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Let's play Alpha Brotocol (and Rage together)

anus_pounder

Arcane
Joined
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Messages
5,972
Location
Yiffing in Hell
Found the secret door first playthrough. Unfortunately, since I bought EVERY piece of intel, all i could afford the entire game was one 2 (or was it 3) star pistol.


EDIT: Not that it mattered. The game was easy enough with default equipment.
 

Mystary!

Arcane
Joined
Oct 12, 2006
Messages
2,633
Location
Holmia
Aw, I bought all the intel but never bothered to look at the maps because there was usually only one way to go anyway.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
I found no other truly secret passages through my playthrough so far besides that one. Anyway, here is the next update.

Aw, I bought all the intel but never bothered to look at the maps because there was usually only one way to go anyway.

I discovered the secret passage by accident because I never saw a point to use the maps in most levels(if this game had the same level design of a Thief and lacked retarded quest compasses, then there would be a point for maps). However, a consoletard may end missing some rooms and security terminals by simply following the compass without question.

---------

It's impossible to sneak in the middle of a shootout between two bigger fishes.

lpbrotocolp11s01.jpg


Thorton has chosen to go first through the warehouse.

lpbrotocolp11s02.jpg


lpbrotocolp11s03.jpg


Anonymous_Delivers_by_Chiko21.jpg


lpbrotocolp11s04.jpg


Thorton carefully infiltrates the place.

lpbrotocolp11s05.jpg


lpbrotocolp11s06.jpg


Neutralizing Deus Vult goons that are around. They go down without knowing what hit them.

lpbrotocolp11s07.jpg


lpbrotocolp11s08.jpg


Thorton overhears what seems to be an EXTREME interrogation while picking locks to loot the truck.

lpbrotocolp11s09.jpg


Curious, he begins to carefully get inside the warehouse without being detected.

lpbrotocolp11s10.jpg


He waits to see what will happen, as an EXTREME Deus Vult agent grabs the collar of someone who seems to be from the Russian Mafia.

the-godfather-20050213082508953.jpg
: I know nothing about the shipments!

the-godfather-marlon-brando.jpg
: We will see.

the-godfather-20050213082508953.jpg
: You will pay for this!

lpbrotocolp11s14.jpg


the-godfather-marlon-brando.jpg
: being followed. Oh, man... Marburg is going to be pissed.


lpbrotocolp11s18.jpg


A shootout between the Russian Mafia and Deus Vult goons begins at the warehouse. Could it be an excellent opportunity to go through unnoticed?

WRONG!

lpbrotocolp11s19.jpg


Remember those Arena levels in Quake and Unreal Tournament? This level is a genuine POPAMOLE ARENA material! It's like a team deathmatch with three teams, with you being the only member of your "team". Thus of course.

lpbrotocolp11s20.jpg


lpbrotocolp11s21.jpg


The best way to beat this level is waiting until the shootout is over and most of the foes kill each other, but that wouldn't be fun now to show, would it? So no. A real BRO goes through the EXTREME way of risking himself in the middle of the shootout.

lpbrotocolp11s22.jpg


There are several sculptures and pieces of art inside the warehouse. Why would so much stuff that has nothing to do with ominous weapons be placed there? Also, for now, Thorton Shepard still wasn't detected, but that would change soon.

lpbrotocolp11s23.jpg


lpbrotocolp11s24.jpg


Because getting all the loot is more important than a futile attempt to use stealth in a level like this. The Arena Battle Begins.

lpbrotocolp11s25.jpg


But taking advantage of the still ongoing shootout, Thorton continues to avoid direct engagements whenever possible and search for more places to loot.

lpbrotocolp11s26.jpg


lpbrotocolp11s27.jpg


lpbrotocolp11s28.jpg


Then he makes all his way back. There is a locked door to the other side of the warehouse. And considering the situation, now it's not the time to waste with shitty minigames.

lpbrotocolp11s29.jpg


lpbrotocolp11s30.jpg


[Intelligence]This is like that thing Anonymous was talking about.

lpbrotocolp11s31.jpg


More dossier information too.

lpbrotocolp11s32.jpg


And another mole being popped.

lpbrotocolp11s33.jpg


The shootout has reduced, this is both good and bad. Bad because now everyone will be aiming for Thorton.

lpbrotocolp11s34.jpg


lpbrotocolp11s35.jpg


But he is a BRO.

lpbrotocolp11s36.jpg


Valuable loot can't just be forsaken for the sake of borken "stealth". With the ground floor cleared, time to get upstairs.

lpbrotocolp11s37.jpg


lpbrotocolp11s38.jpg


Greetings friends, have you come seeking the light?

lpbrotocolp11s39.jpg


Surprise!

lpbrotocolp11s40.jpg


That is how a BRO behaves in a mission like this one.

lpbrotocolp11s41.jpg


lpbrotocolp11s42.jpg


lpbrotocolp11s43.jpg


After throughly looting the place, Thorton goes for the computer upstairs to gather any valuable information.

LazyTown_0034.jpg
: The shootout has drawn the attention of the police Thorton. The authorities are on their way. Whatever you need to do, do it

lpbrotocolp11s47.jpg


lpbrotocolp11s48.jpg


But that's not over yet. ID'ing the guy being interrogated could be useful, but time is running out. The cops will arrive very soon. Thorton runs as fast as he can, gets an ID on the now dead goon, and runs. away from the warehouse.

lpbrotocolp11s49.jpg


lpbrotocolp11s50.jpg


Just in time to avoid the police.

lpbrotocolp11s51.jpg


Back inside the safehouse. Thorton, hoping to get the ho later, begins some small talk.

1266051-dudebro_art2_hr_large.png
: Oh sorry, long day.

bl040.png
: I imagine. I saw what happened at the warehouse on the news. There wasn't any reports of you being taken into custody, though, so I wasn't sure what had happened.

1266051-dudebro_art2_hr_large.png
: They spotted me at the warehouse, so I had to think quickly. I got the Intel I needed, but it made getting out a lot harder.

bl040.png
: Are you hurt? You seem wounded?

1266051-dudebro_art2_hr_large.png
: No, I'm fine. I just need to get my second wind before heading to the ruins.

bl040.png
: If you want, I could give you some medical attention.

:smug:

1266051-dudebro_art2_hr_large.png
: I'd... appreciate that. I'm starting to forget what is like to not be shot at, I've got more scars than skin now.

bl040.png
: You look fine, they must all be under the shirt.

1266051-dudebro_art2_hr_large.png
: Guess I heal fast, along with the good skin. Thank my mother for that. You should get some sleep Madison.


Because Thorton is a real Bro and his mother was a real Sis, his skin regenerates faster than normal. Meanwhile his ho of the moment goes to sleep. And now Thorton levels up.

lpbrotocolp11s77.jpg


He's mastering the use of the assault rifle. And at last, time to check for e-mails.

lpbrotocolp11s78.jpg


The potential of banging Mina is not small, and that was the only e-mail at the moment.

Now, in the next update: Watch Glorouis mole-popping and rage in the Ruins!

Veredict of this update: Just another typically bad Alpha Protocol level. Nothing else to say about it.
 

Cassidy

Arcane
Joined
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Messages
7,922
Location
Vault City
Dicksmoker said:
Why the fuck couldn't I kill Marborg at the end? I kill Leland, then he pops up and starts talking, and despite me having every reason to want to kill him I don't even get the option? WHAT THE FUCK?

60% of my motivation to keep playing past Taiwan was erased.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
Cassidy said:
Dicksmoker said:
Why the fuck couldn't I kill Marborg at the end? I kill Leland, then he pops up and starts talking, and despite me having every reason to want to kill him I don't even get the option? WHAT THE FUCK?

60% of my motivation to keep playing past Taiwan was erased.

Huh, Marburg appears after you kill Leland? How'd you get that to happen?
 
Joined
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Messages
7,269
Cassidy said:
Dicksmoker said:
Why the fuck couldn't I kill Marborg at the end? I kill Leland, then he pops up and starts talking, and despite me having every reason to want to kill him I don't even get the option? WHAT THE FUCK?

60% of my motivation to keep playing past Taiwan was erased.

Meh... this is one of those LPs where I would understand if you abandoned.
 

Cassidy

Arcane
Joined
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Messages
7,922
Location
Vault City
But I won't, for otherwise, the primary purpose of this thread, which is to show not that Alpha Protocol sucks by why, how and where it sucks, will not be 100% accomplished. And besides, it may serve as comparison to define whether there is any real C&C besides whether you'll get new e-mails or not and whether it'll be guys in red uniforms(like what happened in this LP) or in green ones that'll support you through several missions.

