mirrorshades
Liturgist
- Joined
- Nov 8, 2006
- Messages
- 297
Okay, first I have to admit... I had originally intended to do a "Let's Play -- Wasteland" thread. However, I think I played that game so much when it originally came out that I felt as though I would be cheating or, at least, as though I couldn't be an impartial player. I recalled the faux sequel, though, which used essentially the same engine and that I had never played to any significance.
Fountain of Dreams is not an especially well-reviewed game, generally considered to be a rush job that tried unsuccessfully to latch onto the coat-tails of Wasteland. What I do recall of playing the game originally is that it is much shorter and gets very hard very fast. My hope is that the shorter length of the game will allow me to actually see this thread through to completion. (I am going to keep a bit of a "buffer" of content and space it out a bit, so the thread doesn't dry up completely.)
So, without further ado...
(Now, any game that features a pink flamingo on the splash screen has *got* to be worth playing!)
First order of business is to create some characters. FoD is, like Wasteland, a party-based game. A quick read-through of the manual prompted me to start with three characters: a Vigilante (Virgil):
... a Hood (Shade):
... and a Medic (Doc):
Available professions that I did not use are Survivalist and Mechanic.
There is room for 5 party members in total, and the manual specifies that you can begin with up to 3 player characters (leaving room for 2 NPCs). Thus, we're ready to roll.
The game begins in a relatively small area, which I am to understand is my family's "estate" of sorts:
The party is represented by the vaguely person-holding-a-spear-shaped icon in the middle. The large building directly to the north is the "house" (which allows you to store and retrieve additional party members), while the smaller one to the northwest is the family doctor (who performs healing for free, assuming you can get back home in time).
But what in the hell am I supposed to be doing now? Quite honestly, the manual is a bit vague. Here's what I've got to go on:
Hm... a bit shaky. But nevertheless, let's see if we can make a game out of it!
... more to follow.
Fountain of Dreams is not an especially well-reviewed game, generally considered to be a rush job that tried unsuccessfully to latch onto the coat-tails of Wasteland. What I do recall of playing the game originally is that it is much shorter and gets very hard very fast. My hope is that the shorter length of the game will allow me to actually see this thread through to completion. (I am going to keep a bit of a "buffer" of content and space it out a bit, so the thread doesn't dry up completely.)
So, without further ado...
(Now, any game that features a pink flamingo on the splash screen has *got* to be worth playing!)
First order of business is to create some characters. FoD is, like Wasteland, a party-based game. A quick read-through of the manual prompted me to start with three characters: a Vigilante (Virgil):
... a Hood (Shade):
... and a Medic (Doc):
Available professions that I did not use are Survivalist and Mechanic.
There is room for 5 party members in total, and the manual specifies that you can begin with up to 3 player characters (leaving room for 2 NPCs). Thus, we're ready to roll.
The game begins in a relatively small area, which I am to understand is my family's "estate" of sorts:
The party is represented by the vaguely person-holding-a-spear-shaped icon in the middle. The large building directly to the north is the "house" (which allows you to store and retrieve additional party members), while the smaller one to the northwest is the family doctor (who performs healing for free, assuming you can get back home in time).
But what in the hell am I supposed to be doing now? Quite honestly, the manual is a bit vague. Here's what I've got to go on:
OBJECTIVE
Who knows why you want to clean up this crazy island? Maybe your parents were
eaten alive by a pack of mutant rats; maybe rampaging Clowns put your humble
village to the torch and destroyed thke lives of the plain honest folk you grew
up with; maybe radioactivity gives you the low down lonesome blues; or maybe you
just want to end the chaos so you can lead a safer, saner life. The real
question is, how do you do it?
Hm... a bit shaky. But nevertheless, let's see if we can make a game out of it!
... more to follow.