KalosKagathos
Learned
Wait until you get status effect ammo and AoE guns. The DDS guys would die of shame if they saw the stuff you can do with those.
Alignment is a number from 0-255
0-111 = lawful
112-143= neutral
144-255=chaos
Main character's alignment starts at 128. Law hero's alignment is 0, chaos hero's alignment is 255. Heroine's generally tracks the main character's alignment.
Things found to affect alignment:
-5 = try to save heroine during 2nd dream sequence (when you name her)
+12 = don't try to save heroine during 2nd dream sequence
-16 = beat Yama (in his courtroom) (when alignment is Neutral 128)
+1 enter the 'recover HP/MP', 'heal ailments' , or 'revival' menu of a Gaian temple and recover at least 1party member
+1 When alignment is 127 or below, enter the 'recover HP/MP', 'heal ailments', or 'revival' menu of a Kaifuku(healer) and recover at least 1 party member
-1 When alignment is 128 or above, , enter the 'recover HP/MP', 'heal ailments', or 'revival' menu of a Kaifuku(healer) and recover at least 1 party member (does not affect Heroine's alignment, the game will fix this eventually though)
Things that had no observable effect on alignment:
Killing monsters
Recruiting monsters
Summoning monsters
Entering a Gaia or Kaifuku, when lawful or neutral alignment
Buying items at a Gaia or Kaifuku
Donating 1000 gold to the unfinished Mesian church in Shibuya (likely finishing the church will affect alignment)
- It is possible that some of the items that didn't seem to affect alignment could do so once in a while, for example, killing 378 Messian bozos in a row might give a +1 alignment, but I wouldn't count on it.
- The obvious use (abuse?) of this if one wishes to shift alignment quickly is to enter the heal menu, heal one character, go back to the temple main menu, and repeat for the rest of the party. Or cast a random spell (MeDia for example), enter temple, heal MP, exit, repeat.
- I didn't actually test Messian temples, but they likely behave in a similar way. I'll probably get around to verifying this and tracking some of the other alignment altering events at some point. Maybe i'll even be nice and post them .
More alignment effects:
HP/MP, revive, recover status effect verified to give -1 in Messian temple. Purchase items/entry=no effect.
lift curse in all temples determined to work the same as HP/MP, revive, recover status, i.e. 1 point shift in appropriate direction.
-16 donate 10000 gold (10x 1000 gold) to complete the Messian temple in Shibuya. This is a 1 time shift.
+16 TokyoDestinyland Far left or Mid right options.
-16 TokyoDestinyland Mid left or far right options.
+32 defeat Haniel
-32 defeat Echidna
+80 agree to help Echidna/Gaians storm the Cathedral.
After defeating both Echidna AND Haniel, recovery in temples no longer shifts alignment. Also, defeating Broadcast tower angel doesn't shift alignment (not sure what would happen if this was done pre-Hanel/Echidna). Not sure when/how alignment would freeze on Law/Chaos paths.
No effect on alignment:
being asked by Echidna to defeat Haniel (neutral alignment at least)
Troll-neko said:You'll pay some makka to enter, and at the end of it you will come across one of four encounters depending how you go through it: An angel, a gaian preacher, a demon aligned with Law you must kill, and a demon aligned with Chaos you must kill. Depending on your initial alignment amd what you get at the end and how many times you enter you can get locked into either alignment and the game will no longer ask you anything at all when talking to Echidna, Haniel, and the Law Hero.
So, going through one set of rooms doesn't necessarily change your alignment just like that (it just gives you + - 16 points). I was N, cleared one set of rooms and was still N after that (I just received 16 Chaos points.gamefagz said:The whole point of this attraction is that it gives you an opportunity
to change your alingment. There are four entrances inside and going
through them will take you to four destinations. Two - Gaia Follower
and Gururu - will each shift your alignment heavily towards Chaos.
Two - Angel and Basilisk - will shift your alignment heavily towards
Law. So if you accidentally got knocked off the alignment you wanted
or if you are trying to follow Neutral path and have to recover
from massive alignment shift at Yama's trial, this is your chance.
If, however, you are happy with the alignment you have, I suggest
you avoid this place altogether.
spekkio said:And one more thing - the key to surviving the Cathedral:
That's not the bro way. You can just run away if you don't want to deal with all that, you know.spekkio said:And one more thing - the key to surviving the Cathedral:
2 is one of the best platformers ever.Now to some Bandicoot Crashan.
Butthurt detected.CB said:loser lol
Yeah. But using the code is faster - no encounters at all.KK said:That's not the bro way. You can just run away if you don't want to deal with all that, you know.
True dat. Too bad that I'm talking about Crash 3 (the only one I haven't completed yet). Those time trials (optional, thank god) are total bullshit.KK said:Crash Bandicoot 2 is one of the best platformers ever.
3 is the weakest of them, IMO. Not because of the trials, but because ND went overboard with gimmicky level types, some of which have nothing to do with platforming at all, like plane and racing levels. Still worth a playthrough.spekkio said:True dat. Too bad that I'm talking about Crash 3 (the only one I haven't completed yet). Those time trials (optional, thank god) are total bullshit.