:salute:

PS: Also, time for page 8 because the next update has a very easily downloadable by 52k modem 8.94 MB of pics.
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
24,971
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
I liked that warehouse mission. I don't think you can wait until they kill each other off (for an optimal solution), because I took too long the first time around and the police came and saw me. Second time I just sprinted around and knocked out only whoever was guarding the stuff I needed.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Seriously guys, were you bitching because I missed 3 bonus objectives in Graybox, like shooting Darcy in the balls, sneaking back to the medical room to get some files for Parker and proving to Darcy Thorton is EXTREME by beating several guards with shock traps and shutting off alarms, and because of missing extra cash to make the game too fucking easy and some additional dossiers that just bring very little consequence?
 
Joined
Aug 6, 2008
Messages
7,269
Dude, you don't even know. That fleshes out the narrative, man, which let's you really get to know the people that betray you.

Or something.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Or maybe there is another approach to discover the same information. However, I'll never really know because I'm not sufficiently masochist to play this game for the third time.
 

Mangoose

Arcane
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Messages
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I'm a Banana
Divinity: Original Sin Project: Eternity
What information?

Seems like a lot of variables, skills, and stats are tweakable from the ini files, though. I'm waiting for some people at the Obsidian boards to figure out a better balanced configuration of such values before playing again. Having balanced skills and realistic AI variables should make the gameplay better.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
@Mangoose:

That Mina was the one who did set Thorton up.

Kosmonaut said:

I'm curious, was this just a bump or a proper graphical representation of your opinion on this thread?
 
Self-Ejected

Kosmonaut

Lost in Space
Joined
Jul 11, 2008
Messages
4,741
Location
CCCP
Cassidy said:
I'm curious, was this just a bump or a proper graphical representation of your opinion on this thread?
Just a bump. I love this L.P.

smugcat.png
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Also even Failout 3 had better combat mechanics than this, but they were still shit and combined with the totally shit hiking LARP through emptiness and totally retarded plot made out for a complete shit instead of mediocre.
 

Mangoose

Arcane
Patron
Joined
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Messages
24,971
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I'm a Banana
Divinity: Original Sin Project: Eternity
I dunno. I quit FO3 out of disgust for the reasons you mentioned, but also that killing things meant hitting them 100 times since stats had such a huge stupid effect on damage.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
I dunno. I quit FO3 out of disgust for the reasons you mentioned, but also that killing things meant hitting them 100 times since stats had such a huge stupid effect on damage.

Nevermind. I can't really compare both because I never dared to try Oblivion with guns without mods that improve its FPS mechanics. Modded FO3 is better, so if AP was moddable and got enough commercial appeal and a new Drog or Wesp appeared to fix part it... Unreal Engine was once second only to Half-Life SDK in the mapping and modding community.

:decline:

=========================

Exploring the ruins of good gameplay. Cheese!

lpbrotocolp12s01.jpg


Thorton heads for the ruins in Rome, to investigate what was happening there. He informed Shaheed about it, so any Al-Samad personell in the ruins will ignore Thorton presence instead of shooting him.

lpbrotocolp12s02.jpg


blitzkrieg.jpg


lpbrotocolp12s03.jpg


The place is under reformations and closed to the public, fortunately because this game is totally unable to handle the social stealth seem in movies like Bourne and in games like Hitman, and if it did, it would look like something incredibly stupid. Anyway, it thus begins.

lpbrotocolp12s04.jpg


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Now lo and behold! The only sizable consequence from your choices that has relevance for gameplay in the entire game besides shortening the length of this game by skipping missions!

lpbrotocolp12s08.jpg


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Something laughable enough to imply my opinion on the fact that, besides a couple of e-mails so far, the only other consequence of sparing Shaheed was this. Four less moles to pop, a fraction of the number of enemies in this level.

lpbrotocolp12s10.jpg


lpbrotocolp12s11.jpg


Marburg's men are in these ruins, what the hell are they doing there?

lpbrotocolp12s12.jpg


Diplomacy doesn't work in this game unless it is forced through cutscenes, so there is no point in asking.

lpbrotocolp12s13.jpg


I missed a cache of weapons here, to the left. Tthere was no consequence from missing it, I am disappoint.

lpbrotocolp12s14.jpg


lpbrotocolp12s15.jpg


lpbrotocolp12s16.jpg


And thus, Thorton begins to do his thing, that is, knocking out Desu Vult goons and, when necessary, killing them.

