Mrowak
Arcane
- Joined
- Sep 26, 2008
- Messages
- 3,947
Captain Shrek said:Serious_Business said:Fuckin' sucked, man.
I've been thinking about this. In D1, Diablo was the "lord of terror". Meaning - he was a spiritual, metaphysical force first and foremost. It didn't matter if you killed him as a physical entity, he'd always come back - because terror is an essential part of existence. Now in D2 and D3 he's just a big frog you kill over and over again with your powerful dick you grinded with your 13 years old friends
Secondly, the "forces of heaven" - I remember reading in the D1 manual that they were not any better than the forces of hell. The point was that the two sides wanted to win humanity over to help them win their war and rule over the world. The forces of hell would corrupt men, and heaven would enroll men into their religious orders. The angels were inhuman, cold, disciplined and ruthless. It was more about law vs chaos than good vs evil, if we want to use that shit from D&D. It never was about helping man, just using him.
And this war ultimately wasn't meant to be LoTR bullshit, all out fightan orcs agaisnt knights. It was metaphorical. The existence of man is where the war really happens. The story of the hero in D1 is symbolic of that.
Bullshit, man.
This bullshit again? Are we looking for literary value in Diablo now?
That's the bloody point. As DraQ said, you really feel the is strong when a damn hack&slash from late 90s is far better storywise than what we are spoonfed now.