The 1st, 2nd and 5th Fleets are tasked to engage 2 massive space ITZlamist battlefleets and wrest control of strategically valuable system.
We meet the first waves of space Andhairas which are mostly troop transports headed towards one of our populated star systems.
No further comments needed.
Having thinned them out sufficiently so that even if they get passed the planetary guns our troops would be able to slaughter them during their drop, we abandon the troop carriers and move on to the numerous escort frigates behind them.
Elements of the 5th Fleet engage them.
Cruiser > Frigate
Finally, we reach their capital ships and concentrate our firepower on the nearest one. The other 5 move closer to engage our ships/
They pull a significant force close to their sole planet in the system, which provides some fire support with it's orbital guns.
Caught in a pincer, the 2nd Fleet disengages and jumps south, avoiding any losses. 1st Fleet comes in from the west to hit the enemy while remaining outside the range of the planetary guns.
The rest of their forces driven off, only these heavy cruisers remain to fight the 1st Fleet.
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Disentigrator arrays and Phasor cannons open up after the initial rail gun barrages. Missiles follow from our medium cruisers.
With only two normal cruisers heavily crippled and a few other minor damages we have managed to destroy that small but powerful fleet. Now it's up to the Spess Mehrens to take the planet.
Overall situation on the western arm. Blue is Terran Master Race, green and shit brown are xenos I took clay from but am in peace now. White is space islam. As you can see 4th and 3rd Fleets are keeping my northwestern frontier safe while the 5th, 1st and 2nd are fighting off the Andhairas in the center.
The east which has remained untouched by war. Dark Pink are space xeno furries, who are my allies, for the time being.
The Religion of Peace occupies a significant portion of the galaxy and are enjoying much success pushing south against the two xeno factions, who I weakened after two exhausting wars.
And here is our mighty battleship type, the Potatoland Mk I. Outfitted with 4 Disentigrator arrays, two massive rail cannons, scores of missiles, torpedoes and other rail artillery guns it can unleash ITZ upon those who insult Terra. Those 4 canopy shields also help a lot.
Potatoland Mk II will become our carrier, once I decide to design it. Up until now my fleets of 7 Battleships, 6 Heavy Cruisers and 6 Medium Cruisers are doing pretty good. Might add a couple of Carriers to each fleet when resistance stiffens as I advance into the north.