Fallout 3D bits
Fallout 3D bits
Game News - posted by Ausir on Sat 17 January 2004, 17:30:10
Tags: Fallout 3DAccording to MeatPoPsicKle, one of the makers of <a target=_blank href=http://fallout3d.com/phpnuke/index.php>Fallout 3D[/url], a fan-made FPP action-RPG set in Fallout universe and using the Unreal engine, has <a target=_blank href=http://fallout3d.com/phpnuke/modules.php?name=Forums&file=viewtopic&t=21&postdays=0&postorder=asc&start=0>stated[/url] in their own forum that there's a possibility of this game being made into a licensed Fallout product:
As for IPLY giving them Fallout license, it still sounds like bullshit.
Spotted at: Duck and Cover
"The ball is already rolling, and it just gets bigger. Let's just say that there are alot more people and machinations going on behind the scenes I just cant let you in on... BUT what it could come down to is a full fledged licensed FALLOUT release, Ron Perlman AND Michael Dorn intact. Everyone just keep your fingers crossed."
- What I am approaching Interplay about is the license to the Fallout name. I believe Micro Forte did this for their Fallout Tactics release. Everyone is speculating about who should get the license, I figured it was about time someone knew just exactly what that entails. I am not trying to finish Fallout3. My game is a completely seperate entity. Since it is set fully within Fallout canon, and it does not take place in the timeline of any of their current or future releases (technically it is set in the past, since it takes place just after Fallout.), it could stand alone as a seperate Fallout title. I am finding out how much the use of the name Fallout and it's associated trademarks cost. I know how much it costs to license the Unreal engine for a release that technically is competition for Unreal. That is a set amount.
As for IPLY giving them Fallout license, it still sounds like bullshit.
Spotted at: Duck and Cover