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Which Codex classics are you unable to enjoy? - Codex topic of shame

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
I'm dyspraxic so these days I just avoid games with involved action combat. But I didn't know it back then so it was rather frustrating.

That's actually a valid excuse.
 

J_C

One Bit Studio
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Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
That's silly, Matt has always been consistent in showing his utterly shit taste.

Anyway:
ToEE: Troika made a combat engine and didn't have time for anything else. What a waste of fucking time.
Knights of the Chalice: muh grafix, I really tried to get into this.

Sure, if I say that I can't get into KotC, then I have shit taste. If you can't get into it, it is allright.
 

octavius

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Not sure if Quake is on the pedestal, but to me it was a chore to get through. Not nearly as fun as Doom and Duke Nukem 3D was.

Fallout I tried 5-10 years ago, and it didn't grab me. Will make a new attempt in a couple of years, I guess.
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I simply haven't played yet many of the games that are considered "Codex classics". It's kinda hard to judge me for something I haven't done yet.

But if there is one shame I can name, it's the Wizardry series. Not due to the interface, but the "wall of complexity" that is the character creation + combat system. It's something that just takes a while to get familiar with, but despite several attempts I have not managed to do so. So far all of my Wizardry play attempts have been [Read Manual for an hour]+[Spend 30 minutes creating party]+[Get killed in 5 minutes once I start playing]=[Fuck this shit].

And ban jcd for thinking Bioshock is better than System Shock 2.
 

Deleted member 7219

Guest
That's silly, Matt has always been consistent in showing his utterly shit taste.

Anyway:
ToEE: Troika made a combat engine and didn't have time for anything else. What a waste of fucking time.
Knights of the Chalice: muh grafix, I really tried to get into this.

Sure, if I say that I can't get into KotC, then I have shit taste. If you can't get into it, it is allright.

It feels like I'm usually the one to feel the wrath in threads like this. Other people get to criticise games like Fallout and Planescape Torment - games which are just fantastic - and get off with nary a comment.

I'm going to say it again. Wizardry 8 is SHIT. Really fucking shit.
 

octavius

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I simply haven't played yet many of the games that are considered "Codex classics". It's kinda hard to judge me for something I haven't done yet.

But if there is one shame I can name, it's the Wizardry series. Not due to the interface, but the "wall of complexity" that is the character creation + combat system. It's something that just takes a while to get familiar with, but despite several attempts I have not managed to do so. So far all of my Wizardry play attempts have been [Read Manual for an hour]+[Spend 30 minutes creating party]+[Get killed in 5 minutes once I start playing]=[Fuck this shit].

Start with Wizardry 1. Much simpler character generation and development than Wiz 6-8, and easier starting area.
 

Xorazm

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I'm taking this thread as evidence that a lot of these games might well benefit from a remake.

Take that as incline or decline, but there's clearly a lot of people who want to play these games, who want to penetrate down into what made them great, but they just can't get past a clunky interface/ugly color scheme/eye-raping graphics. I'm a diehard Betrayal at Krondor fanboi (Gorath4life) but I'd wet myself if a remake got announced - that game is a stonecold classic but it's also one of the most ambitious narratives ever attempted being filtered through 1993 technology, and as a result can be a little too dense for its own good. We don't need quest markers or nonsense like that, but even just a decent 3D roaming engine would do that game a world of good.

The world would howl to the heavens if a Fallout remake was announced and I'd just be sitting in the shadows quietly rubbing my palms together like ".....finally."
 

Gregz

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Looking for birds of a feather, huh? You might wanna try the IGN forums. :M
I must find somebody like me. :negative:

Just go to the Steam hours played screenshot thread, it will perk you right up.

Almost everyone poses hard on this site, but they are full of shit. They aren't going back to replay Dungeon Master or Wizardry 7, they're playing Dota 2.

Edit: Ah, here you go, just look at these popamole faggots (of which I am one):

http://www.rpgcodex.net/forums/index.php?threads/what-steam-game-you-sank-the-most-hours-into.96144/

steamgame.jpg


:takemyjewgold::popamole:
 
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Jaesun

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I didn't like (or even finish) Morrowind. But I don't really like Action Games.

I do like shooters though.
 

Surf Solar

cannot into womynz
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I try to give every game the benefit of doubt, but I simply can't play stuff like Might&Magic, Wizardry etc. despite my best efforts. I simply dislike blobber or first person gameplay in RPGs. And the only Isometric game I didn't finish was Arcanum. I actually like it, the music, the atmosphere, world building, quests etc. I can even stomach the combat up to a point. But at some point in the story it simply bores me. :<
 

Hobo Elf

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I gave up trying to enjoy PST after the 4th try. It's just not for me. NWN2 is awful as well and MotB does nothing to salvage the wreckage that the whole engine and ruleset are.
 