lpbrotocolp12s17.jpg


I was a bit harsh about the evasion thing though, because even Thief had a "Wait, did I see something?", except it lasted fractions of seconds instead of that long, and that if you ran against the enemy to do a laughable "sneak attack", you'd immediately give away your position. And shadows and the type of floor being stepped on were relevant. It is possible to play AP without any of those shit special abilities regarding "stealth". They will make the game truly fucking easy.

lpbrotocolp12s18.jpg


It just requires more patience, thinking, and sometimes luck, because there won't be retarded arrows pointing out where all enemies are, and the camera is horrible for trying to spot them, and you can't hide in the shadows to observe things... or use a camera orb like in Thief 2. That or any kind of disposable spy camera would be a gadget that would make sense and replace dumbed down "awareness", and I really missed something like that.

lpbrotocolp12s19.jpg


Meanwhile, more knockouts.

lpbrotocolp12s20.jpg


Travelling through several houses among the ruins, Thorton managed to surprise all enemies so far. There is always, however, that point when the developers assumed the played would have to use "Shadow Operative" popmaole or be a masochist to sneak through unnoticed, like those many points in Marburg's Mansion.

However, I think this may be enough ranting for a single update, it's just that there is not much to point about it besides using picture dumps.

lpbrotocolp12s21.jpg


lpbrotocolp12s22.jpg


After this one, Thorton got spotted. And like always.

lpbrotocolp12s23.jpg


Wait a minute, what the hell is Thorton holding?

Bros don't really need guns to kill people, or even their hand-to-hand combat, because like a true Bro, Thorton has managed to kill that man with a Cheese milked out of consoletards who pay DLCs for horse armor, and also, to make it even more epic and testosterone-filled for dudebros, it is a gold-plated cheese.

Do you have any questions now about the awesomeness of Thorton? I suppose he didn't fuck anyone yet, and that he is no protagonist of a perverted an degenerate H-game, but that doesn't mean anything, because 14-years old need to play games that glorify their doubtful manhood and that ensure nothing will ever come out of their closets.

lpbrotocolp12s24.jpg


And after killing a Desu Vult agent with cheese, Thorton gets down through a ladder, reaching what seems to be some catacombs. Seriously, even the Paris Catacombs in Deus Ex had a significantly nonlinear level design compared to this. But you can't kill people with cheese in Deus Ex, bonus point for AP due to this feature.

lpbrotocolp12s25.jpg


lpbrotocolp12s26.jpg


[Sarcasm]

lpbrotocolp12s27.jpg


lpbrotocolp12s28.jpg


[Intelligence]Try to make a sensible, even if linear script for the Roman ruins level in Alpha Protocol.

[Fail] You end with the idea of putting catacombs next to a bathhouse heating system, forgetting to remember that the Romans were more hygienic than people during the Middle Ages.

lpbrotocolp12s29.jpg


lpbrotocolp12s30p.jpg


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Besides the curse of the decline of gaming, of course.

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And thus,

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After looting the place, Thorton was EXTREME enough to do something totally not needed but EXTREME:

lpbrotocolp12s41.jpg


When seeing the guard, he tore off, using his bare hands, one of the hands of the goon! And he realized the goon was a robot because there was no blood coming from the stump that remained!

lpbrotocolp12s42n.jpg


And of course, he alerted nobody doing so.

lpbrotocolp12s43a.jpg


lpbrotocolp12s44y.jpg


lpbrotocolp12s45.jpg


Two birds with one stone.

lpbrotocolp12s46.jpg


lpbrotocolp12s47.jpg


Thorton missed some XP by not spotting one of these, but it's not much of a big deal. Time to loot the place before going down through those platforms.

lpbrotocolp12s48d.jpg


lpbrotocolp12s50.jpg


lpbrotocolp12s51.jpg


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lpbrotocolp12s53x.jpg


Because otherwise, it would be necessary to do everything else again because of these stupid checkpoints. At least in Resident Evil 3 and in its predecessors the save points allowed you to use them at any time and they recorded everything that happened prior to you visiting them, and it was possible to return to them at any time is most situations before a new one appeared.

lpbrotocolp12s54d.jpg


In that array lies the key to understanding what Marburg is planning to do.

