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Let's discover X-Com's fate in Superhuman TFTD - Update #52

dextermorgan

Arcane
Joined
Aug 24, 2009
Messages
4,177
Location
Ελλάδα
In that case I change my vote to A. But don't leave them down there alive for aliens to perform their anal probes on them. Disruptor launcher suicide.
 

Malakal

Arcane
Glory to Ukraine
Joined
Nov 14, 2009
Messages
10,266
Location
Poland
Since the execution option won you should start a mission and drop some pulsers under the feet of the team. :salute: noble heroes.
 

Kashmir Slippers

Magister
Joined
Apr 23, 2011
Messages
1,018
Location
Here, obviously
You should make something out of their deaths.

Load them up with primed heavy explosives and have them charge a base, supply ship, or battleship kamikaze-style.

Oh yeah, Kashmir Slippers reporting for duty, sir!

:salute:
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
The vote is pretty one sided, but I'll leave it open till tomorrow evening. For now, we'll go back to the events of June.

Apologies in advance for soldiers of the pacific team embarked on the latest mission, it's going to be hard to follow your incarnations' exploits knowing their almost sealed fate. Endure, soldiers, endure.

-----------------------------------------------

UPDATE 28 - Back in the Past

We return to the month of June, in which interceptors had just shot down a small USO and a terror ship. The terror ship was just recovered, earning us a valuable Lobsterman Navigator.

6pFUR.png


Let's begin by checking the health status of some of our wounded soldiers. Warcupine won't be up for a while.

ONnP7.png


kazgar is also out for a month.

oIQJd.png


Sonars detect a small sub near Atlantic-1.

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It's intercepted and shot down.

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Atlantic team is sent to recover the small sub shot down right before the terror ship.

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Gondolin finds this mission's crew. Gilmen. Again.

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Oscar kills it.

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Yeesh finds another in a little recess in the hill. A good ambush spot if the alien wasn't looking the wrong way.

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eklektyk shoots it down.

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Gondolin finds the sub to the west.

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A gilman goes out and throws a grenade at Gondolin !

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It explodes.

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Gondolin luckily avoided the worst of the blast.

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Sergiu throws a pulser near the sub doors.

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And proximity mines are laid out and do their job.

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Gondolin assault the sub alone. He finds a gilman, and kills it.

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One last alien is found near the sub.

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Banelion shoots it down, and ends the mission.

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A flawless mission. Not much else to say, small sub recoveries are getting repetitive.

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Gondolin is out for a few days, but will be back soon enough.

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Pacific team arrives to recover the sub we just downed.

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More gilmen.

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Without delay, the front line kneels and snipers behind shoot the monster down. This tactic will cost us dearly.

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Edward R Murrow finds a shadow, and a pulser is thrown to deal with it.

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There's one more in the same area.

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Make that two.

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Thrombone shoots one.

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A pulser is thrown to kill the other one.

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Storygafowski finds an alien waiting in ambush.

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Pelvis Knot ends the threat with a well-aimed sonic blast.

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Trash finds the sub to the north.

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Another gilman is discovered.

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And shot down.

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Storygafowski gets ready to assault the sub.

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The alien didn't move during its turn. Storygafowski gets ready to attack, and drills it

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He checks the side rooms, and kills another.

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And one more. The mission is over.

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Another mission without casualty or particularly interesting feature. It is decided to stop recovering every single small sub, and concentrate on medium and larger ones in the future.

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Technicians arrive at both base.

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They're assigned to help producing Ion Armor.

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Two soldiers arrive to replace the missing in Atlantic-1.

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With our current workforce, Ion Armors are produced quickly.

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Research completes. Are the craft Gauss "Moneymaker" Cannon ready at last ?

pfpwj.png


No, they're not. It's just the result of an aquatoid autopsy.

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Research is definitely too slow, there's a lobsterman navigator still waiting in our containment. The previously sacked scientists are rehired.

oC28Z.png


A medium sub appears.

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It's a new one. Better bring it down.

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Barracuda-1 has no problem doing so.

Rl0uo.png


Atlantic team is sent to recover it. Will this large sub prove a harder target than the numerous small ones we've recovered so far ?
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
UPDATE 29 - Medium sub

21VJA.png


The crash site is close by, Atlantic team makes it there quickly.

rNofs.png


Sergiu discovers this mission's foes. Gilmen, once again.

yUpYC.png


This one is shot by Oscar.

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At least the sub isn't very far. It's directly west of our Triton.

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Something shoots at Yeesh during the alien turn, but misses.

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Banelion misses his retaliation.

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KickAss Jr throws a well placed grenade, and the alien is no more.

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Proximity mines were laid out before the sub doors, and explode when triggered by an unsuspecting gilman.

