We start where we left, from the previous update.
A bridge!
I sent Mortimer ahead this time, and cast from outside enemy view range entangle.
Then I started shooting arrows. Some enemies make the save, and come at us.
I don't know where that orc in the previous SS went. Probably dead.
Wizerella took a critical hit from an arrow, so I moved her left a bit.
Patch her up, and move Sir Dwarfington to attack (he has those entangle-free bots we got before)
He's attacking close range, while everybody else is using ranged attacks.
After the entangle ends, I move him back, because he was taking too much damage.
Have I mentioned how Aganazzar's Scorcher is really fun to use? I don't know if it's only me, but I feel very satisfied when I line a up a decent one.
They should have implmemented a few other spells like that. Although I don't think it would make much difference in the pen and paper game.
Job done. Let's move.
It's one of the drums the lady scout mentioned. If an orc/goblin shaman hits on it, a worg rider appears.
A few goblins.
Chromatic orb on that half-goblin hordling. Chromatic orb stuns for one round, if the enemy is level 5 or higher. Thinking about it again, charm would be a better choice. It lasts longer, and the enemy might attack his allies.
No clue why I memorized that. Since the save is reflex, it's better against shamans and such, but for those I use the better spells. Oh, well, figures.
Anyway, the bastard saved.
Some killing. That blue thing is the ending of a silence spell effect. Which has a ear on the character portrait. That totally makes sense, and absolutelly does not makes you think that's deafness.
The responsible for the silence. Those fuckers are dangerous. Not this one, because his buddies are dead. But they usually are.
I have a special thing for him. The rightmost one.
He died half-way casting, so the spell effect continues.
Magic missile. On someone, can't remember who.
Hey, a half-goblin fucked Sir Dwarfington up. I don't remember half-goblins in this battle. Not that I remember this battle, but I remember not worrying much about it. And if I did not worry much, it's probably because I did not see that half-goblin, half-satan thing.
Anyway, potion of extra healing.
Fuck YEAH! Sneak attack is starting to be worth the trouble. I'm using a mod that makes sneak attack into a multiplier, instead of extra dice. I always disliked the way d&d handles the magic/sneak damage. The fighter damage is reliable, in the sense that you always have the damage from the weapon+strenght. But a fireball might vary wildly between 10 and 60 (at level 10).
Well, fuck that shit. Instead of extra 10d6 at level 20, the mod changes that to extra 5x damage at level 20. Starting +1x damage at lvl 1, and increasing every four levels. Now that I think about it, that might be a tad overpowered. Specially to strenght based rogues. Well, mine is dex based, and strenght based rogues don't survive much anyway.
Well, that half-goblin is still alive and kicking, mostly kicking, my butt.
Mending and...
What? No screenshot featuring his death? Talk about anti-climatic.
It might have been one of those bad screenshots without the chars that happen sometimes.
The loot. Potions are always good. The ring is just jewelry.
We barely move forward, and are attacked by a bunch of those.
Bad screenshot. I uploaded anyway to show that Sir Dwarfington died. Those fuckers don't kid around. Reload.
This time, I leave the party, and try to lure just a couple of them.
Call lightning. Good spell. Makes a lighning bolt hit an enemy every round. The downside is the MONSTRUOS casting time.
By the time you end the casting everybody in the party is already dead. And their children are retiring from their jobs, while their grandsons finish up college.
That thing about luring just a couple of them? Doesn't work. They call their buddies. This isn't Baldur's Gate, the monsters here have BRO'S. BRO'S don't leave their BRO'S alone.
Call lightning hits. What's that yellow thing next to Wizerella?
A worg rider appeared there. Those fuckers ALWAYS appear next to you casters. Out of thin air.
- Bloody hell, where did that worg rider came from?
- Well, you see, when papa worg rider and mama worg rider love each other very much...
- Very funny Barbaric!. Pray tell, do the little worg riders already come out mounted?
- For that to happen, I think the worg must be involved in the love, if you catch my drift.
- Mortimer, you are disgusting.
- Me? You saw those malarites. It's a distinct possibility.
And Barbaric! bites the bullet. Reload.
Well, that was not the last reload. I'm not going to show all the SS for this battle, because then the update would have about 300 SSs. Let's see the highlights of the next atempts. From here on, the SSs will be a bit disjointed, but it will be quick.
Oh yeah! Look at that. With so good a start, you wouldn't think I had to reload.
But I think Mortimer died right after this SS.
Another deliciously lined Scorcher.
But you see, the worg riders weren't enough. Not shown on this SS there's a shaman fucker, that casts paralyse, and obviously, two of my party had to fail the save.
You can see me here trying to kill the shaman fucker. I think it's a magic missile. Probably already had spent the other spells, I don't save spells when dealing with casters.
This atempt doesn't look like it's going to fail. What happend on this one?
Oh, that. That purple shit ruined my day.
Dwarfington goes to the other side this time.
If you take a look at this SS, you will see that I had 4 of 5 in my party paralysed, and then that purple thing is thrown on their heads. Unholy blight it's called.
The result.
Well, I said fuck that. After the reload, I decided to go the other way.
Moving.
A trash mob. Easily dispatched.
I tried to sneak attack that hordling...
But he turned to face Mortimer.
Sneak attack or not, he died. Moving on.
A winter wolf.
Why did I spread the party like that, you ask? That fucker has a nasty breath attack. I remember the first time I played this game, where this very wolf fucked my whole party.
7 damage (5+2 resisted). Did he become a wimp just to make look bad for saying I had my party wiped?
Look at those corpses in the camp!
I did not kill those!
It's a vicious beast, I tell you!
Well, he ended up only doing 5 damage before dying. Not that I wanted to have my party wiped again, but he could have been more fierce.
