Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview DS2 is da bomb says Chris Taylor

taks

Liturgist
Joined
Oct 31, 2003
Messages
753
damn, that was cold-hearted grommie. picking on the less fortunate that way! (ohh right) ;)

i'm thinking a nickel whore is better than the alternative at the moment. DS2 might get a visit from taks (demo first, of course).

taks
 

kris

Arcane
Joined
Oct 27, 2004
Messages
8,844
Location
Lulea, Sweden
Sol Invictus said:
He was personally responsible for the greatest, and this is unarguable, real time strategy game of all time.

Is it possible that other parts of your opinion is arguable?
 

jpsaply

Novice
Joined
Jul 13, 2005
Messages
6
DarkUnderlord said:
70 hours of click-click-clickety-click?

I played the demo that came with PCGamer. Its not a click fest. Right click once on the enemy and then your character starts hacking and slashing.
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,354
kris said:
Sol Invictus said:
He was personally responsible for the greatest, and this is unarguable, real time strategy game of all time.

Is it possible that other parts of your opinion is arguable?
No, Rex is just an idiot. You can't argue with those. Hence: unarguable.
 

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
You just have to kill every damn thing. And why would one person be motivated to do that unless someone evil has pissed you off and you have to kill everything. We toyed with the idea of having your enemy be the 'good' guy, but that just confused people.

So why is the special someone evil? JUST BECAUSE? Man, that shit sucks.

And Exitium is pulling a Volourn with that 'thats just what they do!' thing.
 

merry andrew

Erudite
Joined
Jan 17, 2004
Messages
1,332
Location
Ellensburg
LlamaGod said:
You just have to kill every damn thing. And why would one person be motivated to do that unless someone evil has pissed you off and you have to kill everything. We toyed with the idea of having your enemy be the 'good' guy, but that just confused people.
So why is the special someone evil? JUST BECAUSE? Man, that shit sucks.
I guess people just get too confused if they're faced with an opposition that isn't inherently evil.

Hey maybe that's why people disliked IWD2!?
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,638
Location
Behind you.
Chris Taylor was the designer on Total Annihilation, which is one of the best RTS games ever made. In fact, it's pretty much ruined me for all other RTS games out there. That said, he also did Dungeon Siege, which is probably the one of the worst action CRPG with as much hype as it had(that D.W. Bradley didn't have his name on).
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom