GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
u7buy.com

Bloodlines - We may never pass this way again

Click here and disable ads!

Bloodlines - We may never pass this way again

Editorial - posted by baby arm on Wed 11 February 2009, 17:33:46

Tags: Troika Games; Vampire: The Masquerade - Bloodlines

There's another melancholy love letter to Vampire: The Masquerade - Bloodlines up on Rock Paper Shotgun, this time in an extended version of Jim Rossignol's PC Gamer UK article.

Bloodlines is something like an action soap-opera. I truly wish I could say that of more games. So few games have attempted to access this most natural of game approaches: analogy of the real world, with conversation and violence intermingled, rather than simply delivering uninterrupted carnage, or endless management. These ‘immersive sim’ games are tough to make, granted, but when you play something like Bloodlines they also feel like they’re the games we deserve. Game developers often talk about the strange sense of entitlement that gamers seem to bring to their hobby, but when you taste games like this, it becomes entirely understandable. To be to be stealthy or stabby, seductive or violent, well, it’s almost like the game is spoiling us with options. After ten hours in Bloodlines you’re struck by the nagging concern: why aren’t other studios reaching for the stars like this? Even Bioshock and Stalker seem vapid in their shooter-obsessions.​
Spotted at: RPS

There are 59 comments on Bloodlines - We may never pass this way again

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.047724008560181 seconds