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Let's trample the Evil in Co8 ToEE; Chapter VIII

How many ability points should the characters be allowed?

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Ulminati

Kamelåså!
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Mrowak said:
In due time, Nex. I'll try to post the whole HB run this evening. I can't promise that, though - I have some work to do first and am not sure how much time it will take up.

In that case, I'll delay my update with the HB conclusion until after you've posted yours so I won't steal all the thunder :)
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Ulminati said:
Mrowak said:
In due time, Nex. I'll try to post the whole HB run this evening. I can't promise that, though - I have some work to do first and am not sure how much time it will take up.

In that case, I'll delay my update with the HB conclusion until after you've posted yours so I won't steal all the thunder :)

No need for that. I've only now finished HB, but since I start work early tomorrow, there's no chance of me posting the update today. :decline: and all that.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Chapter VI: Ostateczne rozwiązanie - Part I

I guess no one remembers what our bunch of menslaughteresses did last time. Not that you should bother recalling it. Long story short it will yet again come down to heroic acts of sacrifice...

Nex.jpg
Love the word, especially in this context. :love: :twisted:

… performed on all that didn't have enough common sense to cut themselves with something sharp before we arrived.

The story starts in a grassy meadow where our heroines prepare for, what will come to be called, the largest ritual massacre in the history of known world.

Aislinn.jpg
Ever the flatterer. :oops:

A small map for your convenience.

pt6_0113_toee-2011-11-04-21-59-09-39.jpg


pt6_0047_toee-2011-11-04-19-11-18-31.bmp.jpg


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Expecting a very warm welcome Nex aids her friends...

Nex.jpg
“Friends” is too grand a word. More like meatshields... :rpgcodex:

… for celebration of their arrival.

pt6_0050_toee-2011-11-04-19-12-18-36.bmp.jpg


Soon they meet a porter.

pt6_0050_toee-2011-11-04-19-12-18-36.bmp.jpg


pt6_0051_toee-2011-11-04-19-12-31-37.bmp.jpg


Anna%20Rexia.jpg
No manners these days.

Aislinn.jpg
Chivalry has died...

Nex.jpg
I wonder who could have contributed to that? :twisted:

The party takes a few steps and initiates combat mass slaughter in celebration of the darker powers.

Steroid.jpg
FOR DA HIVEMIND!!

pt6_0052_toee-2011-11-04-19-16-00-66.bmp.jpg


Aislinn successfully blinds the most threatening bunch of opponents.

pt6_0053_toee-2011-11-04-19-17-36-31.bmp.jpg


Bee summons additional bear – the one she has had low initiative.

Anna and Clausewitz assume defensive stances and take on the incoming, albeit visually impaired horde.

Nex decides to blind those annoying archers who resisted Glitterdust before.


pt6_0054_toee-2011-11-04-19-20-38-93.bmp.jpg


As you can see Clausewitz thrives in his element.

Steroid.jpg
WHERE BE THY KOVER NOW, THOU FOWLE KONSOLE KNAVE!!?

Anna%20Rexia.jpg
Quit acting out of character!! :rpgcodex:

Steroid.jpg
Sowwy! :oops:

Of course critical help of two bears and Anna Rexia sneak attacking every foolish oaf proved invaluable.

pt6_0056_toee-2011-11-04-19-21-50-76.bmp.jpg


As the first Glitterdust wears off Nex casts another one from one of her scrolls.

pt6_0057_toee-2011-11-04-19-23-51-75.bmp.jpg


Our melee combatants rush onwards with ranges support from our witches.

Surprisingly at one point Clausewitz is critic-hit by a blind archer.


Steroid.jpg
:rage:

But other than that, the dark gods are pleased with the festive's conclusion.

pt6_0058_toee-2011-11-04-19-24-25-45.bmp.jpg


The party moves towards 2nd spot, where - you guessed it - more noobs await.

pt6_0059_toee-2011-11-04-19-26-20-59.bmp.jpg


pt6_0060_toee-2011-11-04-19-26-24-37.bmp.jpg


After formal exchange of pleasantries we can get down to business.

Anna%20Rexia.jpg
About time :rpgcodex:

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Anna raises here defenses, Aislinn blinds what she can...

pt6_0062_toee-2011-11-04-19-27-30-49.bmp.jpg


Same applies to Nex equipped with tonnes of scrolls.

Nex.jpg
Did you know that, for some reason, my wizardry brilliance enhances effects of conjuration scrolls, but not enchantment? What about you, my dear?

Aislinn.jpg
:x

Nex.jpg
:troll:

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Bee summoned a bear (pun not intended)...

Miss%20Bee.jpg
I hope so! :rpgcodex:

Anna and Clausewitz slaughtered all that lives.