CH8Ru.png


The alien was still alive though, but one soldier manages to fire a reaction shot. It is stunned.

vChmH.png


Hellraiser enters the sub and finds a rather unwelcoming committee.

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He goes away and eklektyk takes out the Disruptor Launcher.

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The blast kills all three aliens.

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More gilmen are found to the west.

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Oscars kills one.

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aRyan deals with the other.

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Gilmen begin panicking.

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As he explores the surrounding areas, Sergiu stumbles upon a gilman.

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eklektyk throws a grenade from half the map away, and it kills the alien.

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The panicked alien, now unarmed, in one the move.

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Joka2 goes up the stairs and finds another alien. This one is armed with a Disruptor Pulse Launcher !

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He kills it and both he and Yeesh start exploring the remains of the top floor. Joka2 is shot on the side as he enter the room.

NNynN.png


His response is brutal, as the alien is drilled to death. That was the last one on the map, the mission ends.

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A good mission, more interesting than small subs and infinitely more dangerous, with the multiple Disruptor Pulse Launchers the aliens are carrying.

2hkIY.png


Black IV is promoted to the rank of ensign. Congratulations.

KTUng.png


Ion Armor are finished, so while I wait for research to finally end, a couple M.C. Disruptors are made. We're still two months away from even considering using them, and a vote will be run at the appropriate time.

fYk90.png


A very small sub is detected.

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Barracuda-1 destroys it. One less to recover.

oQoc9.png


Pacific-1's scientists are working twice as hard as their Atlantic colleagues. They finish a lobsterman autopsy.

UTnLN.png


Another medium sub is found near Europe.

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It landed before we could even get close.

K1oHH.png


And left before Pacific team could make it to the site.

DiguT.png


At last, the craft Gauss Cannon are developed. In few words : they're awful. Shot range, requires a lot of ammo, low damage. We'll never use them. They have one redeeming quality : they are easy to make. We will therefore manufacture them by the hundreds, and sell them.

iU3LL.png


Interrogation of the Lobsterman Navigator begins right away.

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Sonars detect another touched down sub, a medium one, once again in the same area.

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But this time, a very large sub is discovered as well.

GCmAJ.png


It flies right over our base.

epF4O.png


And lands somewhere near the US east coast. This is a one-of-a-kind opportunity. Triton-2, which was assigned a patrol mission in northern Europe to uncover a possible colony, is right next to it. It can make it to the site before nighttime.

8rx2D.png


One more medium sub in northern Europe.

mWP19.png


Triton-2 is fast enough to catch the sub before it dusts off. Next time, aquanauts take on a Dreadnought.
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
I don't think I'm going to do a special update showing Team Pacific running a suicide mission, because it already happened during update #35. The end results were not matching the mission, that's what I will attempt to fix.

-------------------------------------------

UPDATE 30 - Dreadnought

At the end of the previous update, Pacific team had just touched down near a landed Dreadnought.

hCudE.png


Aquanauts don't have to look far to find the sub, it's so massive it takes the entire map. Each soldier is carrying unloaded weapon in case M.C. attacks strike one of the snipers.

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Darthowski spots the first alien, a giant thing scientists call a Xarquid.

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Snipers have clear line of fire, and begin sending sonic blasts at it. Pelvis Knot's shot hits.

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Krraloth's kills the beast once and for all.

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Storygafowski gets ready to enter the sub.

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All the while Trash III explores the surroundings. He spots a gilman! This will make this mission considerably easier, as they lack any form of M.C. and die quickly.

xIKY6.png


Krraloth shoots the gilman down before it can alert the other aliens.

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Storygagowski enters the sub and is shot, but shrugs off the damage. He kills the alien responsible.

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Darthowski entered from the other door, but stops at just the right moment. Storygafowski opens a door from the other side and finds a gilman standing in ambush.

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The alien dies swiftly

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Darthowski advances and finds another gilman.

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While charging the monster, he spots another one in a little alcove.

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Both are drilled until they die.

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Storygafowski is shot again, but his chest plates are too strong for any damage to pass through.

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His vengeance is merciless, as he kill the gilman.

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An alien enters the sub from the southern doors, and shoots Merk with a Thermal Shok! It stuns itself in the process.

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Storygafowski is targeted by M.C. I thought Gilmen couldn't do any, but I suppose I was wrong.

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A few stimulants are enough to bring Merk back to consciousness.

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Storygafowski begins exploring the second level of the sub. So far, no contact.

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Trash III continues exploring the surroundings, accompanied by Krraloth. He finds a hidden gilman.

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The sniper shoots it down before it can do any damage.

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Pelvis Knot finds the only way to the top level.

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Storygafowski comes face to face with a gilman.

