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Fallout 4 Day -1 impressions

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,454
Location
Behind you.
Well, he spent one hour and a half trying to adjust the face in character creation and haven't tried VATS in melee mode yet... So, ,yeah, there's that

That was a half an hour on the face, and there's not too much of a point to aimed shots with a tire iron versus mole rats. I didn't even fire the game up today. I was considering it just to check out the power armor suit up animation, but I decided to watch that new Minority Report TV show. The graphics are much better.
 

CrawlingDead

Learned
Joined
Apr 22, 2015
Messages
147
Location
SoCal
Maybe it's because I was burnt out after playing FO3, but FO:NV didn't feel all that different to me. The whole "Roman legionnaires in the American south west" thing struck me as quite silly, for instance.
It did seem pretty silly to me at first too, but I took a liking to it after awhile. At the very least, I appreciate the originality and what they were trying to do. To me, it seemed like they were trying to make a real Fallout game "as much as they could." In some ways, not all, they succeeded. In one way, it's a game I'm going to go back to, can't say that about most games.
 

Atlantico

unida e indivisible
Patron
Undisputed Queen of Faggotry Vatnik In My Safe Space
Joined
Sep 7, 2015
Messages
14,359
Location
Midgard
Make the Codex Great Again!
Game still won't run for me, this is an Obshitian level launch.

Bethesda games have always been buggy and annoying and basically a pest on launch, Obsidian games were like that. See, Obsidian improved. Bethesda has managed to decline. Even cheap-o Kickstarter games from Obsidian run basically bug-free on launch day, as do their major commercial projects. They're even known to listen to their fans instead of marketing departments. Even the whiniest of fans. Like us.
 

Aoyagi

Scholar
Joined
Jun 17, 2015
Messages
140
Game still won't run for me, this is an Obshitian level launch.
Bethesda games have always been buggy and annoying and basically a pest on launch, Obsidian games were like that. See, Obsidian improved. Bethesda has managed to decline. Even cheap-o Kickstarter games from Obsidian run basically bug-free on launch day, as do their major commercial projects. They're even known to listen to their fans instead of marketing departments. Even the whiniest of fans. Like us.

Reminder that Obsidian has had a completely new bughunting system since Dungeon Siege III, which was a great improvement over the one they had before (post-it notes).
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
I am getting good entertainment out of reading negative Steam reviews and the reactions of fanboys under them, since the launch of this masterpiece.

Reviewer: "Let me list pros and cons in this detailed review, a review that probably has more words than the plot for Fallout 4."

Fanboys: "lol dumbfuck troll detected, probably hates the taste of the great toddsward dick too"

7gcVw9D.jpg.



Take some time off from circle-jerking over Underrail/AOD/MassEffect3 (like a min or two) and vote up all negative reviews you can.
 

Lord Azlan

Arcane
Patron
Shitposter
Joined
Jun 4, 2014
Messages
1,901
I kicked my nephew out of his room last night and locked myself in for about 3-4 hours playing Fallout 4 on his PC. He likes shooters - a lot.

Graphics seemed to be sufficient - no glitches experienced. No problem with the FPS. I did have problems acclimatising to the controls/ interface - I remember having the same problem with Skyrim. Probably fiddling about with the .ini will fix all that. Or patches.

Plant harvesting as in Skyrim. I like the approach taken to crafting. D:OS could learn something here. I did not experience the building towns stuff but I think this was probably added as a bunch of people enjoyed making your own home in Skyrim and the user mod that proceeded Hearthfire was quite popular.

Combat - I got killed about 4 times in whatever the standard mode is. Mostly from Zombie/ Ghoul types that sneak around and then rush you very quickly. That is reassuring. The new VATs slows time rather than pauses it.

I am slightly concerned to read about the number of complaints from players encountering too early the Dog, the Deathclaw and the Armour. When I play the Fallouts, I do my own thing and certainly do not follow the main quest or the compass arrows telling you where to go. Four hours into F4 and I have not found any of these. When I first played Fallout I was pleasantly surprised that the game kicked me off when I failed to deliver the water chip on time. One of the best things about these games is exploring on your own. I hate companions. I went South.

On the character build I like each of your SPECIAL's start from one and therefore with an initial pool of 21 attribute points to distribute you can really make different builds. I have some dark thoughts about this. Fallout 5, you will just have ten points to add to Health or Stamina and one point for perks - ala Skyrim but worse. I hope you really can specialise in builds such as thief, sharpshooter, electrician, talker - I have my doubts.

The lack of Skills in a Fallout game is just beyond redemption. I cannot believe it. It is a betrayal.

