Norfleet
Moderator
- Joined
- Jun 3, 2005
- Messages
- 12,250
The yardstick on whether you've used a mechanic "reasonably" is whether or not they nerf it. So long as it continues to go unnerfed, it's clearly reasonable.
Honestly, rest function "abuse" occurs because they've mapped a ruleset meant to be played against an intelligent opponent in a dynamic and proactive world into a game run by a dumb computer AI in a static world that can only react to direct player actions. The orcs will just stand there in the next room until you go in and fight them. They don't get hungry and leave, or go to sleep, or sally forth to go do orcish things, they just wait passively for the player to act. No DM would run the place like that, nor would you be expected to fight your way through a few hundred of them.
Honestly, rest function "abuse" occurs because they've mapped a ruleset meant to be played against an intelligent opponent in a dynamic and proactive world into a game run by a dumb computer AI in a static world that can only react to direct player actions. The orcs will just stand there in the next room until you go in and fight them. They don't get hungry and leave, or go to sleep, or sally forth to go do orcish things, they just wait passively for the player to act. No DM would run the place like that, nor would you be expected to fight your way through a few hundred of them.