Honest Gamers love Gothic 3
Honest Gamers love Gothic 3
Review - posted by Vault Dweller on Thu 19 October 2006, 01:24:20
Tags: Gothic III; Piranha BytesA site called Honest Gamers* has posted a very positive, but completely useless <a href=http://www.honestgamers.com/systems/content.php?console_id=13&review_id=5166&game_id=22368>Gothic 3 review[/url], giving it 9/10 for being "open-ended gameplay at it's best".
Thrusts, parries and blows need to be delivered just right to sneak past the enemy's attack leaving players more used to Oblivion's 'charge in swinging' style a little disorientated. Striding into the sunlight-choked forest with a nasty looking sword slung over my shoulder, I confidently charged at the first boar I saw, pummelled the attack button and swore heavily as it charged through my clumsy swings and slices and bowled me over.
These problems can be overcome by learning the battle system employed, investing level-up points in various attack skills or by utilising a better weapon for given foes (for instance, when I took on a boar with the much longer-reaching scythe, they fell with almost insulting ease) but some of the other quirks thrown up in battle are not so easily side-stepped. The smallest of these is the awful grunts of pain you or your foes will release after being struck, often making each battle a veritable concerto of "Oh! Oh! Aw! Oh!" on a constantly repeated cycle. This only adds the what might be the game's biggest flaw; the dreaded stunlock.Well, at least we know that the dreadful boars of death can be defeated.
* Credibility check:
<a href=http://www.honestgamers.com/systems/content.php?console_id=13&review_id=4339&game_id=7861>Neverwinter Nights - 9/10[/url] "As vast and fun as the single-player campaign is...." Riiight.
<a href=http://www.honestgamers.com/systems/content.php?console_id=13&review_id=4916&game_id=19869>Oblivion review - 9/10[/url] "The previous game in the series, Morrowind, may have been an excellent game, but it’s not even close to the amazing achievement that is Elder Scrolls IV: Oblivion." Like, totally.
Spotted at: RPG Watch
Thrusts, parries and blows need to be delivered just right to sneak past the enemy's attack leaving players more used to Oblivion's 'charge in swinging' style a little disorientated. Striding into the sunlight-choked forest with a nasty looking sword slung over my shoulder, I confidently charged at the first boar I saw, pummelled the attack button and swore heavily as it charged through my clumsy swings and slices and bowled me over.
These problems can be overcome by learning the battle system employed, investing level-up points in various attack skills or by utilising a better weapon for given foes (for instance, when I took on a boar with the much longer-reaching scythe, they fell with almost insulting ease) but some of the other quirks thrown up in battle are not so easily side-stepped. The smallest of these is the awful grunts of pain you or your foes will release after being struck, often making each battle a veritable concerto of "Oh! Oh! Aw! Oh!" on a constantly repeated cycle. This only adds the what might be the game's biggest flaw; the dreaded stunlock.
* Credibility check:
<a href=http://www.honestgamers.com/systems/content.php?console_id=13&review_id=4339&game_id=7861>Neverwinter Nights - 9/10[/url] "As vast and fun as the single-player campaign is...." Riiight.
<a href=http://www.honestgamers.com/systems/content.php?console_id=13&review_id=4916&game_id=19869>Oblivion review - 9/10[/url] "The previous game in the series, Morrowind, may have been an excellent game, but it’s not even close to the amazing achievement that is Elder Scrolls IV: Oblivion." Like, totally.
Spotted at: RPG Watch