The gods are pleaseth again and reward our heroes with...


pt6_0065_toee-2011-11-04-19-31-17-83.bmp.jpg


Aislinn.jpg
XP :love:

The team Codex changes the direction and moves to the North.

pt6_0066_toee-2011-11-04-19-33-36-06.bmp.jpg


All proceeds as usual...

pt6_0067_toee-2011-11-04-19-34-36-87.bmp.jpg


… no real surprises...

pt6_0069_toee-2011-11-04-19-37-36-90.bmp.jpg


Soon our sacrifices are overwhelmed by the power of AAAAwesome!

Anna%20Rexia.jpg
:roll;

pt6_0070_toee-2011-11-04-19-40-23-61.bmp.jpg


We are rewarded for our dastardly noble deeds with a level-up!

pt6_0073_toee-2011-11-04-19-41-35-39.bmp.jpg


Anna picks 3rd level as a rogue (now she is lvl 3 Rog / 2 Figh)

Clausewitz starts his career as a fighter (now lvl 4 Brb / 1 Figh)


Steroid.jpg
Me thought me be fighter... :(

Nex.jpg
Stop dwelling on it. More sanguine fellows than you lost their bloody minds pondering the issue.

Steroid.jpg
:(

Clausewitz picks – you know what as a feat.

Miss Bee becomes a better druid and learns her first animal form.


Miss%20Bee.jpg
It's useless, though :(

Aislinn simply obtains Tasha's Hideous Laughter as her second second lvl spell.

After some deliberation Nex teaches herself Craft Magic Arms and Armour feat, Fox's Cunning and Deep Slumber spells as well as Stinking Cloud and Fireball from scrolls the party purchased earlier.


Nex.jpg
:smug:

The party heads on to North-East where they encounter more bloody fools... or to be precise a bloody fool, and his pets. 4th battle

pt6_0074_toee-2011-11-04-19-53-43-63.bmp.jpg


You can already guess, what this fight will look like.

pt6_0075_toee-2011-11-04-19-54-55-75.bmp.jpg


Everything and their dog wants to greet us.

Miss Bee, being generally suspicious of strangers dampens their enthusiasm with Entangle.


Miss%20Bee.jpg
:x

Aislinn, on the other hand, cracks up a joke the host of this party simply can't recover from.

pt6_0077_toee-2011-11-04-19-59-48-06.bmp.jpg


At some point Miss Bee's animal companion gets knocked out.

Miss%20Bee.jpg
:rage:

In spite of this minor hindrance the slaughter proceeds as planned.


pt6_0078_toee-2011-11-04-20-00-29-56.bmp.jpg


Out of the sudden the wolf trainer manages to pull himself together.

pt6_0079_toee-2011-11-04-20-03-15-49.bmp.jpg


Fortunately, Nex conversed an explosive surprise in case of such scenario.

Nex.jpg
Burn motherfucker!! :twisted:

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The rest is silence. Well, maybe beside the fact that we manage to save the bear.

Miss%20Bee.jpg
:love:

Then the party sets up a camp. Recent endeavours left them battered and magicked-out. Luckily nothing interrupts their well-deserved sleep.

After the nap they continue fulfilling their homicidal plan.

Aislinn.jpg
What was it that you called again?

Nex.jpg
“The Final Solution”. :twisted:

Aislinn.jpg
What are you so happy about?

Nex.jpg
Nothing at all. :twisted:

Anyway, the heroines go South-West to point 5 where they meet...

pt6_0082_toee-2011-11-04-20-06-36-07.bmp.jpg


Steroid.jpg
MOAR STUFF TO ROLLOVER!! :x

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Nex takes down two foes with Deep Slumber.

Aislinn.jpg
Daughter! I am dissapoint! :rpgcodex:

Nex.jpg
:(

Clausewitz and Anna exchange punches with the mobz.

Anna%20Rexia.jpg
Fuck you! We two are doing all the killing here, and you fucker don't even bother...

pt6_0084_toee-2011-11-04-20-09-28-11.bmp.jpg


Anna%20Rexia.jpg
mfmmm mughmm!!! MUFFGHHHH!!!

It's first time I'm glad the enemies cast silence on the party! :troll:

Anna%20Rexia.jpg
:mute: :rage:

Nex casts Stinking Cloud and sickens a few enemies.

Nex.jpg
:smug:

Aislinn.jpg
Charming as ever... :roll:

Nex.jpg
:(

Aislinn.jpg
:troll:

At some point Bee casts 3rd level Call Lightning, dealing minor damage.

Aislinn blinds whomever she can... in spite of being silenced.
:retarded:

Aislinn.jpg
:smug:

pt6_0085_toee-2011-11-04-20-10-33-87.bmp.jpg


Our under-appreciated heroine and ork successfully cut their way through hostile meat...

Anna%20Rexia.jpg
MHGHMGFFFFFGGGHHHHH!!!11111111 :x

… all accompanied by buffs and debuffs of mysterious spell-caster hiding somewhere in the fog.

pt6_0086_toee-2011-11-04-20-16-19-99.bmp.jpg


When the cloud of stench dissipates the party runs forward only to encounter a heavily buffed Ogre Shaman.

