Lionheart Q&A at BonusWeb
Lionheart Q&A at BonusWeb
Interview - posted by Saint_Proverbius on Fri 1 November 2002, 07:42:40
Tags: Lionheart: Legacy of the CrusaderBonusWeb has posted a nice interview about Lionheart with Ion Hardee from Reflexive. It's even in English! Here's a taste of the pie:
8) What are some of the skills available to players?
During character creation, the player can set their character’s primary statistics: Strength, Perception, Endurance, Charisma, Agility, and Luck. The character starts out with some initial skill values based on these attributes. All of the individual skills are then organized into three categories: Fighting Skills, Thieving Skills and Magical Skills. Fighting has 5 skills available within it, such as Unarmed, One-Handed, Two-Handed, Evasion and Ranged Weapons. Thieving has 5 also, including Find Traps/Secret Doors, Lockpick, Speech, Barter and Sneak. Each of the magic disciplines are broken up into spell trees that the player can spend skill points on as well. The player will also have the ability to choose tag skills, skills that your character is more proficient at and will increase at a more dramatic rate through the game.
While the interview may not have anything new, it's still fun to read what Ion Hardee writes, isn't it?
Noticed this over at Shack News.
8) What are some of the skills available to players?
During character creation, the player can set their character’s primary statistics: Strength, Perception, Endurance, Charisma, Agility, and Luck. The character starts out with some initial skill values based on these attributes. All of the individual skills are then organized into three categories: Fighting Skills, Thieving Skills and Magical Skills. Fighting has 5 skills available within it, such as Unarmed, One-Handed, Two-Handed, Evasion and Ranged Weapons. Thieving has 5 also, including Find Traps/Secret Doors, Lockpick, Speech, Barter and Sneak. Each of the magic disciplines are broken up into spell trees that the player can spend skill points on as well. The player will also have the ability to choose tag skills, skills that your character is more proficient at and will increase at a more dramatic rate through the game.
While the interview may not have anything new, it's still fun to read what Ion Hardee writes, isn't it?
Noticed this over at Shack News.