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Analysis confirms he has full TUs, he'll never make it to melee range without being fired upon.

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Merk goes up and a misclick makes him charge down the corridor instead of firing a thermal shok at the opposing wall. My mistake renders him unconscious.

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Juggernaut also has a Thermal Shok, and executes the previous plan without a hitch. The gilman is stunned.

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Pelvis Knot goes up to the last level of the alien sub. He spots an alien waiting beyond a chest high wall.

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The alien is shot down without delay.

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Juggernaut goes up and finds out Juggernaut was very lucky, an alien is right next to him, but couldn't fire as it's out of TUs.

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Since firing a Thermal Shok would stun all three of them, Pope Amole replaces Juggernaut and shoots the gilman with a sonic cannon.

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Aliens patrol the area, and they're carrying heavy weaponry.

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Juggernaut fires a Thermal Shok, in hopes of stunning some of them.

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Edward R Murrow begins entering the eastern side of the sub.

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While Darthowski is assigned the western one.

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He kills the alien turning its back on him without delay.

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He turns left and finds another one waiting right beside him, carrying a Disruptor Pulse Launcher ! We were extremely lucky to not get reaction blasted, it would have killed at least four soldiers.

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Darthowski deals with the threat calmly.

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But a few more steps reveal another heavily armed alien.

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It doesn't have enough TUs to fire, but Darthowski cannot reach him yet.

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During the alien turn, nothing happens. The alien isn't stupid and won't fire at Darthowski while the blast is more than likely to kill it as well. Still, better not move an inch, as a reflex could end many lives.

A Disruptor Torpedo is aimed at the nearby hull.

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The missiles follows it path closely and explodes, but barely manages to crack the hull. Sending another torpedo inside would kill Darthowski, so he's stuck until we can come from the other side.

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We manage to get some reaction shots on some of the aliens patrolling the central area.

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Two of them, in fact.

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This is enough to make the technician panic. A M.C. reading confirms it is out of TUs, so Darthowski charges and kills the alien.

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A Gilman stumbles on Edward R Murrow while doing its patrol. It shoots a Thermal Shok, and stuns itself as well as our soldier.

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Darthowski comes across an unarmed gilman.

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He doesn't show any pity to the panicked alien, and kills it.

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One alien is still standing, and is carrying a big gun. There's no doubt it saw our soldier, but once again it's not stupid enough to fire at such close range.

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It's risky, but Darthowski pursues. The alien luckily didn't have enough time left to fire a reaction shot, and the mission ends without a single casualty.

UiGbl.png


This was surprisingly... easy. I expected more aliens in this sub, and with more dangerous weaponry : Thermal Shok are good but don't kill, and the Disruptors don't seem to get used at all in close quarters. We would have lost many more soldiers if all the gilmen had Sonic Cannons instead.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,406
Location
Djibouti
Just BTW, I'm pretty sure you can't do reaction fire with disruptor pulse launchers, if only because firing them invokes a whole new 'interface' instead of just 'point at face -> pull trigger'.
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,278
Holy shit.

I go back to this LP after only a week and private A. Ryan already:
- kicked much alien ass in base defense mission,
- did the same in some other missions as well...
- identified and executed an alien agent,

pigcolonel.gif
:cry:

- missed the opportunity to vote the execution of 11 of his comrades...

But all ended well in the end.

:smug:

But I still don't get what did you achieve by spoiling the future - you could've gone with the voting in proper time...

:rpgcodex:
 

korenzel

Educated
Joined
May 18, 2010
Messages
278
Darth Roxor said:
Just BTW, I'm pretty sure you can't do reaction fire with disruptor pulse launchers, if only because firing them invokes a whole new 'interface' instead of just 'point at face -> pull trigger'.

I take it you volunteer Geoffrey Chaucer for testing this hypothesis ?

spekkio said:
But I still don't get what did you achieve by spoiling the future - you could've gone with the voting in proper time...

It served to break the long series of updates with few or no deaths, and it was dramatic enough to warrant a little slip in the timeline. I also wanted to carry on with the game and needed new recruits to replace the dead/bugged soldiers.

-------------------------------------------

UPDATE 31 - Revenge of the Gillmen

When we left off, Pacific team had just managed to recover a dreadnought.

gy84u.png

uElA8.png


BayBee and lightbane arrive to reinforce Atlantic team, despite some officers' protests.

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Garfunkel III is sent to Pacific Team, filling a vacancy.

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No rest for X-Com, as a medium sub is found touched down near Northern Europe.

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We have no means to intercept it yet.

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An hour later, Triton-1 is refueled and goes for it.

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The aliens take their time, allowing our slow transport to arrive before their mission is finished.

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Gillmen once again. This is getting repetitive.

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This one is shot by Banelion.

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Sergiu finds another one.