[Intelligence]Those art pieces in the warehouse have something to do with it.

lpbrotocolp12s55.jpg


lpbrotocolp12s56b.jpg


The place was full of goons. This time, stealth was forsaken. Shooting them from a distance sounds more sane than trying to get closer and risk getting shot. And now, the array. Just hack it, and the mission is over, correct?

WRONG AND THIS WAS THE THIRD WORST MISSION OF THE GAME, SEE WHY IN THE NEXT UPDATE AND I BECAME ANGRY ENOUGH TO TYPE LIKE A BRO

Verdict of this update: I wish I could have had the luck of taking more screenshots with glitches. I have nothing to say that deviates from what I posted before about this game. If I wanted to actually review throughly all levels in this game, a massive rant would be necessary and I can't bother wasting time with it.

Also, the fact that the only noticeable consequence, gameplay-wise, of siding with Shaheed was that... I think skyway may be right after all on this one. Except that apparently my definition of "mediocre" is equivalent to skyway's definition of "shit".
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
Just to avoid having no posts between two updates. And like the game, this post is good for what it is.
 

Cassidy

Arcane
Joined
Sep 9, 2007
Messages
7,922
Location
Vault City
The PopamAlamo and the banging of the biatch

lpbrotocolp12as01.jpg


After clearing up the location, Thorton Shepard now only has to hack that computer, and gather up more intelligence about Marburg and Halbech's agenda in Rome. Those weapon transfers are up to no good, for sure. But around, there are lots of things to be taken.

lpbrotocolp12as02.jpg


The Fallout 2 pistol frame was too complex and full of things that forbid achievements and showing everyone online about beating it, therefore, it took the proper treatment to correct that in Fallout 3. However, Thorton refuses to use any modification titled as "streamlined" because he is too EXTREME for that. So it'll just be sold later. And dumbed down popamole always sell for a good cash.

lpbrotocolp12as03.jpg


lpbrotocolp12as04.jpg


More valuable information about Madison is found in the place. That was the last thing still left to be looted. Now time to finish this mission and head back to the safehouse.

lpbrotocolp12as05.jpg


LazyTown_0034.jpg
: I've got a link to all the transmissions to this station,

lpbrotocolp12as06.jpg


Fffffffffffffffffff

1266051-dudebro_art2_hr_large.png
: So... I just stand here and wait?


LazyTown_0034.jpg
: Just make sure nothing interferes with the array while I'm analyzing this.


lpbrotocolp12as07.jpg


LazyTown_0034.jpg
: Mike, you got company, dozens of Deus Vult agents heading at your position. Don't let them get

lpbrotocolp12as08.jpg


Ground defense with popamole.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

:x

Now there is, like always, only one way to go forward.

lpbrotocolp12as09.jpg


The battle begins. Using subsonic rounds to not immediately draw his position away, Thorton begins to take enemies by surprise, as they swarm like moles to pop and there is no other alternative to deal with it.

lpbrotocolp12as10.jpg


lpbrotocolp12as11.jpg


A few shock, incendiary and explosive traps were also set, reducing slightly the need of being a BRO, but still, it was somewhat of an unfair fight, nevertheless. Thank Sub-radiant AI for giving a little aid here. Also, for unknown reasons, the left boot and foot of the goon were twisted like if both were made of an extremely flexible material. Or is there something else inside that boot.

1266051-dudebro_art2_hr_large.png
: Keep coming, I still have plenty of

lpbrotocolp12as12.jpg


lpbrotocolp12as13.jpg


The battle ends involving point blank shooting as well. Thorton is an EXTREME but smart BRO like Indiana Jones so if a Goon or sandnigger comes with a sword or with bare hands, he'll still shoot him regardless.

lpbrotocolp12as14.jpg


lpbrotocolp12as15.jpg


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Now that is something that doesn't happen in the typical popamole. Enemies trying to attack from behind. But BROS aren't idiots and know how to handle this.

lpbrotocolp12as17.jpg


The battle have been, ultimately, frustrating. However, it seems that it was almost over.

lpbrotocolp12as18.jpg


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At last, the popamoling minigayme was over. Now it was time to head back, and let the explosives do their part.

lpbrotocolp12as25.jpg


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lpbrotocolp12as27.jpg


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And getting into his Xbox 360 sanctioned bike with automatic transmission because manual is too hardcore, Thorton leaves the ruins in EXTREME Style after the wake of explosions.

lpbrotocolp12as29.jpg


But one of the weapon caches was missed. Will this have any consequences besides less XP to spend in POPAMOLE special abilities?