Steroid.jpg
OGRE SKULLZ!! MINE!!

pt6_0087_toee-2011-11-04-20-17-17-26.bmp.jpg


The ogre may have smashed what was left of Clausewitz's sense, but ultimately his fate was sealed a moment later.

pt6_0088_toee-2011-11-04-20-20-27-48.bmp.jpg


A little to the east from ogre shaman's carcass we meet a part of welcoming committee, we unwittingly missed.

pt6_0088_toee-2011-11-04-20-20-27-48.bmp.jpg


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Aftewards, we go to the East towards point 6.

Aislinn.jpg
Guess who we run into?

Miss%20Bee.jpg
More self-righteous fools? :roll:

Aislinn.jpg
We have a winner!

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Predictably, the orkz charge on us without thinking of consequences of their transgression.

Steroid.jpg
ALL THEIR SKULLZ ARE BELONGZ TO UZ!!!

Nex.jpg
I take hearts!

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Liver's good for divination!

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Don't be daft! :rpgcodex:

Aislinn.jpg
:(

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It's obvious that my Ursa deserves to have all their livers!

pt6_0093_toee-2011-11-04-20-22-32-77.bmp.jpg


Aislinn blinds a few foes.

Miss Bee calls lighting from heavens – she still hasn't used up all the charges yet.


Miss%20Bee.jpg
:smug:

Anyway, she sends off an ork to the better world before he can taste Clausewitz's treatment.

Steroid.jpg
That ain't no fair! :(

Aislinn.jpg
Lucky bastard :P

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The assassins close upon us. Anticipating their true target Nex immobilizes one...

pt6_0095_toee-2011-11-04-20-23-38-37.bmp.jpg


… and Aislinn the other killer.

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Bee casts more lighting bolts/

pt6_0098_toee-2011-11-04-20-25-38-90.bmp.jpg


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A moment later Clausewitz and Anna Rexia take care of remaining enemy forces.

pt6_0100_toee-2011-11-04-20-32-56-93.bmp.jpg


We lewt orcish treasure.

Anna%20Rexia.jpg
Not much of it. :(

Nex.jpg
What more can we do?

Steroid.jpg
Seek MORE GLORIOUS CARNAGE!!

Nex.jpg
Now, you are talking my language! :love:

As they say, they do. They head to location 7

pt6_0102_toee-2011-11-04-21-42-10-66.bmp.jpg


To disembowel everything and everyone!

Steroid.jpg
I FEEL THE WARP OVERTAKING ME!! :rage:

Aislinn.jpg
What's up with Clausewitz today?

Anna%20Rexia.jpg
Beats me :M

pt6_0103_toee-2011-11-04-21-42-55-66.bmp.jpg


Anyway, Miss Bee summons a Dire Wolf to divert some of the unwanted attention and Aislinn fulfills order 66 to the letter.

pt6_0104_toee-2011-11-04-21-43-18-94.bmp.jpg


Nex phails at enchantment.

Nex.jpg
:rage:

pt6_0105_toee-2011-11-04-21-44-06-78.bmp.jpg


Anna Rexia and the barbarian manage to take down a few opponents receiving some heavy beating in return.

pt6_0106_toee-2011-11-04-21-44-51-91.bmp.jpg


Finally, our melee combatants engage in close combat with the archers.

pt6_0108_toee-2011-11-04-21-47-29-85.bmp.jpg


End of story.

Or it would be (for this update), but we do one more thing:


pt6_0109_toee-2011-11-04-21-48-43-30.bmp.jpg


Anna%20Rexia.jpg
Snakes!! :x

pt6_0110_toee-2011-11-04-21-49-36-64.bmp.jpg


In spite of some serious wounds...

pt6_0111_toee-2011-11-04-21-50-24-70.bmp.jpg


… we sustained earlier...

pt6_0112_toee-2011-11-04-21-51-53-46.bmp.jpg


… the snakes prove not even close to being a match for the party.

:M
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
The cave battle awaits... will there be casualties? or will the enemy succumb easily to Stinking Cloud?

BTW, I think resting in HB doesn't trigger the cave regroup, though it should probably be made to do that...
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Only 3 faithful spectators? :decline:

... the story of my life. :(

Anyway, update's inbound... once I make it. It shouldn't take long, though - it will be VERY short.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Chapter VI: Ostateczne rozwiązanie – Part II

You know what happened – our team steamrolled the opposition into smallish, reddish bits. There's nothing more to add.

Due to sustained injuries the party has to take a 16 hour sleep with a short intermission for healing.


Miss%20Bee.jpg
We pretty much have but one Curing scroll now :(

pt7_0000_toee-2011-11-06-20-51-28-77.bmp.jpg


Those 16 hours turn into 24, when we are woken up by hobgoblins and – later - kobolds but a few Sleep scrolls let us leave the encounters unscathed.

We move to position 1 (see map) where we run into another self-absorbed idiot.


toee-2011-11-10-00-54-06-69.jpg


pt7_0001_toee-2011-11-06-20-51-41-89.bmp.jpg


Anna%20Rexia.jpg
There we go again... :roll:

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We go a few steps only to meet more victims.

Miss%20Bee.jpg
Poor chaps :(

pt7_0004_toee-2011-11-06-20-52-11-47.bmp.jpg


Here are our enemies... They get pretty much standard treatment.

pt7_0005_toee-2011-11-06-20-52-58-01.bmp.jpg


They get blinded,

pt7_0006_toee-2011-11-06-20-53-10-43.bmp.jpg


drowsed,

pt7_0007_toee-2011-11-06-20-54-04-11.bmp.jpg


killed.


Apart from archers scoring to hits at Nex, there is really nothing to write about.

Anna%20Rexia.jpg
Do you think that there maybe something dangerous lurking in this ominous cave?

Nex.jpg
What did you give this crazy idea?

Anna%20Rexia.jpg
Like, all those pawns did not repeatedly tell us that their boss waits for us in “the sanctum of Lorn Hungous”.

Nex.jpg
You paid attention to what they were blabbering about?

Aislinn.jpg
They were talking? I thought they all were doing their, *grunt, grunt, oink, oink!* piggy thing.

Anna%20Rexia.jpg
Anyway, common sense tells us we should prepare accordingly.

They do as they say...

pt7_0008_toee-2011-11-06-20-56-26-55.bmp.jpg


Nex casts Mage Armour on Ursa, Aislinn and herself. Miss Bee put Barkskin on Clausewitz and Anna Rexia. After short deliberation she enhances Clausewitz's might with Bull's Strength.

Steroid.jpg
HULK SMASHING!!

Finally, we enter the cave. As expected the welcoming committee, is waiting.

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The combat commences. First, a particularly retarded archer shoots at Anna, missing horribly.

Then Nex's Improved Initiative pays of when she manages to cast Stinking Cloud sickening half of the foes, including the most nefarious one – the Witch!


Nex.jpg
Sorry, sister. :twisted:

pt7_0013_toee-2011-11-06-21-07-19-32.bmp.jpg


Lord Fungus pummels Aislinn hard – she still stands, however.

Aislinn.jpg
You shall pay for this with thousands of your lives, worm!! :x

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Before Aislinn succeeds at immobilizing Fungus, Miss Bee has summoned a Dire Wolf, which together with Anna Rexia, manages to hurt him quite a bit.

pt7_0015_toee-2011-11-06-21-08-16-42.bmp.jpg


Clausewitz rages to the heavens...

Steroid.jpg
POPAMOLE!! :x :rage:

Miss%20Bee.jpg
He would make his great ancestors – Skyway – so proud. :salute:

… and charges at hapless orc archer.

Meanwhile orc shaman puts Silence spell on the party, but everyone except for Anna resists it.


Anna%20Rexia.jpg
Mhmmmmm!! :rage:

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Nex hurls a Fireball...

pt7_0017_toee-2011-11-06-21-08-41-66.bmp.jpg


Which takes down, a dingle orc soldier and wound other enemies quite severely.

In the mean time, the pets and Anna thrash around orc leader.


pt7_0018_toee-2011-11-06-21-09-07-49.bmp.jpg


Our witches focus their magical fire on enemy caster, while Bee summons another Wolf.

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Clausewitz attacks orc priest, but despite the highest fortitude modifier in the party he gets noxious.

Steroid.jpg
Bleeegh!!

Aislinn.jpg
Grose!

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Nex knocks out the enemy magician and hits the priest, who despite the odds, still stands.

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Clausewitz retreats vomiting his insides out.

Steroid.jpg
BLEEGH!!

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While Anna also gets fizzy from the fumes, our animal companions prove to be unfazed by them.

Slowly, but surely we approach the conclusion.


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Level up!

pt7_0026_toee-2011-11-06-21-12-57-54.bmp.jpg


Anna picks another level as a Fighter.


pt7_0027_toee-2011-11-06-21-14-47-04.bmp.jpg


Clausewitz too.

Btw, one of those feats was supposed to be Improved Trip, but someone did not prove intelligent enough for that.


Steroid.jpg
Duh.

pt7_0028_toee-2011-11-06-21-15-28-93.bmp.jpg


Miss Bee learns how to cast spells in beast form.

pt7_0029_toee-2011-11-06-21-17-44-22.bmp.jpg


Aislinn resolves to follow Nex's footsteps and selects Improved Initiative. Also she learns Deep Slumber.

pt7_0030_toee-2011-11-06-21-19-13-69.bmp.jpg


Nex, on the other hand, seems to be impressed by Bee's summoning abilities and takes her example. She adds Summon Monster III and Eagle's Splendour to her spellbook.


pt7_0031_toee-2011-11-06-21-21-32-21.bmp.jpg


We loot what is to be looted and rest... about 24 hours (first I forget to make Nex memorise new spells, than, I remember I didn't add any to Bee).