I hate that a bunch of people in user reviews are saying one of the good things about F4 is the character appearance module. This just makes me think how shallow this franchise has become and how shallow the sort of people that think they know what Fallout is. It's depressing.

Going south I came across a farm and experienced the dialogue wheel for the first time. I thought that was okay. If it was okay for the Mass Effects I don't see a big problem. Obviously without skills, without the sort of character builds you find in WL2 or POE - all you need is a wheel. However, having just come out of cryo - I was surprised I was able to prompt a conversation about Diamond City - how the heck did I know about that?

I liked how radiation poisoning reduces your maximum health.

So far the game feels a bit like F3 - but its retarded inbred cousin.

I LOVED Arena, Daggerfall, Morrowind, Oblivion and Skyrim. I LOVED Fallout 3 and New Vegas.

Inside me there is a small fire of hate about F4 and I can't see any way a modder or patch can fix it. I hate consoles and those parents that bought them for their children.

I hate how so many people have bought this game on Steam as if they had not there might have been a way to send a message to Bethesda.

I hate how consoles killed the CRPG and here we have final evidence of that fact.

Everything done to my beloved franchise was so that some teenage retards who can't read, have zero attention span, have no logic can play another shooter.

Afterwards these retards just move on to the next CoD or Destiny or FIFA. We are left with dust in our mouths.
 

Mastermind

Cognito Elite Material
Patron
Bethestard
Joined
Apr 15, 2010
Messages
21,144
Steve gets a Kidney but I don't even get a tag.
Bethesda games have always been buggy and annoying and basically a pest on launch, Obsidian games were like that. See, Obsidian improved. Bethesda has managed to decline. Even cheap-o Kickstarter games from Obsidian run basically bug-free on launch day, as do their major commercial projects. They're even known to listen to their fans instead of marketing departments. Even the whiniest of fans. Like us.

I've never had major issues with bethesda, even at launch (until FO4). Obshitian "improved" in that with PoE they didn't kill any of my saves likel they did with nwn2 or New Vegas, I just got stuck at Not Irenicus's first cut scene. So I'm not sure whether they really improved or if they just got lucky.
 

Deleted member 7219

Guest
One of the worst games i played in a while.

It has nothing good to talk about

-Mind numbing quests (The usual go kill and fetch me some motherfucking tatos)
-Horrible writting (kinda expected but holy shit ,it got worse since Fallout 3,how can you achive such a feat?)
-Factions are useless and boring (1-2 quests and you are most important person in the faction,fucking brilliant)
-The game is small and empty as fuck (I discovered 90% of the map and i think 90% of the locations are packed with 20-30 enemies)even fucking Fallout 3 had settlements like the Oasis,Cannibal town,Tenpenny tower.This game has none,every fucking building is pouring with mutants,ghouls and raiders equiped with fatman,launchers and unlimited supply of fucking grenades.


The only decent thing about this game is the gameplay,the gun fighting is fluid and you can actually hit someone without using vats every time,but this is not enough to save this pathetic pile of garbage.
This is the retarded brother of Borderlands where you get to pew,pew hordes of enemies and getz lotz of lootz.:lol:

It has to be one of the worst games i played this year:killit:

Quite remarkable how much Bethesda have declined. It could only come about by some malevolent desire on their part to make a shit game.
 

Avin

Liturgist
Joined
May 8, 2004
Messages
377
Location
brasil
I've never had major issues with bethesda, even at launch (until FO4). Obshitian "improved" in that with PoE they didn't kill any of my saves likel they did with nwn2 or New Vegas, I just got stuck at Not Irenicus's first cut scene. So I'm not sure whether they really improved or if they just got lucky.

Never played Buggerfall?

Love that game, but it's hell on bugs.
 

Atlantico

unida e indivisible
Patron
Undisputed Queen of Faggotry Vatnik In My Safe Space
Joined
Sep 7, 2015
Messages
14,359
Location
Midgard
Make the Codex Great Again!
Reminder that Obsidian has had a completely new bughunting system since Dungeon Siege III, which was a great improvement over the one they had before (post-it notes).

You're right, since DSIII day-one Obsidian releases have been a pleasant surprise, playable and bug free for the most part. Usually only followed by minor patches or balancing tweaks. Post-it notes haha :) I like your style.

I've never had major issues with bethesda, even at launch (until FO4). Obshitian "improved" in that with PoE they didn't kill any of my saves likel they did with nwn2 or New Vegas, I just got stuck at Not Irenicus's first cut scene. So I'm not sure whether they really improved or if they just got lucky.

