NWN2 pre-schtuff at Armchair Empire
NWN2 pre-schtuff at Armchair Empire
Preview - posted by Saint_Proverbius on Wed 28 June 2006, 08:59:25
Tags: Neverwinter Nights 2There's a goofy little preview of Neverwinter Nights 2 over at Armchair Empire. It's worth printing out to read on the can - if you haven't picked up toilet paper lately! Anyway, clip:
The biggest selling point for the original game was the ability to create and run a Dungeons & Dragons campaign online or through a LAN. In fact, Neverwinter Nights remains a popular game at our local LAN gaming store to this day. The local group has been using it lately to play through some of the classic D&D modules that have been adapted for the NN engine. I’m happy to say that developer Obsidian is keeping the multi-player aspect of NN intact in the new game. There doesn’t seem to be much in the way of changes to how multi-player works, but Atari promises some changes in the level-design process. Of more interest to modders might be the new ability to mod the user interface. Modders can add their own graphics to the UI and, even cooler, have some ability to add new UI functionality. On top of this, the tool set has been totally revamped to make it easier to jump in and begin creating scenarios. The mod scene really expanded the life of the original game and it is nice to see the Atari is both rewarding the scene and encouraging it to grow.Yup, Atari was great to the fans of <s>horsies</s> the original game.
Spotted at: Blue's News
The biggest selling point for the original game was the ability to create and run a Dungeons & Dragons campaign online or through a LAN. In fact, Neverwinter Nights remains a popular game at our local LAN gaming store to this day. The local group has been using it lately to play through some of the classic D&D modules that have been adapted for the NN engine. I’m happy to say that developer Obsidian is keeping the multi-player aspect of NN intact in the new game. There doesn’t seem to be much in the way of changes to how multi-player works, but Atari promises some changes in the level-design process. Of more interest to modders might be the new ability to mod the user interface. Modders can add their own graphics to the UI and, even cooler, have some ability to add new UI functionality. On top of this, the tool set has been totally revamped to make it easier to jump in and begin creating scenarios. The mod scene really expanded the life of the original game and it is nice to see the Atari is both rewarding the scene and encouraging it to grow.
Spotted at: Blue's News