ortucis said:So basically, you are forced to use pointless moves to collect points to upgrade weapons in a (otherwise) linear and simple shooter.
Metro said:After a few minutes it seems like Bioshock but even worse...
Yesterday, I've asked Adrian Chmielarz, the main creator of Bulletstorm, about the PC version, and the technical problems many players are concerned about. "That's why I hate the PC. When you release a game for the console, you know what to expect. When releasing for the PC - expect everything". Afterwards, he added that, of course, each game has bugs and tech issues, but 99% of the problems he hears about, are the users' fault, and not the developers (due to, for example, bad graphics card settings): "Thus, we get flak for something that's not our fault".
When talking about the PC, he added that he also used to play shooters exclusively via keyboard and mouse, and couldn't imagine playing them with a pad. But now? He prefers just that.
ortucis said:Well they must have added what designers and playtesters came up with during development. You can't expect them to think of EVERY possible way a player would kill an enemy.
HanoverF said:It's a first person kick baddies into spikes which are fricking everywhere.
CrimsonAngel said:You can get 50 points for getting the BOLA around flying enemy and 50 points for the rocket up ass attack, but if you combine them you only get 10 points for a kill.
SO the game actually punish you for being clever.
sgc_meltdown said:CrimsonAngel said:You can get 50 points for getting the BOLA around flying enemy and 50 points for the rocket up ass attack, but if you combine them you only get 10 points for a kill.
SO the game actually punish you for being clever.
That IS stupid. They should have gone with a Tony Hawk style of trick killing chains to rack up the points.
:thumbsups: