Suchy
Arcane
I somewhat felt an urge of brushing the dust from my favourite RPG of all times... So not make a Let's Play thread as well?
The adventure starts, as the young boy Owyn, travelling to Tiburn from a party in Yabon, stopped to help Seigneur Lockear with his wounded arm.
But suddenly :shock:
Obviously Gorath recognized the assassin, he quickly wrapped the chain around intruder's neck, speaking:
"Do not struggle so, Haseth, I wish to keep you alive."
Locklear searched through assassin's belonging finding some food ad a few lockpicks. Gorath seemed somewhat distant, so Owyn proposed to bury the body.
After a short discussion Owyn was forced to stay with Locklear and his prisoner, as they both were afraid he might spread the word about moredhel being transported to Krondor - even if unwillingly.
They decided to let Gorath move freely - he wouldn't have a chance of surviving alone in the Kingdom if he tried to escape, but they expected more assassins.
Before moving south towards Krondor, the party payed a quick visit in nearby town of Yabon to buy some supplies.
Unfortunatelly they were way too low on money to buy anything. Their luck turned when they decided to investigate an abandoned house, finding there a slightly used standard kingdom armor - just for Owyn, who wasn't wearing any protective clothing.
They got back to main road and moved south. After a few miles they noticed a strange chest hidden behind some bushes. Aha - a moredhel wardlock!
After Gorath translated the text, the riddle wasn't really hard.
Not much in there, an old leather armor and a rusty sword. Still worth a few coins, so they took the loot. They continued the journey, yet not even a mile later they heard calling.
Owyn recognized the voice of Squire Philip who he met at the party in Yabon. Owyn told him he was travelling with his uncle and their elven friend Thorgath down to Hawk's Hollow.
Ha, the chest they just looted. After a short conversation the party moved onward.
Next morning they hit the town of LaMut.
They moved straight to the Blue Wheel Inn, where they met...
Locklear didn't recognize the dwarf at first, but in fact Dubal saved his ass years earlier during the battle of Sethanon. They talked a bit and learned that the dwarves in nearby mine have a problem with a creature called Brak Nurr.
Later chatted a bit with the Tsurani inn keeper.
He offered to teach them a few combat tricks, but unfortunately they didn't have enough money. Some other time.
Before they left, Owyn felt an urge to try his skill on the lute lying around. It didn't end up nice...
Before leaving LaMut, the party decided to pay a visit in a garrison overlooking the city, where Locklear's friend Captain Belford was stationed. They learned that not long ago a group of grey warriors from Kelewan who slipped through the Rift gate before it closed. Apparently they were carrying a valuable ruby belonging to Makala - a Tsurani Great One.
Locklear thanked for the information and the party left. They decided to check what's that problem with Brak Nurr in the mine, but they stumbled upon another assassin who was there looking for Gorath. The fight wasn't long. Owyn knew a simple blinding spell which allowed them to kill the moredhel without a scratch.
They rested a few minutes and walked towards the mine.
The adventure starts, as the young boy Owyn, travelling to Tiburn from a party in Yabon, stopped to help Seigneur Lockear with his wounded arm.
But suddenly :shock:
Obviously Gorath recognized the assassin, he quickly wrapped the chain around intruder's neck, speaking:
"Do not struggle so, Haseth, I wish to keep you alive."
Locklear searched through assassin's belonging finding some food ad a few lockpicks. Gorath seemed somewhat distant, so Owyn proposed to bury the body.
After a short discussion Owyn was forced to stay with Locklear and his prisoner, as they both were afraid he might spread the word about moredhel being transported to Krondor - even if unwillingly.
They decided to let Gorath move freely - he wouldn't have a chance of surviving alone in the Kingdom if he tried to escape, but they expected more assassins.
Before moving south towards Krondor, the party payed a quick visit in nearby town of Yabon to buy some supplies.
Unfortunatelly they were way too low on money to buy anything. Their luck turned when they decided to investigate an abandoned house, finding there a slightly used standard kingdom armor - just for Owyn, who wasn't wearing any protective clothing.
They got back to main road and moved south. After a few miles they noticed a strange chest hidden behind some bushes. Aha - a moredhel wardlock!
After Gorath translated the text, the riddle wasn't really hard.
Not much in there, an old leather armor and a rusty sword. Still worth a few coins, so they took the loot. They continued the journey, yet not even a mile later they heard calling.
Owyn recognized the voice of Squire Philip who he met at the party in Yabon. Owyn told him he was travelling with his uncle and their elven friend Thorgath down to Hawk's Hollow.
Ha, the chest they just looted. After a short conversation the party moved onward.
Next morning they hit the town of LaMut.
They moved straight to the Blue Wheel Inn, where they met...
Locklear didn't recognize the dwarf at first, but in fact Dubal saved his ass years earlier during the battle of Sethanon. They talked a bit and learned that the dwarves in nearby mine have a problem with a creature called Brak Nurr.
Later chatted a bit with the Tsurani inn keeper.
He offered to teach them a few combat tricks, but unfortunately they didn't have enough money. Some other time.
Before they left, Owyn felt an urge to try his skill on the lute lying around. It didn't end up nice...
Before leaving LaMut, the party decided to pay a visit in a garrison overlooking the city, where Locklear's friend Captain Belford was stationed. They learned that not long ago a group of grey warriors from Kelewan who slipped through the Rift gate before it closed. Apparently they were carrying a valuable ruby belonging to Makala - a Tsurani Great One.
Locklear thanked for the information and the party left. They decided to check what's that problem with Brak Nurr in the mine, but they stumbled upon another assassin who was there looking for Gorath. The fight wasn't long. Owyn knew a simple blinding spell which allowed them to kill the moredhel without a scratch.
They rested a few minutes and walked towards the mine.