When we leave...

pt7_0034_toee-2011-11-06-21-29-40-84.bmp.jpg


They almost surprise us!


Anna%20Rexia.jpg
Almost makes a whole world of difference :smug:

pt7_0036_toee-2011-11-06-21-30-15-40.bmp.jpg


Seeing how well Bee is faring, having called a Dire Wolf, Nex summons Elwro.

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The party murders those meatbags without any significant difficulty.


pt7_0038_toee-2011-11-06-21-31-10-73.bmp.jpg


Aislinn.jpg
This wasn't necessary, but :yeah:

pt7_0039_toee-2011-11-06-21-31-44-83.bmp.jpg


Miss%20Bee.jpg
You have to admit it – my wolves are awesome! :love:

Miss%20Bee.jpg
Incidentally, this reminds me...

Miss%20Bee.jpg
RAGHHH!!!

Thus, Bee assumes new beast form – that of a Brown Bear.

pt7_0041_toee-2011-11-06-21-32-05-76.bmp.jpg


Even another crack on Clausewitz's skull can't change what was destined from the start.

pt7_0042_toee-2011-11-06-21-32-10-30.bmp.jpg


We are victorious!

Miss%20Bee.jpg
Why act all surprised? :smug:

pt7_0043_toee-2011-11-06-21-35-18-92.bmp.jpg


We head to location 2, where we meet:

pt7_0043_toee-2011-11-06-21-35-18-92.bmp.jpg


Pity that with our summons it doesn't last long enough:

pt7_0046_toee-2011-11-06-21-36-53-34.bmp.jpg


Then we go to venue 3 (where we slaughtered the snakes). There we creep down the pit.


pt7_0047_toee-2011-11-06-21-37-28-04.bmp.jpg


We go on...

pt7_0049_toee-2011-11-06-21-37-50-50.bmp.jpg


We meet something that initially seems to be a friendly Fiendish Minotaur.

Aislinn.jpg
Yeah, right. Like something this ugly could be friendly... :roll:

pt7_0050_toee-2011-11-06-21-39-50-76.bmp.jpg


After a moment of delay he shows his true colours...

Aislinn.jpg
Told you! :roll:

He ain't quick enough for Nex, however.

Nex.jpg
:smug:

Godfucking dammit!! Must they roll so well!

Nex.jpg
Were you saying something?!

No!... Ehm... nothing at all!

Aislinn.jpg
Good! :rpgcodex:

You are all so dead!! Just wait for the next update! :x

pt7_0053_toee-2011-11-06-21-41-43-16.bmp.jpg


The fate of the Minotaur is sealed :sniff: :(

Anna%20Rexia.jpg
:smug:

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The heroines loot his body, grab his treasure, and GTFO off the Hicory Branch, never to return here again.... :rpgcodex:

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... in one piece! :troll:
 
Self-Ejected

Ulminati

Kamelåså!
Patron
Joined
Jun 18, 2010
Messages
20,317
Location
DiNMRK
Indeed. Between stinking cloud turning encounters into walkovers and getting one hundred billion goldz from hickory branch, my own motivation to continue is close to 0. I could pretty much waltz through every encounter from this point on with very little thought.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Lonely Vazdru said:
Hickory Branch Final Round !... FIGHT !

It was... easy. But not because the encounter was designed to be easy. In fact, surprised by how I streamed through this fight I replayed it - and was steamrolled, when two of my casters (guess who) were taken down with a Fireball, before I could do ANYTHING.

When it comes to LPs this party has too good rolls. When action happens off screen it gets back to normal. :x

Another significant "problem" is - I can't have deaths with this party. It's either Victory! or TPK! It's more annoying than you can imagine...

This will be corrected quite soon. :troll:

mrowak said:
cast Stinking Cloud

Wimp ! :rpgcodex:

Ulminati said:
Indeed. Between stinking cloud turning encounters into walkovers and getting one hundred billion goldz from hickory branch, my own motivation to continue is close to 0. I could pretty much waltz through every encounter from this point on with very little thought.

Yes - this spell proves to be vastly overpowered, indeed. Funnily enough, I used it in ToEE for the first time in this playthrough. Which doesn't change my resolution - from this point on Stinking Cloud is officially BANNED from the game. :rpgcodex:

I usually don't LARP difficulty, but with spell this broken I think it's justified.

Also, don't quit yet, Ulminati! There are quite a few well-designed fights later in the game.

Edit: @ Sitra Achara

Would it be possible to tweak spell effects a little bit? Glitterdust, for example, is overpowered as well. It would be cool if opponents were allowed a saving throw at the start of each round (like e.g. Web does). This rule comes from Pathfinder ruleset, but I think it is fair in ToEE considering how enemies have no counter for Glitterdust. Thanks to that, foes could also use this rat tactic against us without triggering TPK.
 