The camp had those. We're going to lore/identify that quarterstaff later. No hurry, nobody has focus on those anyway.
A new battle.
Some goblin archers, nothing to worry about. I was worried about some fucking drum, that is.
And with reason. A worg rider appeared.
I leave the party to deal with the baddies, and send Mortimer to search for the drum. I think I tried to hide, but of course, it does not work.
Or maybe I'm dumb, and it's not supposed to work with enemies around. That would make sense, were he not able to keep invisible in plain daylight, and in direct line of sight. Since he's capable of that, why not hide in plain sight too? But whatever.
Look at that fucker, beating his drum. Die fucker.
I give Mortimer a hand.
Go to hell.
I kill the remaining goblin archer, and move.
That staff. Almost cancer giving bad. Still, it might be useful, there are a few slashing resisting enemies ahead.
Nobody has slings. Although, since I recently discovered Crossbows are limited to 1 attack per round, that might change soon.
We are close to that point where we were being fucked over and over.
Oh joy. I love when I err the casting time, and everybody passes through the area before the entangle is cast.
Needless to say, this doesn't look good.
Ohh, friends.
I manage to kill the shaman. Who do you think is going to die now?
Nope! It was Barbaric!. The first time I played this game, it was a few years ago, I remember having a Barbarian who was very fond of dying.
New atempt, new death. Sorry for the minimalistic aproach, but I'm tired of covering the same battles over and over.
This one is going to be detailed tough. As you can see, fighters with barkskin and bull's strenght.
Entangle.
Let's try to add one of theirs to our numbers.
Fucker saved. Rolled a 20. He only has +2 of will save. Fucker.
The DC, if I recall correctly, is 10 + int bonus + spell level + spell focus feat.
10 + 4 + 1 + 2 = 17. He needs a 15 to make the save. We have a 70% chance of charming those fuckers.
It seems closer to 30%.
Call lightning.
It hits someone, tought the damage is not shown.
We were doing fine. Barbaric! is now paralysed, but at least, it's just him, not half my party.
The goblin shaman appears, and I throw the best oil I have at him. The area of effect is pretty big, and the damage is 5d6 I think. Maybe. Can't remember.
He does not die from the oil alone, so I cast Fire Arrow on him. Pretty average spell now, but the damage keeps scalling, adding 4d6 every four levels. At level 20, it does 20d6. Not bad for a third level spell.
You can see me selecting the oil, but the SS where the oil hits the troll and ogre turned out bad. Just imagine they were hit by the oil. Because they were.
Oh, stop imagining, you can see them hit by the oil on this SS.
More oil fuckery.
Uh... not in the lube sense.
Lizzie was getting hit by that worg
fucker rider, so I send some magic missiles there.
My guys are pretty worn out by now. I use a potion on Dwarfington.
The battle is dragging on, and Barbaric! is still paralysed.
Only this worg rider.
Patched him up with Lizzie.
And the rider went down. That was a pretty intense battle.
But the bloody drum was not destroyed!
Can't rest now!
There is the fucker!
I shoot some arrows at him.
Uh? Where he went? At least he is not banging that drum anymore. Oh, now I see his body there.
That named orc shaman might be a threat.
I leave the troll there, to deal with the shaman.
Hey, Call lightning was still in effect! Shame it hit the drum instead of a real enemy.
I hope this barbarian isn't very fond of dying.
Bad SS, but I put it up to show that the frost troll takes extra damage from bludgeoning.
It's kinda funny. What is the best way to deal with trolls? A warhammer. Or should I say, a BANhammer?
I save, before some shit materializes out of thin air and kill everybody.
The loot. The non-identified weapons are crap, believe me.
Finishing exploring this map.
Sorry guys, didn't take SSs on this fight. I was distracted. But it was just a trash mob. No big battles here.
- Mortimer, go there and knock, try to trick them into opening it.
- Alright.
Mortimer aproaches the gate.
- Hello, anybody home?
Gate - Who is it?
- Well, We are passing information on the Kingdom of God, we are Jehovah's Witness and would like to have a word with you.
Nothing is heard from the gate.
- :facepalm:. Damn it Mortimer, Jehovah's Witness? Think of something better.
A few minutes later, Mortimer tries again.
He knocks on the gate and...
Gate - What?
- Good afternoon sir, I am here to present you with the opportunity to buy the Enciclopaedia Britannica, for the very cheap price of...
Gate - Go away, we don't need no Enciclopaedia Britannica. We can acess Wikipedia just fine here.
- You would think a rogue would have some guile.
- You try a last time a bit later, ok?
- Uh, ok, but I'm out of ideas...
Again, after a while, Mortimer knocks on the gate...
Gate - Who is it?
- Uh... It's the milkman.
Gate - WHAT!? You have the courage to show up here after sleeping with my wife!? I'm gonna smash your balls with a warhammer!
Gate - Opening noises
- GUYS, RUN!
And the party flees.
We finish exploring, and enter this cave.
Moving...
We find lots of goblins.
The worg is the hard hitter here.
We go thinning their numbers. I think I charmed the worg, I'm not too sure.
The shaman casts doom on Sir Dwarfington. It's not the end of the world. There are a lot of worse things you can fail a will save to.
Magic missiles are what's left of my arsenal by now. I cast them on the shaman.
Now it's pretty much looting and killing the ocasional goblin archer that was hidden in the fog.
Fireball
Moving on.
A few orcs. I don't remember what those fireworks are.
Doesn't matter. Easy encounter.
Done.
And we finish. This update was big, and contained only fights.
Not many oportunities for funny party chat, which is what I have the most fun doing.
I hope I find weird critters and other things to make the party comment about in the next updates.
In the next update we probably reach the fortress. I know I said that the last update.