Darth Roxor said:
Did VD mention somewhere that Skyrim was good or something? Because that drone Twinfalls never crawls out of its hole without the overlord first stating an opinion that could be instantly delivered to the masses.
From another post:
My impressions:
Action RPGs are about leveling up and looking for better loot. Bethesda managed to dumb the character system even further, so Skyrim is pretty much about looking for better loot, which may or may not be your cup of tea.
The world looks huge, but caves and dungeons lack Daggerfall's complexity, interactivity, and non-linearity. You run through linear corridors slaying everything in your path, looting bodies, quickly becoming encumbered and losing some (or all) of the interest.
The character development aspect is too weak to carry the game. Increasing weapon skills increases damage, etc. Instead of stats you get to choose where to put 10 points (can't split them): mana, health, stamina. Perks are kinda lame.
For example, most two-handed perks are about doing more damage. Put 5 points into the very first perk and you can double the damage (um, balance issues?). Other two-handed perks offer more damage and criticals on power attacks.
The heavy armor perks increase the armor rating. 25% bonus on any heavy armor piece, 25% if all pieces are heavy armor, 25% if it's a set. Other armor perks unlock crafting metals, which goes against exploring and looking for that armor. Unlocking steel allows you to make any steel item, if you have enough ingots. You can buy them in stores, so it doesn't seem to be an issue.
The world is better, the lore is better, the writing is better, the quests are better (compared to Oblivion), the level scaling is better (dying is easy on the hardest level and even a single mage can be a threat), but without a decent character system it's just a dumb action game - the longer you play the more boring it gets.
Sure, some visuals are incredible, but they are not enough. So, overall:
+ HUGE world
+ great visual design
+ runs well on a 5 year old PC
+ writing doesn't suck
+ some quests have options
- poorly designed character system
- dumb combat, gets boring FAST
- the most god-fucking-awful interface in the history of video games
- poor balance and system design
In the end, it's simply not an RPG, no more than Dark Messiah was, so bitching about it is kind of pointless. Whereas Oblivion came after glorious Daggerfall and pretty good Morrowind, Skyrim comes after shitty Oblivion and good-for-what-is Fallout 3. I'd say the game is better than I expected and leave it at that.
Enjoy your hiking, gentlemen."
villain of the story said:
Darth Roxor said:
Did VD mention somewhere that Skyrim was good or something? Because that drone Twinfalls never crawls out of its hole without the overlord first stating an opinion that could be instantly delivered to the masses.
VD said Skyrim isn't an RPG. Why? Because the character system is poor and there are no attributes. LOL.
Is that what I said?
That and he had a generally poor understanding of what perks do and don't, probably because he wasn't interested.
Yeah, the perks are really fucking complicated.