Nex

Cipher
Joined
Apr 26, 2009
Messages
1,343
Location
Tenebrae
Mrowak said:
from this point on Stinking Cloud is officially BANNED from the game. :rpgcodex:

Nex.jpg
I suppose I will have to change my diet then, no more beans and cabbage for us ratty :(

avatar20145_4.gif
*meow* :(
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Unfortunately modding spell behavior is very hard, as they are mostly hard coded. What you ask of is perhaps possible with a workaround, though, at least for most creatures. I'll see what I can do.

The cave fight could indeed swing either way - e.g. bad rolls on the silence/initiative and you're toast.
Also, I reckon the cave regroup should be made to happen if you rest there. I've brought it up for discussion at Co8, so maybe it'll make it in 7.0.

BTW... re. the Stinking Cloud abuse... let's just say karma's a bitch ;)
 

Deitti

Augur
Joined
Sep 2, 2011
Messages
111
excellent updates, and fun looking fights although i have to admit the good rolls are really taking down alot of the survival aspect of this LP haha. also shame that no deaths has come to the party so far. as deaths are always the best part of ToEE LPs. :smug:

and yeah, stinking cloud made that boss fight too easy so good idea to ban it.

btw is still definetly follow this LP, even if i don't sometimes comment.
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
Tinkering with the files, I've had partial success.

I've managed to get the Glitterdust tweak working for most creatures. PCs don't get the benefit, but no one casts Glitterdust on you anyway AFAIK.
Can't find a way to do the same with Tasha's and SC.

Download this and extract to data\scr:

https://rapidshare.com/files/1321297553 ... mrowak.rar

Note that it also includes a fix for Spiritual Weapon (enemies won't target it) and Summon Monster spells (makes sure that the summon gets to act on the same turn).
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Sitra Achara said:
Tinkering with the files, I've had partial success.

I've managed to get the Glitterdust tweak working for most creatures. PCs don't get the benefit, but no one casts Glitterdust on you anyway AFAIK.
Can't find a way to do the same with Tasha's and SC.

Download this and extract to data\scr:

https://rapidshare.com/files/1321297553 ... mrowak.rar

Note that it also includes a fix for Spiritual Weapon (enemies won't target it) and Summon Monster spells (makes sure that the summon gets to act on the same turn).

Thank's for the files - I just tested it - it works fine! :salute:

From other news, expect update around Thursday (I got swamped with work).
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Chapter VII: Pożegnanie

It's been a while...

:rpgcodex: You took your time...

Certainly not long enough... I guess.

As you all remember our heroines decimated the entire orc populace.


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:thumbs up:

Now they receive their just award...

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Miss%20Bee.jpg
Just that?

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Cheer up! According to my calculation the lewt we found would be enough to buy this village 12 times, and we would still be left with spare cahnge.

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:bravo:

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And don't forget about the major currency of every adventurer...

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XP :love:

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Let's check if that oafish Blacksmith has another job for us.

A small change in equipment. Clausewitz swap his trusty Falchion for Silver Bastard Sword of Chaos +1

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IT IS AS THOUGH A THOUSAND MILES CRY OUT IN PAIN!!! :yeah:

Oddly enough, he can use it – seems Co* removed Exotic Weapon proficiency as the requirement for bastard swords.

Anna Rexia puts on robe of thieving – which due to low strength score renders her encumbered.

Apart from that Nex enhances Anna's Blade with magick – now she has Shortsword +2.

Aislinn puts on Cloak of Charisma +2 she found in one of the chests.


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Or was it a corpse? No matter! :smug:

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Lock-picking?

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Leave that to me!

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Unfortunately Anna Rexia fails at picking locks.

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:tap tap tap: :rpgcodex:

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Sowwy :oops:

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In due time... Just wait a while :x

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The heroines resolve to journey to a new location

However, they are impeded by an insolent fool.


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Finally, they arrive in Nulb, and start doing what every self-respecting adventurer does on this occasion.

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Looking for a place to spend night?

No... Searching for sub-quests.

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XP :love:

And so they do...

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Thanks to insanely good persuasion skills, they manage to squeeze out the location of the temple...

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We've already known that... there was that bloody map on the “assassin's” note.

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Amatours everywhere.

and get access to high priest of one of the sub-temples.

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That's some benefit. :roll:

Anyway, the characters continue solving minor squabbles of the populace.

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Sometimes it ends bloodily

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BLOOD FOR THE BLOOD GOD!!

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The heroes murederous vixens + barbarian venture to Imeryd's Run.

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Where's that godsdamn gar?

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Here?

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Oh shitz!!

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FROGS!!

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Quickly, blind them!!

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I'm on it!

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As Aislinn casts Glitterdust, a BEHEMOTH Frog emerges – enraged, though unaffected by the spell.

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:rage:

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They are going at us from both sides!

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Reinforcements are coming!

Thus, Nex summons Dire Wolf, and after a while a Celestial Bear.

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Celestial?

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I confused summoning formulae. Laugh as much as you want. :x

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:lol:

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Clausewitz during the attempt of flanking gets attacked and poisoned. He still manages to inflict some major damage.

