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Recent content by roll-a-die

  1. roll-a-die

    Grimoire Thread

    I think Crispy was here when I got here.
  2. roll-a-die

    Grimoire Thread

    Fuck I feel old.
  3. roll-a-die

    [MandaloreGaming] Arcanum Review

    Nope, I said that it's good but not a masterpiece because of poor implementation, and that it was "one of the best games to talk about, and one of the worst games to play." You took this subjective statement, and assumed I was making an objective argument, and then asked for proof of my...
  4. roll-a-die

    [MandaloreGaming] Arcanum Review

    You didn't ask me for quality complaints, you asked me for times where the game wasted your time, or created unpleasant game feel. I explained them. You refuted them by calling them good. I didn't create a quality complaint. I explained how they wasted your time. Please quit being so autistic...
  5. roll-a-die

    [MandaloreGaming] Arcanum Review

    Literally, you have a choice between combat being a clusterfuck, or wasting your time. You have a "choice" between tech or magic, but from the perspective of a player, choosing tech requires you to waste a lot of time compared to magic, for lesser power. Magic has a lot of options, sorting...
  6. roll-a-die

    [MandaloreGaming] Arcanum Review

    From design standpoints: Jagged Alliance 2 does TB Combat better. Planescape: Torment does story better. BG1 does a broad world better and more coherently. Icewind Dale does RtwP combat better. Arcanum isn't trash, but it's not anywhere near the best in any category. It's good. But it's not...
  7. roll-a-die

    [MandaloreGaming] Arcanum Review

    The expected public of a niche games review like this, is a gamer. Gamers, especially ones likely to understand and be interested in this type of game. Are likely to have the background knowledge to know the basics. For instance, he didn't need to spend a full 3 minutes expounding on the...
  8. roll-a-die

    [MandaloreGaming] Arcanum Review

    Brevity is the soul of wit, and I can't believe my motormouthed ass is the one saying that. John Nash, 26 pages, 2 references, foundational paper for describing game theory. Non-Cooperative Games. Eventually formed the nucleus of his nobel prize winning paper. Big videos eat time. The most...
  9. roll-a-die

    Wizardry .

    Wizardry Online(King Comrade)
  10. roll-a-die

    Dungeons and Dragons Online - Fair Codexia Dead - DDO NEWs Thread!

    Men, other men, manlier men, and less than manly men, I have every piece of content for this game now. Now I simply need to play it more than once a month.
  11. roll-a-die

    Underrail: The Incline Awakens

    This is true. I'm just saying, it's not impossible. As there's been several projects in the past that just needed someone autistic enough to handle the decompilation. Though I will say, that modding for Minecraft is pretty rapidly swapping to fabric which uses Mixin's which AFAIK doesn't rely...
  12. roll-a-die

    Underrail: The Incline Awakens

    Fun fact. Minecrafts code is obfuscated. The fans for years would go through, run code analysis, and deobfuscate the code and then run it through a tool to repack it into an obfuscated form after they made modifications too it. This project was and still is called Minecraft Forge. When...
  13. roll-a-die

    Community RPG Codex Top Ten Vintage RPGs Poll Results

    Vintage refers to anything from a specific era. 1980s Vintage Clothing. Retro refers to things that are in the style of a certain vintage. More generally retro means something styled to look like it's from 3 or more hype cycles ago. 1980s-style Retro clothing. Antique is the only one with a...
  14. roll-a-die

    Underrail: The Incline Awakens

    The difficulty spike at Carnifex's fight is INSANE. Like I went from literally steamrolling to dead first round 9/10 times.
  15. roll-a-die

    Underrail: The Incline Awakens

    I'm gonna say this now, if this shits sequel is as good as this shit, I'mma probably play the shit out of it too. I've just made it through Rail Crossing. My basic build is a DnD rogue. Sneak and stab, and die if I don't kill things quick enough. 0 Crafting skills, some talky skills. Mostly...

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