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Skyrimjob Info, fresh from Quakecon

HatTrick

Scholar
Joined
Mar 20, 2011
Messages
140
Taken from the TES Nexus forums.
Latest Information (08.08.2011)
Joinable Factions: Rebels with branching path quests (Stormcloaks) and Riverwood Tavern Warrior Clan.
Pickpocket skill provides greater RP opportunities and much more realistic thievery for thieves.
Myriad options for face-paint.
Character Generation remembers your settings when switching between races.
Even minor NPCs have much more complexity and depth compared with Oblivion.
You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions.
There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.
More realistic alchemy labs.
In addition to alchemy ingredients there are also reagents.
Some spells can be learned by reading spell tomes, while others can be bought from merchants.
Hand to Hand attacks have a much improved gravity and physicality.
There are more ways to complete quests.
Lockpicking mini-game is improved.
There are bards in the game.
You can choose not to spend perk points each level, and hold onto them instead.
During Character Generation you can add laugh lines to your character.
There are "DOZENS" of sliders for character creation.
Aurora Borealis is confirmed.
You can have animal companions.
Bosmer "Animal Allies" Racial Ability confirmed.
NPCs can throw rocks at you if they are on a bridge above you.
Glow Worms confirmed.
Killable Bees and insects confirmed (you can harvest bees from beehives).
Fast Travel costs money.
Perks do not stop at level 50.
There are more types of poison.
Bosmer are immune to most types of poison.

The Giant Rag-doll from the E3 demo has been fixed, so he doesn't look weird when he falls down from the sky
I'll let you bicker amongst yourselves. I'm too fucking tired to insult this stuff.
 

Aldebaran

Erudite
Patron
Joined
Aug 12, 2011
Messages
618
Location
Flin Flon
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
Joinable Factions

Other than Thieves/Mages/Fighters Guild? Good.

Bosmer "Animal Allies" Racial Ability confirmed.

Real attempts to create racial differences? Good.

Fast Travel costs money.

Sensible.

Glow Worms confirmed.

Neat... I guess.

Killable Bees and insects confirmed

Okay...

Lockpicking mini-game is improved.

Improved, but not removed...

Perks do not stop at level 50.

What the fuck is this shit? Does this mean what I think it means? You can just grab every perk eventually?
 

corvus

Arcane
Joined
Jul 23, 2011
Messages
5,513
I bet the fast travel costs money thing just means whenever you click on your MapQuestPipBoyWhatever and you're teleported to the landmark it just removes a few gold from your inventory. Or maybe they'll add giant whales and Silt Striders to ride instead. :bounce:

What the fuck is this shit? Does this mean what I think it means? You can just grab every perk eventually?

Bethesda game balance! (Mods'll fix it. :smug:)
 

Rivmusique

Arcane
Patron
Joined
Mar 14, 2011
Messages
3,489
Location
Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
NPCs can throw rocks at you if they are on a bridge above you.
Oh yay! :lol: Now to be specific about this game-making mechanic, can the NPC's throw rocks at you from equal level or below you? If not, does it indeed have to be a bridge, or can they just be on elevated terrain of any kind? Finally, how much higher must they be for it to count as "above" you? Oh god if the answers are satisfactory this is definitely a buy! :bounce:
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
Or will my character have chest hair? This is very important as they already confirmed beards.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,250
Location
Seattle, WA USA
MCA
HatTrick said:
I'll let you bicker amongst yourselves. I'm too fucking tired to insult this stuff.

People give a fucking shit about this shit game?

I'd rather jab forks into my eyeballs.
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
4,054
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
HATE HATE HATE SKYRIM WE HATE SKYRIM HATE HATE *whole forum purchases it day one*

:YEAH:
 

corvus

Arcane
Joined
Jul 23, 2011
Messages
5,513
Jaesun said:
HatTrick said:
I'll let you bicker amongst yourselves. I'm too fucking tired to insult this stuff.

People give a fucking shit about this shit game?

I'd rather jab forks into my eyeballs.

Hey, Morrowind holds a special place in my heart, I'm still bitter about it.

:rpgcodex:

Konjad said:
HATE HATE HATE SKYRIM WE HATE SKYRIM HATE HATE *whole forum purchases it day one*

:skyway:

Fixed.
 

Coyote

Arcane
Joined
Jan 15, 2009
Messages
1,149
HatTrick said:
NPCs can throw rocks at you if they are on a bridge above you.

:lol:

It's like they have a double-take quota for every information release. Another example:

IGN: Can you ride dragons in Skyrim?
Todd Howard: Not in the way you're asking.
 
Joined
May 6, 2009
Messages
1,876,046
Location
Glass Fields, Ruins of Old Iran
Interesting list...I just hope that the Wood elf ability won't be a joke this time.

You can choose not to spend perk points each level, and hold onto them instead.

Does that mean some of the better perks will take lots of points? Neat, I was thinking you had to pick a perk each level.

...then again, only a few perks showed up on the quakecon video (you pretty much had to pause to see them, Todd was too busy showing us the constellation background), and they were mostly along the lines of "+33% Axe Damage".

Aldebaran said:
Perks do not stop at level 50.

What the fuck is this shit? Does this mean what I think it means? You can just grab every perk eventually?

tumblr_ldhjhiVhiM1qzezj5o1_500.jpg


Settle down, Beavis.

Well, I think it just means you can get new perks as long as you keep leveling, isntead of reaching a level / perk cap.
 
Self-Ejected

Drog Black Tooth

Self-Ejected
Joined
Feb 20, 2008
Messages
2,636
It's a TES game, of course you can max out everything.

Anyway, the feature list sounds very cool. This is going to be a huge time sink.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
This .... sounds pretty nice. Skyrim seems like it will be a much better hiking simulator/hack and slash game than Oblivion.
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
G.O.D said:
One, man.. 150 bugs.. on a quest to get them all.
He is Dovahkiin.. Bugcollector! :Epic music:
In stores 11.11.11

The game will be bugged as hell anyway ;p
 

Exmit

Scholar
Joined
Aug 11, 2010
Messages
2,965
BROS SKYRIM WILL BE SO BAD I WILL FINISH IT ONLY 5 TIMES ON MAH XBAWX , I PROMISE :M
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
852
Location
The Netherlands
Project: Eternity Wasteland 2
There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.

I'd craft climbable ladders..
You'd make a fortune in TES universe.

har har :M
 

Barrow_Bug

Cipher
Joined
Mar 11, 2008
Messages
1,830
Location
Australia
Some fucking retarded part of me thinks this could be fun. And then I remember how the plot will suck cock, the characters will bore me. How the same three music tracks (hyperbole, kids) will play over and over again. And, my favourite, I won't fight the big bad at the end. I'l watch some handsome price or massive magic robot do it for me. No, no no, I HAVE TO RESIST.
 

Sordid Jester

Educated
Joined
May 15, 2011
Messages
136
Deus Ex:HR doesn't have dragons, duh. It shouldn't ever get over a 95 for such an atrocity.
 

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