Lionheart flogged at ActionTrip
Lionheart flogged at ActionTrip
Review - posted by Saint_Proverbius on Sat 23 August 2003, 15:11:51
Tags: Lionheart: Legacy of the CrusaderLionheart has gotten yet another mediocre review, this time from ActionTrip. It ranks in at a 66%, which is kind of bad considering how the game tried to be so actiony and then a site devoted to action games pans it. Then again, the reviewer also refers to Planescape Tournament, which I think is the second time this site has done that!
Anyway, clippy-clip:
Lionheart: Legacy of the Crusader is no doubt based on an original idea. But, from where I'm standing, it could've been way better, bearing in mind that the developers took the time to create a good story and brilliant setting for an RPG title (on top of using the Fallout SPECIAL system). Regrettably, the game suffers from several balancing issues. It's obvious that Reflexive wasn't pushed in the right direction, and as a result they turned a highly potential RPG franchise into an average and unbalanced hack-and-slasher. It seems to me that Black Isle should not leave its RPG projects to other developers in future.
I'd like to point out one thing in Reflexive's defense. It's kind of hard to claim Black Isle could have pushed them in a better direction of things like balance and setting when Black Isle has rested on using Dungeons and Dragons for the last four years. Reflexive at least deserves a little credit for the setting here, if nothing else.
Spotted this in an IPLY Forum type thread posted by xspell.
Anyway, clippy-clip:
Lionheart: Legacy of the Crusader is no doubt based on an original idea. But, from where I'm standing, it could've been way better, bearing in mind that the developers took the time to create a good story and brilliant setting for an RPG title (on top of using the Fallout SPECIAL system). Regrettably, the game suffers from several balancing issues. It's obvious that Reflexive wasn't pushed in the right direction, and as a result they turned a highly potential RPG franchise into an average and unbalanced hack-and-slasher. It seems to me that Black Isle should not leave its RPG projects to other developers in future.
I'd like to point out one thing in Reflexive's defense. It's kind of hard to claim Black Isle could have pushed them in a better direction of things like balance and setting when Black Isle has rested on using Dungeons and Dragons for the last four years. Reflexive at least deserves a little credit for the setting here, if nothing else.
Spotted this in an IPLY Forum type thread posted by xspell.