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Recent content by Spark Mandriller

  1. Spark Mandriller

    Underrail: The Incline Awakens

    It seems crazy, but when you consider that miniguns only shoot once per turn it's pretty reasonable. You'll still end up firing less bullets per turn than assault rifles/machine guns, and with the issue that you can't easily spread damage between multiple targets like those guns do. If anything...
  2. Spark Mandriller

    Underrail: The Incline Awakens

    TiChrome crowbar does 10-18 damage, 16 AP/attack, 12% crit chance, 100% crit damage. So that's a significant upgrade over a steel crowbar. If you like crowbars. I looked around and found a bunch of people selling them across various saves, but I couldn't find the others. Not sure if that means...
  3. Spark Mandriller

    Underrail: The Incline Awakens

    Very good. The only important thing is that you shouldn't forget psychokinesis. At the start of the game it seems pretty bad compared to metathermics/thought control, but then later on robots show up and you need psychokinesis to kill them efficiently. Lots of people have gotten fucked when...
  4. Spark Mandriller

    Underrail: The Incline Awakens

    Psi main shouldn't need backup weapons. Pump will as much as you can, use mufflers, get 7 con for fast metabolism and hemopsychosis if you're psychosis. In this way you kill everything before you run out of psi. Much more efficient than using guns. Focus on just one weapon type, trying to be...
  5. Spark Mandriller

    NSFW Best Thread Ever [No SJW-related posts allowed]

    EDF localisations take fucking forever so it's probably just a coincidence. The Japanese release was August 2022 so the Western release would have been incredibly late even with the planned release date. They don't need other games to slow them down, they're already slow.
  6. Spark Mandriller

    Underrail: The Incline Awakens

    Ancient rathound gives you damage reduction, so that's special. It's not just threshold/resistance like normal armour, it's the other type of damage reduction like from morphine or conditioning. So if you already have some reduction from other sources then stacking it higher can be cool. But if...
  7. Spark Mandriller

    Underrail: The Incline Awakens

    Didn't creeping dread take a minute to wear off back at release? I wasn't playing back then but I think I heard people say that. Waiting that out over and over would be the most boring shit.
  8. Spark Mandriller

    Underrail: The Incline Awakens

    You can shoot the hives in some of the areas outside Crimson Meadow. You do need to go near them to spot them, but once they're spotted they stay visible even if you back off. Useful for killing them in one burst to minimise the amount of time they have to spawn locusts. You can actually shoot...
  9. Spark Mandriller

    Underrail: The Incline Awakens

    Expedition tells you where to go at every step. You start and Aegis tell you to go to the mutie island. You check the mutie island and report back and the computer tells you where Crimson Meadow/Nexus of Technology are. You check those and they tell you where the hospital/security HQ are. You...
  10. Spark Mandriller

    My notes for a first-time player

    Some of this is sensible but some of it is wrong. Following a build guide makes the game boring. The builds people post are designed usually designed around playing on dominating, and if you're new you aren't doing that. Just read the feats and pick a weapon type and focus on it. That's all you...
  11. Spark Mandriller

    Underrail: The Incline Awakens

    All you need is the submarine, and you get given the coordinates to the area where it is at the same time you get the coordinates to Abyssal Station Zero. Did you possibly look up how to get the torch and think that was necessary? That does require a lot of running around, but it's completely...
  12. Spark Mandriller

    Underrail: The Incline Awakens

    It should be lowering hit chance. The penalty depends on the difference between your skill and the requirement so if you're only a little low then it shouldn't be too bad though. And if you are way below the requirement then your skill probably sucks so you wouldn't have good hit chance against...
  13. Spark Mandriller

    Underrail: The Incline Awakens

    Ratchet has better accuracy thanks to compensator. +7% burst precision instead of -4% is significant. And it has higher base damage at high quality, though probably not enough to make up for losing micro shrapnel. Though at least getting acid for acid bullets is easier than getting metal scraps...
  14. Spark Mandriller

    Underrail: The Incline Awakens

    Yes. Newton psi beetle warehouse is probably the hardest part of the game on dominating. You need some sort of cheese to win there. There are just too many beetles.
  15. Spark Mandriller

    Underrail: Heavy Duty - heavy weapons and high level mission DLC

    There's also a giant pile of batteries on the second map, and there are no enemies in the way so you can grab them without fighting. So it's basically impossible to get trapped.

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