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Wasteland Post Bugs Here

Joined
Jul 27, 2013
Messages
1,567
I recruited a robot companion at the abandoned railway, after every fight he proceed to explode and die, only to appear alive again when we transition to the next area, it's pretty strange.
Is this intentional or?
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
sea Brother None
There is definitely a bug with the level up mine. In addition to Takayuki not rejoing my party because he thinks I either let the miners die, or he thinks I killed them - which isn't the case, they are all there unscathed - the map guy in the citadel remarks about everyone being dead at level up mine, which isn't the case.

I just wanted to let you know that it is not a issue with me shooting anyone on accident.... this time.

Great game.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,924
Fuck. I just gotscrewed big time. Never saw this happen before. I have no proof but I blame Steam. My saves no longer work. It looks like I still have the 'files' but they don't load in game. HAHAHAHAHAHA!

FUCK.


That's what I get for being so posiive. HAHAHA!

Back to hatin' on things.


R00fles!
 
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WetWorks

Arcane
Patron
Joined
Oct 10, 2007
Messages
3,532
Location
Facedown in the mud
Project: Eternity Codex USB, 2014
Fucking Damonta, man. The combat just won't stop, and i can't find the last remaining bots, and leaving and coming back doesn't help. Which means i can't actually finish do anything more in Damonta. This sucks robotballs.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Railway Nomads: Casey
I visited him in his house after the Deal, and he was two armed again ;)

I've had a few instances of environment-objects showing up as "exanimable" but not "usable" when it was actually the other way around.

Shrines get used on right clicks (although I only wanted to examine them).
 

kain30

Cipher
Joined
Aug 7, 2014
Messages
543
Location
spain
santa monica/santa fe springs:
when i pick up the zeolite bag of 10 lbs from the body of the preacher and then go to santa fe springs to give it to wade woodson i cant give it. he doesn´t recognize that i have a zeolite bag
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
sea Brother None
There is definitely a bug with the level up mine. In addition to Takayuki not rejoing my party because he thinks I either let the miners die, or he thinks I killed them - which isn't the case, they are all there unscathed - the map guy in the citadel remarks about everyone being dead at level up mine, which isn't the case.

I just wanted to let you know that it is not a issue with me shooting anyone on accident.... this time.

Great game.
Known issue and I think may have already been fixed internally.

You guys rock.

Also, I ended up with Chisel's pickles and I can't drop my old rad suits. Probably also already known, but just in case.

One last minor thing, one of the weapon racks made out of tires inside one of the gurts in Atchinson village has a missing texture.
 

Blaine

Cis-Het Oppressor
Patron
Joined
Oct 6, 2012
Messages
1,874,666
Location
Roanoke, VA
Grab the Codex by the pussy
When one more Sunbrella trinkets (+20 water capacity) are equipped, if you enter a location from the world map, you will lose any excess water the Sunbrella(s) had allowed you to store. For example, if your default canteen holds 60, you have one Sunbrella equipped raising that to 80, you fill up at an oasis, and you enter Highpool with 71 water remaining, you'll have 60 remaining instead once the area has loaded and you check your inventory. Thankfully, this doesn't happen when exiting from an area to the world map.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,487
Location
California
Chisel (sp?) leaves the map before I can recruit/dismiss him upon exiting Nomads.

Don't know if it's a bug, but Vulture's Cry booked it when i freed her (pretty sure I did as she requested, i.e., getting the kids to leave)

Does anyone else suffer this combat map glitch? Only in combat, the map cannot be rotated and I see a bunch of shadows move instead.
 

Pegultagol

Erudite
Joined
Feb 4, 2005
Messages
1,183
Location
General Gaming
Does anyone else suffer this combat map glitch? Only in combat, the map cannot be rotated and I see a bunch of shadows move instead.

Yes, I do in fact experienced several problems relating to the shadows separating from the main graphics and camera freezing. I just played along and when the next guy's turn arrived, the camera corrected itself, along with shadows.

