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(POLL) Have you played Age of Decadence?

Have you played the game yet?

  • Yes - multiple times!

    Votes: 66 50.4%
  • I'm playing it right now.

    Votes: 31 23.7%
  • I've purchased it and will play it as soon as I have time.

    Votes: 14 10.7%
  • I'm waiting for the GOTY edition.

    Votes: 8 6.1%
  • [streetwise] I have "acquired" it.

    Votes: 0 0.0%
  • No, I'm still on the fence.

    Votes: 11 8.4%
  • No and I don't plan on it.

    Votes: 1 0.8%

  • Total voters
    131

Forest Dweller

Smoking Dicks
Joined
Oct 29, 2008
Messages
12,196
I think it's time for this poll.
 

valcik

Arcane
Joined
Jan 18, 2013
Messages
1,864,690
Location
SVK
Waited for official release, lumbering through Maadoran right now. Gonna outplay the very binary shit out of this gaem, I'm hooked!

:takemymoney:
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
[Word of Honour] I have "acquired" it. Feel guilty but I plan on doing a review on it for Vault BR.
Swore to myself I would play it original, but dollar at 4 reais? Fug that, that makes AoD cost like 100 reais. That's a fuckload of money.
This is what happens when you vote for the left. My country is undergoing a Age of Decadence right now.
We had a choice. Had.

You are a stingy bastard. The game is 55,99 reais on steam. I just checked.
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,878
Location
San Isidro, Argentina
Waiting for complete content dlcs before play~

No DLC but we have some cool updates planned. A sneak peek of the upcoming update:

- Added a conversation with a loremaster in Ganezzar tavern.
- Continued Basil's questline, with extra fights and monetary rewards.
- Added 3 contenders for the arena championship.
- Added more training opportunities, especially when part of a faction.
- Added a talker way past Hermon's gang.
 

Achiman

Arcane
Patron
Joined
Jul 19, 2012
Messages
810
Location
Australia
Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
I'm playing it too much. Today while coming to work I saw a weird guy wearing a hat with a flap all around it for sun protection and I immediately thought he'd come out of the desert looking for artifacts. Then further along I see two aboriginals sitting on a bench annoying a dog that was barking from across the street by imitating it. Ofc I then thought of a combat encounter with them if I told them to stfu.
Might need a bit of a break lol.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,403
Location
Djibouti
i know right my nigga yesterday i was doing some errands and i was just teleporting around town
 

VonVentrue

Cipher
Patron
Joined
Jul 16, 2007
Messages
814
Location
HPCE
Divinity: Original Sin Wasteland 2
- Added a talker way past Hermon's gang.

A much appreciated option, that fight can be quite tricky even for moderately combat-capable characters (much easier if you lure them out to one of the shacks and take them out one at a time by abusing nets and funneling them through a choke point, like a doorway).

Lest I forget - could you please consider adding a few alternative solutions here and there? For instance:
- the Arch. The only option here is to *convince* the Oracle to send his followers to their glorious demise. Threatening the Oracle (bodycount check?) or even forcefully pushing him into the portal (strength check) would greatly expand the already existing array of solutions in a logical way.

- is it possible to find Al-Akia without relying on Meru? I can't shake the feeling an option to decipher the coordinates on your own (with Abukar's help, maybe? plus assuming one has the astrolabe in his possession, of course) should definitely be there. It's kind of jarring to obtain the aformentioned coordinates without the game ever acknowledging it in any way (or until a very specific point (much) later on, assuming you've pledged your allegiance to a specific faction).
 
Last edited:

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,878
Location
San Isidro, Argentina
A much appreciated option, that fight can be quite tricky even for moderately combat-capable characters (much easier if you lure them out to one of the shacks and take them out one at a time by abusing nets and funneling them through a choke point, like a doorway).

Lest I forget - could you please consider adding a few alternative solutions here and there? For instance:
- the Arch. The only option here is to *convince* the Oracle to send his followers to their glorious demise. Threatening the Oracle (bodycount check?) or even forecfully pushing him into the portal (strength check) would greatly expand the already existing array of solutions in a logical way.

- is it possible to find Al-Akia without relying on Meru? I can't shake the feeling an option to decipher the coordinates on your own (with Abukar's help, maybe? plus assuming one has the astrolabe in his possession, of course) should definitely be there. It's kind of jarring to obtain the aformentioned coordinates without the game ever acknowledging it in any way (or until a very specific point (much) later on, assuming you've pledged your allegiance to a specific faction).

The arch will be tweaked in November's update :)
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
I've done 3 playthroughs since the game was released.

- Added a talker way past Hermon's gang.
This is much appreciated. My pure combat character got through no problem, but my hybrid assassin couldn't beat the fight and had to pay, and my non-combat praetor didn't have enough money for me to bother getting past.
 

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