mediocrepoet said:
Yes. Let me clarify.
If you choose to play any of the original campaigns or MoW or any of the many modules available with a "less than optimum" character, say, maybe as something rather quirky like an Arcane Trickster or what have you, there can be a fair amount of difficulty there, especially if you play on Hardcore rules and don't cheat. IOW, no cheese tactics, self-imposed rest rules, etc.
That's how I've chosen to play every one of those. Sure, many of the fights are autowin, and that's nice sometimes because you're getting the payoff for good character planning, good strategizing beforehand, etc. But it's not always the case.
Example for you. I mentioned before that I'm playing through Moonshadows right now, and I have a favorite character who is an Arcane Trickster. I like this guy because it took some smart choices to get him to be effective in the areas I wanted: specifically, using Bluff in combat (to score face-to-face Sneak Attacks), eventually dual-wielding kukris, etc. So he's self-efficient (helpful in a solo module like Moonshadows) but he's got weaknesses. He fails 10% of his spells just from wearing leather armor, for example. But when the dice rolls are favorable, I use all his options just right, he's deadly and that's pleasing because I consider him to be quite quirky and very sub-optimal. One of the boss fights in Moonshadows is against a very tough Blackguard, and it's just you and another NPC against him and the very tough undead he summons. Meigg (my guy) barely survived, same with the NPC, but we took him. I had to use every trick in the book, but without cheating (I had to flee from him and his undead several times, making excellent use of the Tumble skill) and eventually survived. It actually took two tries on this battle to make it through.
So my point is that I enjoy that challenge because it's, to me, what made D&D 3.5 and its predecessors fun; the combat is the best part for me when it's
not autowin, and I think a lot of people here can understand that.
Is it worth putting up with all of Aurora's annoyances, the camera issues (which I don't mind), the bugs (Pilfer Magic still doesn't work right), the comparitively ugly graphics, and so on, to enjoy some good ol' D&D fightan'? I think so. I'm still playing it.