Can't remember the last time I was looking forward to a mod so much. All I need now is a project to Xeen-ify MM6-8.
Ban Groke.
Can't remember the last time I was looking forward to a mod so much. All I need now is a project to Xeen-ify MM6-8.
Not wanting 6-8 to be like Xeen?
The Crusaders were also resistant to Curse, yes - to underline their holy character. We are gonna have it all.
The Crusaders were also resistant to Curse, yes - to underline their holy character. We are gonna have it all.
I would like to see a Xeen-ifiaction of the characters and NPC portraits.
Horn of the Abyss is a very good mod that adds a new pirate-themed faction and overhauls the game engine with many useful improvements. I can confirm it's compatible with GOG's HoMM3 Complete.I don't know if anyone is still speaking of HoMM3, but I wondered if mods were compatible with the GOG Complete version ? If so, which one do you guys suggest ?
I don't know if anyone is still speaking of HoMM3, but I wondered if mods were compatible with the GOG Complete version ? If so, which one do you guys suggest ?
Is your mod still alive?
Alive and kicking.
This genuinely will make me play Homm 3 again. I cant fucking wait.Alive and kicking.
The maps are fully recreated from scratch, all by hand save the terrains. It's even easier if the map is already *h3m.Alive and kicking.
Are you porting just the MP maps? How does the map generator work with the H2 assets?
I actually thought about a full graphic conversion of MM6 sometime, given that with the development of H3SW we will have a lot of MM6-inspired assets already, disregarding lack of animations for H2 creatures.
That's a shitty example done in 2 minutes, without changed interfaces and textures though.
However, given that we now have a fully functional location editor from GrayFace, making an expansion for original MM6-8 games seems to be a better deal IMO. Somewhere, sometime..