Dead State Kickstarter Goes Live
Game News - posted by Zed
on Wed 6 June 2012, 00:09:44
Tags: Dead State
; DoubleBear Productions
The anticipated Kickstarter page for Double Bear's Dead State
has now gone live. They're asking for $150 000, a pretty feasible sum. As long as they keep updating the project page and post on the Codex.
Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse. As society is beginning to fall apart, the player must organize allies, fortify a shelter, scout for food and supplies, and make uncertain alliances, attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.
For $15 you'll get a DRM-free digital download. Higher tiers include rewards like getting your portrait into the game or designing an in-game item. For $5000 you get an invite to the launch party.
On why they want your precious banknotes:
Most of the staff of DoubleBear has been working on Dead State in their spare time (which is why you may have heard of it), and while we’ve managed to finish a bit of work, there’s still a ways to go. RPGs are big games with lots of content, writing, and systems – you don’t see a lot of companies making them because they can take years, even with large teams and major funding. We need your funding to help us keep our staff on full-time and hire additional staff to speed up production of the game. We’re not just trying to build one great RPG with the tools and assets we create – we want to keep delivering new and exciting indie RPGs to you. But first we need to get Dead State finished, and that’s going to take the support of fans like you.
Where does the money go? It pays salaries, goes to licenses for software and equipment, and gives us flexibility to bring on additional people at certain stages of the project (like sound, for instance). We’re asking for enough to get the project done, but we’ve also got stretch goals that will allow us to add more content to the game. Once we get funded, we will be showing off our progress here and on our forums and website regularly. We’ve been very open with our fans about the project, and we’ll continue to be throughout the production process.
to check it out.
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