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Flatspace soars to version 1.02

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Flatspace soars to version 1.02

Development Info - posted by Saint_Proverbius on Thu 8 January 2004, 08:31:28

Tags: Cornutopia Software; Flatspace

Flatspace has been updated to version 1.02 for both the full and demo versions of this space trader with rogue-like elements game.Here's a big list of changes:

  • German language now included.
  • Alt Tab now functions correctly. There is a necessary pause when restoring to reload all graphics.
  • A new class of thruster has been added, this will disrupt the v1.01 upgrade locations.
  • Changes to ship placement including a collision fix for the player after hyperspace.
  • Lifepods now retain the correct money and sector information.
  • Different missions are now offered each time the player enters a station.
  • Those waiting to dock now come under the protection of the base.
  • Fixed removal of docking permission when the hyperdrive engages.
  • Jettisoning cargo is now a minor offence to penalise commercial scale abuse of refinining scoops.
  • Buying a new ship no longer rebuilds the list of equipment for sale.
  • Basic ship armour has been increased by 20%.
  • Repair costs are the same for multiple quantities of items. This has significant implications for upgrade armour.
  • Repairs no longer possible if you don't have the money.
  • Reduced power drain for the Laser and Plasma weapons.
  • Energy indicator now shows the four recharge rate bands as red to yellow.
  • Shield recharging code changed slightly to fix possible problems when energy is near zero.
  • Pets are cheaper, apart from the tiger.
  • Default police officer equipment is now T1 Radar, Machine Gun and two E-1 Stun Missiles.
  • Destination sector is shown on the delivery mission summary.
  • Hull type is now shown on the wanted list.
  • Mouse wheel will now scroll lists.
  • Docking wage now ranges $50 to $175 in steps of $5.
  • Medical treatment costs are now inversely proportional to the docking wage.
  • Dismissing injured crew requires compensation which is one to eight times the medical treatment cost.
  • Target Nearest Enemy control added (default Y). This will target the nearest hostile vessel.
  • Reversion to D3DBLEND_INVSRCALPHA if D3DBLEND_DESTALPHA is not supported for glowing objects.
  • The manual is now also supplied in text (.txt) and rich text (.rtf) formats.
Now there's a big list of changes.

Spotted at: Game Tunnel

There are 2 comments on Flatspace soars to version 1.02

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