Another bug to report, I hope you don't mind the spoilers here

In the Canyon of Titan, when the monk with a group of raiders shaking down travelers with toll explains the 'rule of the Titan', there are errors in his dialogue text where the highlighted words should be.

In the first encounter with the DBM overlooking the first checkpoint, I was able to defeat them, but strangely the game slowed down to a crawl, and the monk that was escorting our group had a 'ambush' icon over his head, not moving.
 
Joined
Jul 27, 2013
Messages
1,567
Al'right, issue in Darwin where Jan attacks me after peaceful dialogue and promising I "Won't tell". They're all peaceful besides her, although dialogue says she should be fine, but after she's shot another turns hostile, until one by one I have to kill them all, tried reloading, also I solved it in a way that the mutants were all dead, but dialogue said she was okay with it.
 

grdja

Augur
Joined
Mar 20, 2011
Messages
250
Crap, save games not working after installing patch 1 from GOG. Load indicator gets to 50% and stays there.
 

jagged-jimmy

Prophet
Joined
Jan 25, 2008
Messages
1,551
Location
Freeside
Codex 2012
Chisel (sp?) leaves the map before I can recruit/dismiss him upon exiting Nomads.
This. I think if you have a full squad and the "Dismiss" windows popup something does not work. Popups close and Chisel runs of with "whatev suckers" or something.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,138
Location
Kingdom of Bohemia
Codex+ Now Streaming!
These may be bugs or feature but reporting anyways.

- When I join McDade and start obtaining evidence for him I can't finish the Broken Man quest.

- When I side with Heidi and try to take over Bastion with her, her gyus become stuck in the gate are and become unresponsive.
 

StaticSpine

Arcane
Patron
Joined
Dec 14, 2013
Messages
3,232
Location
Moscow
Shadorwun: Hong Kong
I think I found a bug:

I freed Baychowski to get the Rad Suits, he was killed somewhere on the way to his wagon. Vargas called me to ask about him. I answered, that he's dead. Vargas told me that I'll must make a report and I'll have a long serious talk with himself when back to Citadel.

I went back, came to Vargas and he greets me like "Did you drink.. oh, it's you Baychowski?" like Baychowski is still alive.
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,549
Sometimes when I'm transferring inventory items between characters the cursor gets "stuck" when I move the item over to the portrait of the character who is receiving it. By "stuck" I mean it just stops responding to anything I'm doing with the mouse. Hitting the esc key exits the inventory screen and the item will be in the inventory of the character who was originally carrying it. This has happened to me with various items in various locations. Not game breaking but annoying.
 
Joined
Jul 27, 2013
Messages
1,567
You guys need to fix that fucking shadow bug, game stops and controls are only able to control the shadows of all objects on screen, this happened 3 times now, all after long fights, which as you can imagine causes serious outrage, if I were a shitty game critic I would probably use this butthurt as fuel to write a scathing review.

And yeah, got up to the scorpitron, and it really does have 3k hp like volly said, you know how long of a slog it is to fight that thing only to have your shitty bugs ruin my progress when it's got less than 10% hp?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
sea Brother None / anyone else

Canyon of Titan, I speak to DBM shadowy figure, then proceed through Canyon fighting some DBM men (Both the ones in my way and some of them overooking the cliffs). I reach the entrance, open the fridge with key, enter in the passcode. They kill the Monk then demand I identify myself, but I only have the option Go to hell. I try getting the MOnk killed in combat then coming back. I still only have option Go to hell. I have not visited Temple of Titan yet. What am I doing wrong if I want peaceful entry?

Just before I did this I had the wiped saves problem, which I only solved by deleting all my saves, starting a new game, saving, then manually copying and pasting .bin & .xml data from old save. Maybe that broke things.

I'll try visiting the temple first, for now.

Edit: seems like it was a problem with the way I recovered the saves. More reliable is to remove offending saves, load game, alt-tab, copy in the offending save, then load from there.
 
