Fallout: New Vegas: In terms of scope, C&C, quests, exploration and support for different builds and playstyles the game is actually pretty outstanding and matched by very few cRPGs. There are some notable issues, like the engine, combat and some parts of the game world which just feel kind of off (including some major things like the city of Vegas itself, Securitrons and some aspects of Caesar's Legion), but as a whole I think it's the best game of the last few years. I thought all of the DLCs were notably weaker, though, including Dead Money which had awesome characters and locations and an interesting story but which at best felt like the retarded distant cousin of System Shock 2 when it came to actual gameplay. I still enjoyed it, but for me the main game is where it's at because the game's biggest strengths are linked to the scope which the DLCs naturally lack.
The Witcher 2: As a whole it isn't as good as the first one, but it improves the writing a lot and has a much more consistent game world, among some other improvements. The characters are awesome, there's some very nice story-based C&C and there's a certain sense of style to it that companies like BioWare couldn't hope to achieve in a million years. There are a number of big flaws, like the poorly-balanced combat, handicapped alchemy system and poor pacing with the game putting the player on rails and dumping a ton of information on him at once rather than letting him unravel the plot slowly on his own, which prevent it from becoming as good as the first Witcher, but when you see Roche feeding a guy his own balls, you'll shed a single, manly tear of joy.
Human Revolution: I don't think it's a Deus Ex game despite the title, but on its own it's still a very enjoyable shooter/RPG hybrid with better than average level design (by modern standards pretty great, to be fair). I played the game without the cover system or item highlighting three times and never felt like I was somehow handicapping myself, so it did something right. The broken XP system, terrible bullet sponge boss fights, takedowns, lack of leaning, somewhat lackluster stealth system and occasionally too formulaic level layouts are notable downsides, but the good definitely outweigh the bad in this case.
Dark Souls was of course also very good. Still haven't played Dishonored, but it's definitely a game I'll need to check out at some point.