George Ziets and Colin McComb interviewed on Shane Plays
George Ziets and Colin McComb interviewed on Shane Plays
Interview - posted by Infinitron on Mon 25 April 2016, 15:44:50
Tags: Colin McComb; George Ziets; inXile Entertainment; Shane Stacks; Torment: Tides of NumenerainXile's George Ziets and Colin McComb were the guests on Shane Plays this Saturday. The resulting interview, which as you might expect was mainly about the upcoming Torment: Tides of Numenera, was made available on YouTube last night. Topics include George and Colin's careers and how you might acquire a similar one, the current state of Torment's development (it's progressing well, but no, they can't commit to a release date yet), the story of how Torment ended up using the Numenera setting and their thoughts about adapting its ruleset, Torment's sales expectations (with no answer given, of course - a noble but futile effort), the prospects of an arm wrestling competition with Brian Fargo, and more.
However, the most interesting part of the interview is literally in the last two minutes, when Shane asks Colin and George what they regret having to cut from the game. In Colin's case, it's a particular character he really liked that had to be cut in favor of another, more well-developed one. In George's case, it's an entire faction, and he also seems to imply that the game's entire factional aspect won't be receiving as much emphasis as they had originally planned. That sounds like Planescape: Torment, all right.
However, the most interesting part of the interview is literally in the last two minutes, when Shane asks Colin and George what they regret having to cut from the game. In Colin's case, it's a particular character he really liked that had to be cut in favor of another, more well-developed one. In George's case, it's an entire faction, and he also seems to imply that the game's entire factional aspect won't be receiving as much emphasis as they had originally planned. That sounds like Planescape: Torment, all right.
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