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Which is shot by Oscar.

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Sergiu also finds a shadow to the west.

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A pulser deals with the unseen threat.

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The explosion blows up a pipeline of some sort, which propagates and kills a hidden unit.

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A gillman is seen fleeing the area.

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Hot on its trail, Sergiu finds two aliens waiting for him.

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The first one receives a Thermal Shok, but remains standing.

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eklektyk has to step up and shoot it down.

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The other soldiers threw pulsers, one particularly badly thrown.

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And another right on target.

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The next turn, Sergiu comes across a very dangerous assault party. One sonic cannon and two DPL users.

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One of them is a technician, so eklektyk uses a Thermal Shok to stun the lot.

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A gillman is left standing, but Oscar shoots it down.

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There's yet another one in the same area!

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Not for long, as Banelion shoots the alien and scores another kill.

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One more alien, fleeing the site.

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Although it changed its mind halfway through and came back.

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eklektyk doesn't like cowards, so he shoots the green monster down with haste.

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The sub is discovered to the south. It's not particularly big, a smaller version of a Battle Ship.

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An alien storms out and throws a pulser at KickAss Jr. Without armor, the aquanaut doesn't survive the blast.
RIP KickAss Jr :salute:, kicking ass is fine but you couldn't kick the grenade back to its thrower.

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ironyuri finds the grenadier as he reaches the end of his turn.

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Zdzisiu kills it with a well aimed sonic blast.

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ironyuri continues to scout the area around the sub entrance.

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Zdzisiu's sniper support helps him out rather well.

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Sergiu went around and somehow manages to see a gillman through a crack.

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Proximity mines were laid out near the entrance, but no more alien dared to venture out.
Joka bravely stepped up, trusting in his sturdy armor, and took the blast.

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The explosion punched through the protection but Joka is still alive. He spots an alien inside the sub.

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eklektyk shoots it down from outside.

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The following turn, Joka finds another alien standing at the exact same spot.

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eklektyk is already in position, and kills the alien.

http://i.imgur.com/pKAMM.png[/IMG

The next turn, Joka goes further and takes on step inside the ship. What he sees isn't reassuring.
]
[img]http://i.imgur.com/geG4b.png

While trying to retreat, he is shot down by a Sonic Cannon to the back.
RIP Joka2 :salute:, you should have moved forward instead of back.

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An alien throws a pulser at ironyuri during the alien turn! The soldier is turned into a fine red mist.
RIP ironyuri2 :salute:, you were a good LT, who survived despite your low mental strength.

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No more playing around, Shepard takes out a DPL and plots a course.

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The end is poorly planned, as the alien moved around. The torpedo continues after the last way point and explodes at the back of the ship, damaging equipment but without killing anything.

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Sergiu throws a grenade in the crack, but it doesn't kill anything either.

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Second chance for Shepard, this time with a higher chance to kill the snipers up top.

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Aliens die, success!

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An alien throws a pulser rather poorly, or maybe drops it in panic. It blows the gillman up.

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Sergiu charges the sub and finds an alien still standing. Unarmed, probably panicked.

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Or not, Sergiu is shot down in the following turn.
RIP Sergiu65 :salute:, you shouldn't make assumptions about unarmed aliens.

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Hellraiser tries to shoot a Thermal Shok in the little room containing the alien, but only manages to stun himself.

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Shepard plots yet another torpedo course.

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It blows up, but doesn't kill.

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Yeesh and Banelion storm the sub and begin looking for an alien. Banelion is shot in the back, but isn't wounded.

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The alien went off the ship through a crack in the hull made by our last torpedo, but eklektyk was waiting nearby, and nails it. Finally, this mission ends.

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Twenty aliens, that's one more than the dreadnought contained. Most crammed inside a rather small ship and armed with sonic cannons and pulsers. Gillmen can still be a threat.

sd77A.png


The recent officer deaths allow some soldiers to advance and receive armor.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,406
Location
Djibouti
korenzel said:
I take it you volunteer Geoffrey Chaucer for testing this hypothesis ?

Chaucer is a scholar and a gentleman. Of course he volunteers to test it :M
 

pajak713

Educated
Joined
Mar 31, 2011
Messages
46
Location
Punkt von dem alles Unheil ausgent
As I was reading last update, I was shocked with a sudden realisation that I am more worried with Eklektyk's friendly fire, than the gilmen agression.
On the other side, Banelion seems to have bulletproof "back". That might render commisairs rather uneffective.
 

Sergiu64

Arcane
Glory to Ukraine
Joined
Jun 8, 2010
Messages
2,636
Location
Sic semper tyrannis.
Well doh, and I was doing so good spotting. Oh well: Sergiu66 signing up as Cannon Fodder!
 

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