Luck is simply being prepared and using opportunities to your advantage, so yeah I'm sure Obsidian is lucky. Better prepared and organized. And it shows. Good for them and for us who buy their games. But unfortunately this change of attitude hasn't rubbed off on Bethesda, or much of Obsidian style game making in general, unfortunately - because between the two Obsidian is the talented and agile one. Whatever else you can say about Obsidian, they're not a one-trick pony.

I never had any major issues with Bethesda either, except for Fallout 3 which I got on a DVD. Auto-froze the system because the game did not support more than 2 core systems, a bug which was never patched (but could be circumvented by tweaking the ini), had to install WFGL in order to run the game (could then be circumvented by a third party patch, thankfully) and the second DVD was unreadable so I had to torrent a copy of it in order to install the game. Other than that, no issues with Bethesda games on a technical level.
 

Gurkog

Erudite
Joined
Oct 7, 2012
Messages
1,373
Location
The Great Northwest
Project: Eternity
You're right, since DSIII day-one Obsidian releases have been a pleasant surprise, playable and bug free for the most part. Usually only followed by minor patches or balancing tweaks. Post-it notes haha :) I like your style.



Luck is simply being prepared and using opportunities to your advantage, so yeah I'm sure Obsidian is lucky. Better prepared and organized. And it shows. Good for them and for us who buy their games. But unfortunately this change of attitude hasn't rubbed off on Bethesda, or much of Obsidian style game making in general, unfortunately - because between the two Obsidian is the talented and agile one. Whatever else you can say about Obsidian, they're not a one-trick pony.

I never had any major issues with Bethesda either, except for Fallout 3 which I got on a DVD. Auto-froze the system because the game did not support more than 2 core systems, a bug which was never patched (but could be circumvented by tweaking the ini), had to install WFGL in order to run the game (could then be circumvented by a third party patch, thankfully) and the second DVD was unreadable so I had to torrent a copy of it in order to install the game. Other than that, no issues with Bethesda games on a technical level.

In an interview, Sawyer (I think) stated that they used Post-it notes to relay feedback from QA to the programmers, until DS3.
 

Sankarihauta

Prospernaut
Joined
Jan 22, 2012
Messages
322
Tbh as an objective person who hasn't played the game yet you either love fallout 4 or fear it. there is no inbetween.


stop being afraid.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
I'm seriously considering refund. I don't know, I just can't 'feel' any kind of fun with this game. I think the game is good as what it is, but the improved gunplay, settlement building, exploration, anything doesn't feel fun to me. This is weird, because I actually enjoyed Fallout 3 when I first played it.

I uninstalled it today, don't know if I'll ever reinstall it.

the more i play it the better it gets and i cannot now go back to f3/new vegas , because the shooting feels so stiff
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
19,816
I started playing it and it is as retarded as people say in first few hours. Even the power armor wearing is not as cool as I hoped it would be (the FP view from inside is crap, they just added different UI transparent elements instead of giving you vision of the helmet).
At least you are higher while in it so it is simulated a bit at least.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,816
It's pretty funny that Bethesda is taking their first popular heat in forever because... they can't keep up with slick modern production values and marketing.

OTOH it's weird that they haven't done their celebrity voice actor thing. I thought Max von Sydow did a good job in Skyrim - I have to assume he either got a better level of direction than most or was canny enough to "direct" himself because the VA in that game was a complete disaster.
You are not Gozma
 
Joined
Jan 4, 2014
Messages
795
I kicked my nephew out of his room last night and locked myself in for about 3-4 hours playing Fallout 4 on his PC. He likes shooters - a lot.

Graphics seemed to be sufficient - no glitches experienced. No problem with the FPS. I did have problems acclimatising to the controls/ interface - I remember having the same problem with Skyrim. Probably fiddling about with the .ini will fix all that. Or patches.

Plant harvesting as in Skyrim. I like the approach taken to crafting. D:OS could learn something here. I did not experience the building towns stuff but I think this was probably added as a bunch of people enjoyed making your own home in Skyrim and the user mod that proceeded Hearthfire was quite popular.

Combat - I got killed about 4 times in whatever the standard mode is. Mostly from Zombie/ Ghoul types that sneak around and then rush you very quickly. That is reassuring. The new VATs slows time rather than pauses it.

I am slightly concerned to read about the number of complaints from players encountering too early the Dog, the Deathclaw and the Armour. When I play the Fallouts, I do my own thing and certainly do not follow the main quest or the compass arrows telling you where to go. Four hours into F4 and I have not found any of these. When I first played Fallout I was pleasantly surprised that the game kicked me off when I failed to deliver the water chip on time. One of the best things about these games is exploring on your own. I hate companions. I went South.