No

And thus, back at the safehouse. CUTSCENE TIME! SEX INCLUDED!

lpbrotocolp12as29.jpg


What you'll see next is SFW

lpbrotocolp12as31.jpg


lpbrotocolp12as32.jpg


lpbrotocolp12as33.jpg


Something seems wrong, or maybe it's just the tension.

lpbrotocolp12as34.jpg


Thorton Shepard, being paranoid, decided to see if everything was all right with Madison.

lpbrotocolp12as35.jpg


lpbrotocolp12as36.jpg


bl040.png
: How did it went down there in the ruins?

1266051-dudebro_art2_hr_large.png
: I had to blow the place up and fight a large number of mercenaries, but I found what I was looking for.

bl040.png
: Was it enough? Can you take it to the authorities?

1266051-dudebro_art2_hr_large.png
: No. If I do that, they won't respond in time. I have to do it.

bl040.png
: No, you don't. Let the police handle this.

1266051-dudebro_art2_hr_large.png
: I appreciate the concern. And I appreciate you trying to warn me about Marburg.

bl040.png
: I didn't want him to kill you. You had such a nice smile in the photograph.

1266051-dudebro_art2_hr_large.png
: I was smiling? Must have been years ago.

:smug:

bl040.png
: There is it again. You should do that more.

1266051-dudebro_art2_hr_large.png
: I try, the job gets in the way.

bl040.png
: I've heard that before.

1266051-dudebro_art2_hr_large.png
: I didn't mean to wake you up when I got in, we've had a rough couple days.

bl040.png
: You didn't wake me, I was waiting for you to come back. I meant to stay awake longer, but you were gone for a long time. I'm glad you're back.

1266051-dudebro_art2_hr_large.png
: [Tender]Me, too. I was worried when I came back something had happened to you.

bl040.png
: I was having some dreams

lpbrotocolp12as37.jpg


lpbrotocolp12as38.jpg


lpbrotocolp12as39.jpg


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alcg1124.jpg


1266051-dudebro_art2_hr_large.png
: Madison... I wonder who is

lpbrotocolp12as41.jpg


lpbrotocolp12as42.jpg


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lpbrotocolp12as44.jpg


bl040.png
: Checking up on me? But you were looking under Saint James, right?

1266051-dudebro_art2_hr_large.png
: Yes

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: and I had a parting of the ways some time ago, because of my mother. She's actually the reason I came to Italy, to get away. Taking her name was part of that.

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: I don't understand.

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: My mother was in Italy when she met my father. He was working for the CIA at the time as an analyst, although she didn't know his job then. When she moved with him back to the States a few months later, she found out.

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: He was an analyst?

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: Alan Parker. The man you said was working at VCI. I never saw him, I don't know if he knew I was there. Story of my life.

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: Your father is Alan Parker.

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: Yes. Mike, do you know him?

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: Apparently not well enough. You said he left the VCI office... what happened to him?

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: I don't know.

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Wait, didn't Thorton discover that already in that secret passage in Marburg's Mansion?

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: Nothing I can do about it now, but that's a hell of a coincidence. If so, then Westridge may not be involved in

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: But that makes no sense.

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: Mike? What are you talking about?

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: Not now, I'll explain later. After we deal with Marburg. Marburg was able to get the munitions into the country through Al-Samad... the bombs.

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: He wasn't planning to destroy the warehouse though, right? Was he planning to store the bombs there?

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: That doesn't make much sense, the warehouse was on the outskirts of Rome, there's plenty of other storage areas he could've used.

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: So there was something special about that warehouse. Its inventory... it's mostly art and museum pieces, right?

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: [Joking] Maybe Marburg despises art. Although after seeing his Villa, I doubt it.

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: I do, too, he actually hired me because I'd done part-time work at a museum in Rome.

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: Marburg hired you because you used to work at a museum?

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: Yeah, the Museum of Art in Rome. I think they have an exhibit on the crusades showcased there now... what's wrong?

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: Some of the pieces in that warehouse... I'm certain they were from that museum.

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: He's going to bomb the museum? But why?

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: I have no idea, but that's his target.



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And thus, Thorton, after doing his first ho, was ready to stop a catastrophe from happening.

Verdict of this Update: Nothing like a ridiculous dating cutscene to relax laughing at after a very frustrating gameplay segment.
 

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