There's apparently going to be a more open beta phase soon, might as well give it a whirl.Hmmm. Thanks for the heads up. If they have at least tolerable AI I'd be a bit more interested.
...robs the players of choices and results in a very linear, predictable and streamlined escalation on the battlefield...
...have been reduced in efficacy....
...Player agency is currently lacking in CoH...
...linear doctrines...
...reduce choices even further...
Et tu Relic?
Running fine on my PC on max settings. Actually running better than I was expecting. One of my friends is also complaining about poor performance, though.
I've got a dual-core 2.9Ghz with a HD6870 1GB GPU and 4GB RAM on win7 64bit. What are you running it on? Might just be an issue of poor optimization on certain systems.
What the fuck am I reading?Apart from the Soviets, the German army had been defeated by the Russian Empire in the nineteenth century and even then you can say that they have lost in both cases because of the hostility of nature.
Sigh, another dumb flashback story...Within the stories of the Lieutenant, there are more flashbacks. For example, the first mission lies chronologically after the second. It follows, in fact, a Soviet attempt to recapture Stalingrad after it had fallen into the hands of the Germans, as seen in later missions. The narration itself is quite free and the presence of the flashback experience allows it to point out the atrocities of WWII without having to take anyone's side. Both the Soviets and the Nazis, in fact, will make actions during the conflict that go well beyond any moral code, and Relic's narration will not fail to point out the facts most abhorrent and unjustifiable.