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Recent content by Whalenought_Joe

  1. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Thanks man, yeah we're ok, keeping our heads down. Moved states again but still skulking around the midwest and it's starting to get warm, so that's nice mindx2 haha, I think we kept a couple spares Dhaze :salute: cheers guys
  2. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Skorpion It's most certainly our fault buffalo bill We'd like to but I don't want to test any legal boundaries, it was originally going to ship with the game as a separate mode with the various gangs unlockable as bots/player groups roshan We definitely want to make another isometric party...
  3. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Tyranicon Thank you, best wishes to your work! Are you designing/programming and doing the art for your current game? Those two are what we'd like to do next, not simultaneously, but these should be shorter games as they are penned out at this point and aren't changing, learned that lesson. New...
  4. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    I don't know how much we'd have to share from that, just finding the right cocktail of gameplay for the original concept of this open world, detective-y, combat thing. A lot of concepts were neat and we're using ideas of them now. It was always a small production and game, we just listened to a...
  5. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Hey chads, Wanted to jump in for prosperity, I imagine this is the only website that knows about the game. For what it is, we're contractually obligated to not say anything negative against any parties, which doesn't leave a lot to say. For anyone that was invested and disappointed in how it...
  6. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Thanks! Yeah sure — the core features of the pitch were a simulation-focused rpg with sensory mechanics for espionage/stealth, wounds, and an open world city to explore, and that's been unchanged. We've focused on trying to improve those systems and their readability, as most of those didn't...
  7. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Not yet. We moved back to Chicago in time for the snow though, we're getting like 8 inches tonight. Midwest be cold
  8. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    We've been tweaking some AI for enemies from the starting map areas on the other test branch, I think the enemy ai class that the deathmatch grunts use just got a little lobotomized in the most recent build. Slug ammo rolls ~3d4 right now, with better aim adding up to a few pips, and most armors...
  9. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    Yeah, all the Character Virtues, Mental Stability, and some of the actual movement/gameplay ones can be influenced by drugs or mind control. Two skills we're still implementing are Bio-Hacking and Chemistry, the later of which allows you to be a hobo-chemist and creating anything from...
  10. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    We'll be doing another detail model pass on the characters after the alpha is out — you might be interested again once that's ready to go! Now that we're doing more finalized art for this style we're actually using most of the same principles we were using when they were more Vagrant Story-esque...
  11. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    This is the same stuff from around June when we started focusing on the art direction, just color grading and some other tech improvements, so this was pretty easy. Models were getting updated anyway. We have a video for the website prepped talking about gameplay design and also some more of the...
  12. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    You roll to toggle into the 'hide' state regardless of any other NPCs or Players nearby, though if someone is within view already they can't hide. Similar to the state of being in shadow, it makes a player/NPC invisible if standing still unless someone gets within 5 tiles away. The player...
  13. Whalenought_Joe

    KickStarter Mechajammer (formerly Copper Dreams) - cyberpunk RPG from Whalenought Studios

    We liked the idea of hexes too, but smaller environments were tricky to navigate intuitively, and having tiles micro-sized gets the benefits of nuanced directions regardless of what shape they are. I think Diablo used a similarly small tileset to good effect. The line-of-sight and lighting is...

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