Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Underrail Dev Log #58: Environments Preview

Visit our sponsors! (or click here and disable ads)

Underrail Dev Log #58: Environments Preview

Game News - posted by Infinitron on Fri 29 June 2018, 20:09:22

Tags: Stygian Software; Underrail; Underrail: Expedition

We're about to enter the second half of 2018 and there's still no release date for the Underrail: Expedition expansion. Nevertheless, in the latest development update, Styg assures us that "development is going more or less according to plan". To prove it, he's put together a video showcasing some of the expansion's most interesting new environments.

Hi guys,

Just want to let you know that development is going more or less according to plan. After finishing the Rig and the stuff in the old world, we've moved back to the Black Sea and are now polishing up some of the areas and wrapping up quests and the like. You can see some of the interesting areas in the video below as you relax to the excellent atmospheric music of Josh Culler.

We've also started working on the savage natives and their areas, so expect to see some of that in the next dev log.

That's all - just a short update to let you guys know that the development is going more or less according to plan and that you guys should stay tuned for more dev logs in the coming months.

Let us know how you liked the areas showcased in the video.

I like the animated logo at the beginning. Hopefully this means the expansion is coming out this year, although the fact that they're starting work on a new area isn't reassuring.

There are 63 comments on Underrail Dev Log #58: Environments Preview

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker RSS Feed
This page was created in 0.0094089508056641 seconds