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Recent content by Saint_Proverbius

  1. Saint_Proverbius

    Incline Okay let's be real here... Which games can never be RPGs?

    Okay, yeah, but I think the problem with this thread is that it's very black and white. Can it be an RPG? Maybe? Is it a good RPG? Probably not at all, no matter how much you try. But hey, if that's how some people want to play it, more power to them. I agree with this for the most part. I...
  2. Saint_Proverbius

    Baldur's Gate Larian is moving away from D&D, no BG3 DLC or BG4

    I remember posting the news back when this site first started, and trust me, Baldur's Gate came up a LOT in stuff with new games, previews, interviews, and so on. A game couldn't talk about a combat system without there being a reference to "real time with pause like Baldur's Gate". If it wasn't...
  3. Saint_Proverbius

    RPG with the best monster raising mechanics?

    Thank you. That was what I was going to reply to the "Actual RPGs don't have monster raising mechanics" post. I actually played a game of Geneforge where my goal was to keep my creations alive through the whole game. Of course, I did get a few killed, but it made for a fun challenge, rather than...
  4. Saint_Proverbius

    Descent 3 Source Code Available! -- Outrage Entertainment (Published by Interplay)

    From his github: Thanks to Jeff Slutter, who did most of the work modernizing the code from the 90's. I'm looking forward to seeing what the community does with it! Don't know if that's fully open source, but that sounds promising.
  5. Saint_Proverbius

    Torchlight 2 is a MASSIVE incline

    Everything works really well and efficiently with the controller. It's a very elegant scheme. Some of the UI elements were redone for this like the inventory as you mentioned, which is great since Torchlight 2 is very much a monty haul. It's such a great scheme, other developers should probably...
  6. Saint_Proverbius

    Nintendo Switch, the only console today making games which are games

    Supposedly Yuzu was made with the assistance of the official Switch development kit, which caused a bunch of the Suyu programmers to bail on the project since Suyu is based on Yuzu. So yeah, story's not over. The Discord thing is pretty retarded, though.
  7. Saint_Proverbius

    Descent 3 Source Code Available! -- Outrage Entertainment (Published by Interplay)

    And that cursed subway level. Oh man, that thing was nuts. It was funny in coop, though. It takes two to three times longer to get through in coop because if you made it to the next point, your buddy probably didn't.
  8. Saint_Proverbius

    Incline Okay let's be real here... Which games can never be RPGs?

    Gygax successfully predicted Oblivion, then. I'm not sure where this stems from, but Ash is generally fairly coherent even when I disagree with him. I don't know if that's exactly fairly. I think it's more a matter of how well those games implement their mechanics, honestly. Look at how long...
  9. Saint_Proverbius

    No Rest For The Wicked - Isometric Action RPG with Unprecedented Verticality from The Maker of Ori Games - now on Early Access

    It looks like there's a lot of physics in the game as well. 3D cards do more than just the graphics.
  10. Saint_Proverbius

    Descent 3 Source Code Available! -- Outrage Entertainment (Published by Interplay)

    Descent to Undermountain: MegaRemaster
  11. Saint_Proverbius

    Torchlight 2 is a MASSIVE incline

    The thing about Torchlight and Torchlight 2 that always amused me is that both games basically take the story from Diablo and Diablo 2. I'm going to agree with this. I completely get why you have front sided gate keeping, like you need this skill to get the next skill in the tree. This annoyed...
  12. Saint_Proverbius

    The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

    Yeah, I can see the thinking behind this. Persuasion has some of the same aspects as Intimidation. For example, reading the person's face and mannerisms that you're using that ability on to figure out what is and isn't working, right? Something like using a mace has similarities with using an...
  13. Saint_Proverbius

    Baldur's Gate Larian is moving away from D&D, no BG3 DLC or BG4

    I also agree with this. How many Fallout/Fallout 2 previews and reviews even back in the late 1990s mention Wasteland somewhere in the background of the game? A good chunk of them. Same can be said for Fallout 3. Even a lot of the modern Fallout themed YouTube videos can't help but reference...
  14. Saint_Proverbius

    Baldur's Gate Larian is moving away from D&D, no BG3 DLC or BG4

    The same could be said of Fallout prior to Fallout 3. Sure, Fallout 3 also had "Bethesda" on the box, but Fallout and Fallout 2's sales weren't great, nor was Fallout Tactics. However, those names had several years of being floated around media with a favorable context before Fallout 3 finally...
  15. Saint_Proverbius

    Bioware is immortal

    Yes, so is their Easter Tweet about trannies.

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