On the character build I like each of your SPECIAL's start from one and therefore with an initial pool of 21 attribute points to distribute you can really make different builds. I have some dark thoughts about this. Fallout 5, you will just have ten points to add to Health or Stamina and one point for perks - ala Skyrim but worse. I hope you really can specialise in builds such as thief, sharpshooter, electrician, talker - I have my doubts.

The lack of Skills in a Fallout game is just beyond redemption. I cannot believe it. It is a betrayal.

I hate that a bunch of people in user reviews are saying one of the good things about F4 is the character appearance module. This just makes me think how shallow this franchise has become and how shallow the sort of people that think they know what Fallout is. It's depressing.

Going south I came across a farm and experienced the dialogue wheel for the first time. I thought that was okay. If it was okay for the Mass Effects I don't see a big problem. Obviously without skills, without the sort of character builds you find in WL2 or POE - all you need is a wheel. However, having just come out of cryo - I was surprised I was able to prompt a conversation about Diamond City - how the heck did I know about that?

I liked how radiation poisoning reduces your maximum health.

So far the game feels a bit like F3 - but its retarded inbred cousin.

I LOVED Arena, Daggerfall, Morrowind, Oblivion and Skyrim. I LOVED Fallout 3 and New Vegas.

Inside me there is a small fire of hate about F4 and I can't see any way a modder or patch can fix it. I hate consoles and those parents that bought them for their children.

I hate how so many people have bought this game on Steam as if they had not there might have been a way to send a message to Bethesda.

I hate how consoles killed the CRPG and here we have final evidence of that fact.

Everything done to my beloved franchise was so that some teenage retards who can't read, have zero attention span, have no logic can play another shooter.

Afterwards these retards just move on to the next CoD or Destiny or FIFA. We are left with dust in our mouths.
People just like you love to wax on about the decline. You need to vent.

I got news for you. There's no decline. Fallout 4 is incline in the sense it's expanding its audience. YES it's losing some old fans, but those fans will eventually go to other games. Dude, indies! Indies! What's so crazy to me is there have always been indies. There have always been smalltime programmers doing shareware or freeware and then smaller groups and then the much bigger AAA. Kickstarter just made everything obvious and easy to find for the commoner. So indies are alive and they'll continue to put out games which people like yourself will play because you can't find what you want from AAA studios.

I played Everquest for years and hated as they mainstreamed it. i eventually left in disgust, hating WoW and hating mainstream gamers in general. I could have spent the past, oh, 3 years complaining about WoW and consolisation too, but instead I played Wurm Online and was happy. That's a niche game and would never survive 1 second in the mainstream. People like yourslf just don't realize yet that indies will pick up the slack and make you happy. If not today then sometime in the near future!

I'm not saying you're wrong about your criticisms. I agree Bethesda is streamlining their RPG engine, cutting out things their console players might not enjoy. Yet they're adding things to try to keep their old fans. They're also trying to grab players who like minecraft builders. Really the game is a blend of borderlands/gta/fallout/minecraft/skyrim/etc.

The game isn't bad, it's just different and it might not appeal to the same fans it has appealed to in the past.
 
Last edited:

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,816
People just like you love to wax on about the decline. You need to vent.

I got news for you. There's no decline. Fallout 4 is incline in the sense it's expanding its audience. YES it's losing some old fans, but those fans will eventually go to other games. Dude, indies! Indies! What's so crazy to me is there have always been indies. There have always been smalltime programmers doing shareware or freeware and then smaller groups and then the much bigger AAA. Kickstarter just made everything obvious and easy to find for the commoner. But indies are stil alive and they'll continue to put out games which people like yourself will play because you can't find what you want from AAA studios.

I played Everquest for years and hated as they mainstreamed it. i eventually left in disgust, hating WoW and hating mainstream gamers in general. I could have spent the past, oh, 3 years complaining about WoW and consolisation too, but instead I played Wurm Online and was happy. That's a niche game and would never survive 1 second in the mainstream. People like yourslf just don't realize yet that indies will pick up the slack and make you happy. If not today then sometime in the near future!

I'm not saying you're wrong about your criticisms. I agree Bethesda is streamlining their RPG engine, cutting out things their console players might not enjoy. Yet they're adding things to try to keep their old fans. They're also trying to grab players who like minecraft builders. Really the game is a blend of borderlands/gta/fallout/minecraft/skyrim/etc.

The game isn't bad, it's just different and it might not appeal to the same fans it has appealed to in the past.
:hmmm:
 

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