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SausageInYourFace

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Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I played Arcanum because the Codex recommended it so strongly. Forced myself through the whole thing because when I finally realized that it was complete garbage I had already put so many hours into it that I though I might as well just finish it.

I currently play a lot of classics (that is to say - I actually play an erratic mix of popamole AAA's, classics and indies/kickstarters) basically because RPGs are a very time consuming hobby and I know that I probably will never again have as much time at my hands as I have right now (and the next 2 to 3 years). So I intended to play through many (codex-)classics that I always wanted to play. So far the reoccuring theme with the classics is that I am really surprised by some of the games. For example I was looking forward really hard to finally getting to play Arcanum and then I hated it. I was looking forward to BaK a lot too but so far its .. okay. On the other hand I played Might & Magic III just on a whim without expecting much but then I had an absolutely amazing time with it. I played through Ultima 4 bascially just to (eventually) get to Ultima 7 but it turned out that U4 was an absolutely great game in its own right.

I am sometimes kinda surprised and amazed at the deep analysis people put into RPG design here on the Codex. Its part of the reason I come here but it also often does not realate to my own gaming experience at all. People argue for hours on end why Arcanum is the most amazing RPG ever but when I played it, all I found was a broken clunky mess. People argue how Oblivion is a steaming dog turd but back in the day I had a ton of fun with it. Ultimately, thats my only criteria and all the theoretical debates become meaningless. Is the game fun to me or not? And it has nothing to with old vs. new. I can play M&M3 one day and Skyrim the next, Ultima 4 one day and Dragon Age the next. Contrary to common belief, enjoying classics and enjoying modern RPGs is not mutually exclusive. I will however say that sometimes the old games need a little time to get into, sometimes you indeed got to 'force yourself' to play for a while to see if it gets fun after a while. But if it does not, don't bother. There is too many great games out there you could rather play. The central element to the 'fun' aspect is probably the gameplay and nothing else. Ultima 4 is much older for example than Arcanum, yet I found it indefinitely more easy to get into because despite its age it has much better gameplay. Now for all the elaborate theoretical debates about the virtues of C&C, I couldn't care less about the C&C in Arcanum because its abysmal gameplay makes it almost unplayable - and that is just not fun.

tl;dr - I guess what I am trying to say is that, at the end of the day, we are all are just a bunch of nerds discussing fucking video games on the internet. We should not take that shit too seriously, including the usual internet drama Codex banter. With regard to the topic that includes not being 'ashamed' for liking or disliking certain games.
 
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Unwanted

jcd

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Bubbles In Memoria
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Untermensch

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Apr 16, 2012
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Croatia
Dark Sun: Shattered Lands. I was put off by the clunky interface and how the combat feedback is low (which especially grated on my nerves considering that everyone attacks multiple times per turn).

Ultima Underworld. It's a good game. I like it. But, halfway through, I'm just kind of bored by it. Which is strange, since this type of game should be right up my alley.
 

Melan

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Civitas Quinque Ecclesiae, Hungary
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The IE games, if they are considered Codex classics. I love D&D, been playing and GMing it since forever, but these games represent two of its most obnoxious extremes. On one side, you have Baldur's Gate and Icewind Dale, filled to the brim with the most generic and inoffensive pile of blandness, complete with uninspiring gameplay. On the other side, you have PS:T's self-indulgent interactive novel storyfaggotry, which is not bland, but annoying. There are other games from the Gold Box series to EOB which have done D&D justice, and the IE series doen't stack up so well.
 

Peter

Arcane
Joined
Jun 11, 2009
Messages
1,544
IE games for me as well. The controls and the RTwP combat make those games feel just terrible. Imprecise and floaty and much too chaotic for my liking. I dislike RTSs too, so there's a definite connection there. Which is a shame, because behind the clickfest controls, spazzing animations and messy combat are really intriguing games.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,093
Location
Azores Islands
Biggest name would probably be vampire bloodlines, the game had a great first and second acts, but then degenerated into so much shitty gameplay
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,564
BG2 : I enjoyed the first one, then started the game and "......Imoen......Imoen...." Ok let's play something else.

Maybe nothing else from the tops in the Codex, but i probably enjoy shit more than i am bored by good games.
 

Outlander

Custom Tags Are For Fags.
Patron
Joined
Nov 18, 2011
Messages
4,482
Location
Valley of Mines
Divinity: Original Sin Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Dark Sun: Shattered Lands. I was put off by the clunky interface and how the combat feedback is low (which especially grated on my nerves considering that everyone attacks multiple times per turn).

Light up a joint and load it up again.
 

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