Excidium II
Self-Ejected
I think it's supposed to look like a clusterfuck. 9th world etc.I also hope this whole area is placeholder, since it looks like a clusterfuck :
I think it's supposed to look like a clusterfuck. 9th world etc.I also hope this whole area is placeholder, since it looks like a clusterfuck :
Oh, I'm not very familiar with the worlds. The 9th world is some kind of cosmic garbage bin then? Even so, they could do a better job. And those force-fields look like ass.I think it's supposed to look like a clusterfuck. 9th world etc.
It's neat but not that mindblowing, let's see how much use they make of that first.Also, afaik the first cRPG where conversation can actually be (re-)initiated after the npc's have been turned from 'neutral' to 'hostile'
Consider your implacable sense of dread at Torment's writing style payback for generations of academic German language-crimes against English, Bubbles.
Quite a few games let you speak with enemies. Battlespire, for example.Also, afaik the first cRPG where conversation can actually be (re-)initiated after the npc's have been turned from 'neutral' to 'hostile'
Fallout 4 looks so much better.
Maybe this should be first person too.Bad comparison. They're entirely different games, isometric vs. first person.
This one: http://store.steampowered.com/app/377160/What Fallout 4? There's only Fallout 1 and 2, then the spin-off Las Vegas or something
Maybe this should be first person too.
Yes. Exactly.
What is this? 1992?
Here it is: http://bethsoft.com/en-us/games/fallout_shelterWhat Fallout 4? There's only Fallout 1 and 2, then the spin-off Las Vegas or something
But calling on Fallout 4 is a poor troll attempt.