actually a lot more realistic, especially that you have so many skills and you never know which one you will have to use.
 

Cadmus

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Joined
Dec 28, 2013
Messages
4,264
I've been playing this game a long time already, recently I started a new game (bis repetita). I will post my char specs for anyone interested in making the most op warrior (imo).

Race : Redguard (male for strength boos)
Sign : Steed (warriors often start to slow)/or Lady/or Atronach (advanced player)

Combat

Main attributes:
-Strength
-Endurance/or Speed

majors :

-longblade
-heavy arm (the best)
-armorer
-block
-athletics

minors :

-alteration
-restauration
-medium armor (some of them are very good but rare)
-blunt/or axe
-speechcraft

Enjoy
lol

how to make the most op warrior in any TES game:
start the game, create a character, play for 10 hours. Congratulations, you now can kill any enemy in the game.
 

Cadmus

Arcane
Joined
Dec 28, 2013
Messages
4,264
I've been playing this game a long time already, recently I started a new game (bis repetita). I will post my char specs for anyone interested in making the most op warrior (imo).

Race : Redguard (male for strength boos)
Sign : Steed (warriors often start to slow)/or Lady/or Atronach (advanced player)

Combat

Main attributes:
-Strength
-Endurance/or Speed

majors :

-longblade
-heavy arm (the best)
-armorer
-block
-athletics

minors :

-alteration
-restauration
-medium armor (some of them are very good but rare)
-blunt/or axe
-speechcraft

Enjoy
lol

how to make the most op warrior in any TES game:
start the game, create a character, play for 10 hours. Congratulations, you now can kill any enemy in the game.

You must be a nice person with great conversation. Oh, and you probably like TES games.
no, it's just the way you posted this makes it seems like you are offering some great wisdom while it is a fact that nothing matters in these games, it's impossible not to be a god even if you actively try
 

Delterius

Arcane
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Dec 12, 2012
Messages
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Location
Entre a serra e o mar.
Well I appreciate your concern but not everyone is into min/maxing at the very beginning, plus I'm not sure your remark takes in consideration mods. Vanilla Morrowind is pretty unbalanced, there's no doubt about this. But, once you patch the game/add some mods, it changes a lot. Still you'll have to play quite a bit in order to start owning everything as you say.

So here's 'great wisdom', it's a picture with all the recommended mods which turn Morrowind into a better experience.
YVJyZdH.jpg
Might be useful for someone at least.
Don't be silly Excidium. Bar a single attempt at that Morrowind Overhaul thing, I only ever played vanilla Morrowind. So if someone wants to bitch at it, I want to see it.
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
The lost isn't bad, it even lists Better Heads/Bodies among "models" instead of "MUST HAVE" like everyone else seems to do.
It's all fun and games until you see some /v/ermin playing moranwind for the first time with those gay-ass models, some ridiculous view distance, GCD and what not

I am not even DraQing but it bothers me, everything except the code patch should be hidden from the children
 
Joined
May 6, 2009
Messages
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Location
Glass Fields, Ruins of Old Iran
That's their choice, as long as veterans aren't trying to convince them the game is unplayable otherwise it's not any of my business. One of the main benefits of PC MASTER RACE is being able to do whatever the fuck you want with the game's files.

And I wouldn't wish the vanilla skill system on my most bitter enemy.
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
You people made such a scare about the vanilla system, I am just glad I didn't sully my game with GCD
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Mods vs. no mods aside (no mods asshole!) that FPS optimizer thing is archaic shit that fucks with the game way too much, and no one should need it now-a-days. We need to forget it exists.
 

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