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:rage: :yeah:

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Both Behemoth Frog and Seahag who leads the lizardmen focus their attacks on animal companions.

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Bloody fools :smug:

Aislinn puts all the lizardmen to sleep with Deep Slumber.

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Both sides continue exchanging punches. In the mean time Bee summons another Dire Wolf, and Aislinn drains the behemoth's strength away. The frog persists in grappling Ursa whilst being hit by Anna and Clausewitz with avalanche of attacks.

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:x

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:rage:

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Due to not small contribution of Nex and her pet, Aislinn manages to take down the Seahag with her Magic Missiles.

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Finally, we triumph!'

Aislinn.jpg
Quit saying that as though it was news! :roll:

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I wish we could get to do something really exciting!

So it's excitement you are looking for? ::






:troll:

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We loot the frog's corpse.

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Good thing that all magical loot was immune to digestive juices. :thumbsup:

Anna equips gloves of Dexterity while Clausewitz puts on Purple Elven Armour

Then, the party finds what they were after.


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Having wrecked havoc, death and...

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KHEYOS!! :yeah:

They return to Nulb...

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Where Clausewitz engages in glorious slaughter boxing competition.

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Surprisingly enough, the battle actually is even.

But inevitably...


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LEVEL UP!

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:yeah:

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Anna takes another level as a rogue and makes a point of increasing her lockpicking drastically

Clausewitz focuses on his Barbarian class.


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Bee experiences epiphany, and embraces new ways...

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Balance in all things.

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Nex learns Confusion and Summon Monster IV – as well as a number of spells from scrolls.

Aislinn makes, perhaps, the greatest mistake in this campaign and instead of Fireball learns Haste.


Aislinn.jpg
I made a mistake?! :rpgcodex:

Ehm. :oops:

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We get the reward for Giant Gar.

And we head back to Hommlet


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Our journey is hardly eventful.

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There, with Bee's invaluable help Anna picks the lock of the mysterious chest.


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:smug:

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What a curious book.

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Wait!

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:dizzy:

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WTF?!

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Before the battle starts, our witches have a moment or two to cast some protective spells...

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Then the shit hit the fan.

Aislinn mysteriously loses her turn.

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:x

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Clausewitz and Anna rush to melee the Owlbears

Nex hurls a Fireball. Following that Bee calls a lighting strike.


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Aislinn hastens the party.

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Clausewitz gets criticed but holds his own. Anna outflanks the owlbear and scores a feeble sneak attack.


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:x

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Nex blinds two out of three does.

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Bee let's them feel heavenly wrath...


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Aislinn offs one of the enemies from the battle.

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Anna Rexia and Clausewitz finish toying with the other.


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A few moments before the next skirmish are enough to prepare.

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Aislinn starts with Haste.


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Then Nex casts Glitterdust. In the mean time Bee summons Dire Wolf.

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Clausewitz and Anna Rexia charge at the first Hill Giant.

Both Aislinn and Nex cast Hideous laughter on the other giant. Whereas Ailsinn fails...

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Nex succeedds.


Nex.jpg
:yeah:

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There can be only one ending:

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What are you doing with their corpses?

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Guess... :smug:

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Those minions were pathetically weak. Bring more!

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Guess we can't have more action. :(

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Well, we kinda run out of spells. A short respite would do us good.

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But then we gonna steamroll the opposition into a pulp! No challenge.

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I've got a gut-feeling you are gravely mistaken.

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Hey! It is me who was on beans and cabbage diet, till recently!

The very next day the team, knowing what lies ahead of them prepares accordingly.

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With all those buff in place nothing can stand in our way!! :twisted:

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Oh SHIT!!

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I am on it!

Anna charges at the zombies to the east.

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Aislinn casts a Fireball spell from the single scroll she has, taking down most of the undead from the eastern flank.


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Rrragh! Raraaaeegh!! Rrahh! (By the gods! There's a mage among them!! Quick!)

Bee summons Lighting Bolt.

Unfortunately, the wizard scoffs at the efforts to bring him down...

Miss%20Bee.jpg
:rage:

… and casts

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STINKING CLOUD!!


Nex.jpg
*cough cough cough*

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I thought that spell was banned!! :x

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RARAGHHREEEGHRA! (Apparently they weren't informed about it!)

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Nex succeeds at her Fortitude roll and throws a fireball, which kills the undead mage!

Nex.jpg
:yeah:

But also wakes up another wave from the North.

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:rage:

Nex runs away from the location, leaving the cloud of stench behind her(?).

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Should be safe now. *pants*

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Clausewitz tries to push through to another mage, but is prevented by Giant's Skeleton and Ghasts.

A bunch of undead rush towards Nex. However, the one to injure her is enemy wizard who cast Phantasmal Killer on her – luckily she resists the spell.


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Aislinn enhances everyone save Anna with Haste. Anna is being practically gangraped surrounded by masses of living corpses.

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HALP!

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Bee, however, knows her priorities. She concentrates her lightning strikes on the black wizard.