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imweasel

Guest
Wat
MAvVJYm.jpg
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
sea Brother None / anyone else

Canyon of Titan, I speak to DBM shadowy figure, then proceed through Canyon fighting some DBM men (Both the ones in my way and some of them overooking the cliffs). I reach the entrance, open the fridge with key, enter in the passcode. They kill the Monk then demand I identify myself, but I only have the option Go to hell. I try getting the MOnk killed in combat then coming back. I still only have option Go to hell. I have not visited Temple of Titan yet. What am I doing wrong if I want peaceful entry?
Not sure... did you have Brother Shapiro with you or not?

Sending an affected save to us at support@inxile.net + steps to reproduce + screenshots if necessary (that goes for anyone who runs into a particular quest/content specific bug).

Thanks!

Thanks sea. It seemed a general problem with how I was trying to fix the save problem (see my edit above). I don't want to invent more bugs for you guys.
 
Joined
Jul 27, 2013
Messages
1,567
Right, so this bug is driving me fucking crazy, getting into random encounters with dugan's worker bots sends me back to santa fe, I'm trying to get to the brothel, and twice now I've been sent back to santa fe upon completing the robot encounter. It's fucking awful, please tell me this is not intentional.
 

Jick Magger

Arcane
Patron
Joined
Dec 7, 2010
Messages
5,667
Location
New Zealand
PC RPG Website of the Year, 2015 Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 Bubbles In Memoria
Hollywood/Griffith

After getting Ascension Jones into power and Samuel stages a coup, I go through the tunnel which leads to the interior of the Griffith HQ, kill everyone inside (everyone's hostile towards me, even the vendors, is this normal?) and Ascension and Veronica sign the peace treaty. Everyone in Griffith is still hostile to me, and the Mesa cannon is still set up outside. I go back to Hollywood and Ascension's still at the gate telling me to go to Griffith and kill Samuel, even though the quest's listed as completed in my logbook. I go to the Bar in Los-wherever and Juan's there with his brother, though he's also still up in Griffith moaning about how I've "killed them" by doing this. Maggie's disappeared too, making the quest to free the penitents uncompletable.

I'm also getting the glitch that Onholyservicebound mentioned, though it happens sporadically with nearly all the random encounters I face.
 

Zetor

Arcane
Joined
Jan 9, 2003
Messages
1,706
Location
Budapest, Hungary
Griffith Park:
I sided with Malediction and killed both leaders. When I came back, he attacked me along with some representatives from the other orders + the vendors from outside... however, even though the red-robed (Vigilant) priest was hostile, I couldn't target him normally. Force-attack worked, though. Same with either the merchant or his guard in the entrance hall.

Also encountered the shadow bug
while fighting Dugan and his scorpitron on top of the new citadel. It actually happened twice in the same battle, but I was able to break it by attacking an enemy.

Endgame:
After the final fight in the citadel (before going up the stairs), I talked to Vargas to level up my dudes -- only he had a few scripted lines to say too, which put the game into cutscene mode. I had to press 'enter' about eleventy billion times to progress, and the voiced lines from the level-up conversation were mixed together with the voiced lines from the cutscene...
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,487
Location
California
Major Griffith Bugs:

Bermudez Bros.: So I initaited the quest, returned to the bastion and the penitents were still imprisoned (White was still alive.) I wanted to return to Feliz to get more booze, when suddenly I find the missing Bermudez bro in the building. I get close and I see that the quest was marked as solved (ui pop up) and got the xp. Odd, I thought. I returned to Bastion and Bermudez was still THERE LOLLOLOLOL. So I said fuck it, I killed the guards outside and once I was done with that all he would say was "you killed us all...*whimper*


#2: The radio beacon thing doesn't turn green when you insert the repeater unit.

#3: the first time I gave the evidence over to Dane (sp?) the cutscene wouldn't play. Also, is it meant for us to WATCH the fight? It was hilarious watching one guy use a shotty and the guy using his fists win the fight.
 

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