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Recent content by KyivAfter12am

  1. KyivAfter12am

    Incline Chris Avellone Appreciation Station

    By this logic Fallout was never alive. Noone was afraid of nuclear war in 1997, I would argue people are more afraid of various global cataclysms now than in the 90's.
  2. KyivAfter12am

    Obsidian General Discussion Thread

    I assume it uses the same engine and mostly the same assets as the first game, in this case it's not very surprising that it's already playable in some form.
  3. KyivAfter12am

    The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

    You don't expect every book to come from Martin, you shouldn't expect every forum to have the same tastes. Also, try reading some better books.
  4. KyivAfter12am

    Game News Mechajammer Kickstarter Update #33: Three Hand Harry Commentary Video

    I haven't paid attention to the game so far, but now I'll have to try the demo. The gameplay in the video looks great.
  5. KyivAfter12am

    Game News Kalypso bring back the Disciples franchise with Disciples: Liberation, a dark fantasy strategy RPG

    Yeah, god forbid a 16 year old will see a hint of a sideboob in one of the frames.
  6. KyivAfter12am

    Game News Kalypso bring back the Disciples franchise with Disciples: Liberation, a dark fantasy strategy RPG

    I'd say the 1 and 2 had an unusual art style. Perhaps over the top and edgy, but original. Music was good too. Some ideas from the gameplay I haven't seen other games copy since, like the whole terraforming thing with the battle of wands, or even the combat with fixed positions. I agree...
  7. KyivAfter12am

    KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

    OK, I see that people having blond hair and blue eyes is for some reason important for you, but I don't quite understand what this has to do with languages being mutually intelligible.
  8. KyivAfter12am

    KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

    So you're telling me that you can understand this, but Polish, Czech or Serbian is not intelligible for you?
  9. KyivAfter12am

    KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

    If you speak Russian, please let me know what this dude says.
  10. KyivAfter12am

    The illusion of choice, a monocled debate

    The only implementation of false choice that really irritated me was the one in Fallout 4, with the 4 possible responses to every NPC request: Yes, Yes with extra words, Yes but sarcastic, No but Yes.
  11. KyivAfter12am

    Elder Scrolls The Elder Scrolls VI - officially announced but you'll have to wait

    They could just slap ray tracing on the Fallout 4 version of the engine and put some extra post-processing magic onto the "gameplay" trailers.
  12. KyivAfter12am

    Elder Scrolls The Elder Scrolls VI - officially announced but you'll have to wait

    I have some bad news for you. If we're talking about open world games you can either have a game that gives you tools but you're in charge of making it fun, or a game where you're railroaded from one awesome button to the next.
  13. KyivAfter12am

    Elder Scrolls The Elder Scrolls VI - officially announced but you'll have to wait

    Yeah, cause that's what makes a game real fun, stability and good performance. Yes, because these things enable some gameplay that maybe designers didn't even expect, like the early bug in skyrim with a bucket on the NPC's head. Doesn't make the game good as such, but could make it more...
  14. KyivAfter12am

    Elder Scrolls The Elder Scrolls VI - officially announced but you'll have to wait

    Gamebryo is the only thing that keeps those games interesting, it gives them some sort of roguelike charm when every object can be picked up and there's even some rudimentary physics engine. No other engine that I'm aware of can support so many interactable objects in the scene, and for sure...

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