Stereotypical Villain said:
Aryan SV died several times in TFD past... but in the future nigger SV survives.
Which is worse and why? Discuss.
Does it bother you? I can't see gender or ethnicity until soldiers actually enter a mission, but I could always assign you another one. You might end up a tranny though.
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UPDATE 13 - Bigger Guns
This time, aquanauts know a little more about what to expect in the colony. Identified M.C. targets should make it less of an issue, and allow the smooth recovery of an alien tactical nuclear device.
Here we go again. This time, no one has anything equipped but drills, except the proven veterans from the last mission who were not targeted once by M.C.
The door is open and flares are thrown. This is a highly stressful moment, as a reaction fire from a Thermal Shock or Disruptor Pulse Launcher could finish the mission in one fell swoop. Thankfully, we only spot another Hallucinoid.
Darthowicz grabs a sonic cannon and shoots the beast, then drops his gun.
eklektyk is known to be M.C. resistant, so he can keep his. Besides, he earns another kill.
The following turn, Darthowicz is targeted by a series of M.C. attempts and runs out of the sub in panic. He stops dead on his track, in direct view of a bunch of Tasoths and Tentaculats.
Two pulsers are thrown to deal with the enemies. The first one kills the floating brain.
The second one deals with the Tasoth.
Rookies armed with drills fan out and begin searching for a Tasoth soldier carrying what we're looking for.
But the soon start hearing voices, and they join the alien cause. Zdzisiu succumbs in only one attempt.
So does Hoverpies.
GhostHardware runs around for the complex entrance after Darthowicz is shot by some camping snipers.
Another alien, facing away, is carrying a Disruptor Pulse Launcher! So close to us, and yet so far.
RIP Darthowicz
, at least you helped our team discover a safe route.
The assault team, GhostHardware and Pope Amole, encounters a Tasoth guarding the colony entrance. Neither soldier move an inch in fear of reaction fire.
MacGond is targeted by M.C. again.
The guard doesn't look like he wants to move, and actually called for reinforcements.
The aliens are still sitting in their little command post. Hellraiser has an idea and requests a grenade.
He gets one and relays it to the top floor through the little balcony.
The explosion doesn't kill any alien, but hopefully wounds them a little.
The aquatoid manages to open the colony door before running away! The Tasoth shoots at the now visible targets.
The alien makes short work of GhostHardware and runs away.
RIP GhostHardware
, without your sacrifice we could have been stuck there forever.
Hellraiser joins the team of permanent turncoats. We now have four soldiers constantly under alien control, and others succumbing to panic attacks here and there.
Sometimes the alien fail to control some of them, but they're so demoralized that they panic or go berserk and can't do anything.
Merk resisted as best he can but he couldn't hold any longer. He joins the permanently molecular controlled squad.
Pope Amole, now the only sane aquanaut near the colony doors, is thrown a grenade that he relays to the top floor.
It blows up and kills two Tasoths.
If the eastern one is the Sonic Cannon lizardman, then the other one must be the DPL wielding one! We're getting closer to accomplishing our objective, too bad aquanauts can't take off their diving boots and swim up to it.
The assault team regroups, ignoring the crazy babbles of their brethren on the way.
They successfully manage to enter the first room. The elevator is just a couple of steps away.
Pope Amole runs for it and is shot by a Tasoth hiding in a corner.
RIP Pope Amole
, you were one of the few soldiers to resist panic attacks reliably.
More soldiers rush out and get ready to assault the place properly. Stereotypical Villain spots a guard but Yeesh III can't see it and therefore, can't attack it.
Zomg III is thrown a sonic cannon and blows up part of the wall.
The first shot doesn't do the trick, but the second one reveals the alien for all to see.
Yeesh III can therefore take revenge for all the panic attacks he suffers every turn, and that brings his morale back up a bit. The way to the elevator is clear, Stereotypical Villain runs for it.
And makes it to the second floor. It's there, laying at his feet.
A tentaculat springs out of the western door, and turns Zomg III into a zombie.
RIP Zomg III
, this incarnation truly had potential.
Stereotypical Villain grabs the gun, some ammo and begins to run for it. However, he finds an alien as he turns away.
He grabs his drill and deals with it. Yeesh III, to the east, gets a Sonic Cannon and a couple pulser off the dead alien. It's time to retreat, but the M.C. is still going strong and a Tentaculat is lurking nearby.
Sergiu64 kills the zombified Zomg III. A Tentaculat sprouts off the dead body.
Two thermic lance strikes later, the way is clear, but the initial Tentaculat hasn't been killed yet, and knows where we are.
Stereotypical Villain runs for the sub with our booty. He ignores the traitors as he passes them by.
Hellraiser manages to succeed in defending his mind against alien assaults, and is turned into a zombie by the Tentaculat as a result.
RIP Hellraiser
, you helped us cover our retreat from the dreaded alien and for that, we thank you.
Sergiu64 moves up and deals with the Tentaculat first.
Then with the remnants of Hellraiser.
And finally with the spawned Tentaculat. With what little TU he has left, he runs for the sub.
Stereotypical Villain makes it into the sub. We can now abort the mission, but we will give Sergiu64, Yeesh III, and all the M.C. soldiers a chance.
Yeesh III and Sergiu64 are safe! Our four permanently controlled soldiers embraced their new overlords, and don't show any sign they want to come back.
Turns pass and none of the controlled soldiers regain their senses. The Triton dusts off, leaving them behind. May you live a happy and productive life under alien leadership:
MacGond
, our officer, who helped keep morale high when things looked grim, who provided such useful grenade support
Merkwürdigliebe II
, a fine grenadier with a most promising start
Zdzisiu
, you apparently joined X-Com just to meet some aliens, and you did.
Hoverpies
, your career in X-Com was short, maybe the aliens will provide you with a better workplace.
The rating is surprising considering how much we lost for a single gun. Since we could have captured the live Tasoth without any casualty last mission, the Disruptor Pulse Launcher cost us thirteen lives. Was it worth it ? We shall see.
With MacGond's treason, eklektyk finally gets the promotion he so long sought.
We hire more soldiers to reinforce the current skeleton crew.
And I check that we didn't do all this for nothing. It's there, sitting in our stock, waiting to be researched. Which is what we will do as soon as the sonic line is finished.