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Nex casts another Fireball, wrecking destruction. The enemy wizards still stands, though.


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:rage:

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A tragedy strikes when Clausewitz, despite his formidable Fortitude bonuses succumbs to sickness!

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BLEGH!!

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Mere seconds later, he becomes paralysed!

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::

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The enemy wizard takes advantage of this opportunity and hurls a lighting bold – wounding Nex severely!

Anna does her best to fend off the attackers.


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Would appreciate some assistance. NOW!!

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Finally, Bee takes down the undead spell caster.

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:yeah:

Before that – Anna is heavily wounded by a Skeleton Giant.

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At this point bullshitz hitz our party. In spite of being out side of the stinking cloud for two rounds Nex gets sickened

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:blegh: You... shall.. :blegh: Fucking... cheaters... :blegh:

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Seeing that the tides of battle turned once again against our team, Aislinn does the only right thing – she blinds two gigantic skelingtons.

It helped.

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But not much – when it turns out Bee has fallen to the sickness, as well. She too has left the circle of smog earlier.


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:blegh:

She still moves in the direction of the last enemy wizard – the one who suspiciously has done nothing since the beginning of the encounter, but cast defensive spells... until now. He hits Anna with Magic Missiles! This is followed by a successful Giant's hit on her skull.

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It... won't... be... long... now...

Clausewitz moves to her position, wanting to draw enemies' attention.

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:BLEGH!:

He cannot participate more actively in the fight now, however.

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Aislinn does her best to inflict as much damage as possible with her magic missiles. Unfortunately, it'll turn out, that she picked wrong enemy.

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Finally Nex recovers from sickness. Unfortunately, she makes a tactical mistake and makes 5 foot step, blocking her vision to battlefield. Instead of aiding her comrades, she casts summon monster III to take down the undead who's been following her.

Nex.jpg
Blah, blah, blah! My precious skin is way more valuable than those bitch's. :rpgcodex:

This error costs us dearly when this happens:

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ANNA, NO!!

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YOU SHALL PAY!!!

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RAGHH!! (NOOO!!)

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:troll:

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Aislinn throws another bunch of Missiles towards Skeleton Giant.

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Bee promptly ends him and a clueless Ghast which just happened to be there.

But not before Nex gets paralysed!


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::

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Clausewitz singlehandedly bests the other giant! Nex remains does not respond, while her bear dispatches the undead that attacked her, one after another.

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The undead force Bee's hand. She summons another charge of her lighting attack!

The tide of battle once again turned on our side.

Lady Fortune is capricious creature, however...

which is proved yet again, when the remaining inconspicuous wizard only now showed his true power:


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NEX!!

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RAGHHH!! (Bloody luck!!)

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I will miss you, bitch... :(

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Miss Bee uses the last charge of her lighting attack. The mage is unfazed by that.

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And hurls another Fireball at Aislinn.

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HELP!

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Clausewitz rushes to aid Miss Bee, but he can't make it this turn.

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Aislinn uses the last of her Magic Missiles.

Bee engages in melee – thanks to the flurry of Blows from her monk class she manages to fail hitting at the wizard 3 times.

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Raghhraghraaa!! (At least I dispelled three mirror images!!).

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Together with Clausewitz they finish off the spell-caster.

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Too late :(

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If... if only I'd known... :(

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What remains of our party slaughtered the rest of the foes, in next to no time.

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In the end...

Aislinn.jpg
I am gonna remodel that bastard's face!!

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RAAGGHRAAA!!! (RAAGGHRAAA!!!)

Steroid.jpg
:rage:

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… was it worth it?

Steroid.jpg
:(

Miss%20Bee.jpg
:(

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:(



:M
 

Sitra Achara

Arcane
Joined
Sep 1, 2003
Messages
1,859
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
EPIC!
:bravo:

BTW, did you take the Lamia figurine from the Imeryds Run?

Also, re. the Bastard Sword, you can use it without the exotic feat, but only as a two-handed weapon.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,947
Project: Eternity
Oh, one important thing:

The death of the two heroines is permenent and irreversible. Normally I should start recruitment from all the submissions I've had. However, because I am a(n) cheap attention whore I figured that only the people who activally follow this LP should be rewarded with their characters in the team.

So, in order to separate the wheat from the chaff I invite everyone who enjoys this LP (except the people whose charss still live) to (re)post their characters. Yes, Nex and Thin Man can do it too.

In order to be perfectly fair - this time it's not (only) me who is going to pick submissions. Crooked Bee, Sitra Achara, and Black Cat/Kawaii Theurgist are the ones we will decide, who will join them.

Each judge will select two characters. If there's at least one match between our judges - the character joins in (unless there are three matches). If no chars repeat themselves, I pick the one from all that the judges selected.

The deadline for new chars is Saturday, 8pm Warsaw time. The judges can select their favourites from the pool until Sunday 8pm Warsaw time.

If that gimmick phails to elicit any response... guess I'll have a reason to abandon this LP. :troll:
 

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